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* Apply trunk r10543, r10544, r10547, r10572, r10756, and r10757 to 0.5,dramsey2009-09-281-4/+20
* Backport oos mouseover descriptions for Tiles, corpses not being droppedj-p-e-g2009-09-211-2/+6
* Backport a number of small fixes and improvements, among others:j-p-e-g2009-08-121-2/+2
* Apply trunk r10384 to 0.5.dolorous2009-07-231-1/+1
* Backport r10360/1 for a number of bug fixes.j-p-e-g2009-07-201-1/+2
* Fix beam animations leaking information about unknown beam types.j-p-e-g2009-07-201-6/+17
* Backport r10255 to 0.5.j-p-e-g2009-07-171-6/+9
* Backport r10247 to 0.5: a couple of bug fixes.j-p-e-g2009-07-161-7/+3
* Apply trunk r10241 to 0.5.dolorous2009-07-161-1/+1
* Apply trunk r10239 to 0.5.dolorous2009-07-161-1/+1
* Apply trunk r10233 to 0.5.dolorous2009-07-161-2/+2
* Killing plants and fungi doesn't trigger divine conducts anymore, e.g.j-p-e-g2009-07-121-3/+2
* Backport trunk r10134, r10135, and r10136 to 0.5.dolorous2009-07-101-3/+11
* Apply my previous commit to 0.5.j-p-e-g2009-07-041-2/+1
* Plug a couple of memory holes. Unfortunately, between libSDL andj-p-e-g2009-06-151-1/+10
* Fix bug 2805988: firing a beam at an empty square which then continueszelgadis2009-06-141-9/+14
* Fix bug 2805528: tracers were simply ignoring self-destructing monsters.zelgadis2009-06-121-7/+0
* Merge r9898 from trunk: fix bug 2800889.zelgadis2009-06-051-1/+1
* Add whitespace fixes.dolorous2009-05-301-1/+1
* Add bounds checking to line-of-fire warning code.zelgadis2009-05-291-2/+3
* FR 2797173:zelgadis2009-05-291-0/+35
* Fix shopping messages mentioning "0 gold piece", and fix reading dolorous2009-05-181-6/+6
* Properly disallow Elyvilon's "Heal Other" abilities when they're aimed dolorous2009-05-161-1/+1
* Change Options.autopickup_on from boolean to 3-state: 1 (autopick up), 0j-p-e-g2009-04-241-12/+1
* * Fix non-prompting when firing through allies.j-p-e-g2009-04-201-106/+111
* * Fix compilation.j-p-e-g2009-04-121-2/+13
* * Allow fleeing monster to push past higher ranked monsters of the samej-p-e-g2009-04-031-3/+2
* Xom again:j-p-e-g2009-03-281-2/+2
* * Fix Xom's interest wrapping around from 0 to 255. (!!!)j-p-e-g2009-03-261-2/+6
* Fix crash on returning [2712300]haranp2009-03-261-0/+1
* Change default bolts to use 1 range, not 2, when hitting a target.haranp2009-03-211-4/+1
* * For flavour, let Xom laugh himself silly whenever a follower dies.j-p-e-g2009-03-191-1/+6
* Fix [2688044]: targeting a wall when firing a missile can leaveharanp2009-03-171-1/+1
* FR 2093461: add player + allies FRIENDLY_PICKUP modej-p-e-g2009-03-121-1/+1
* Add minor cosmetic fixes.dolorous2009-03-101-7/+5
* Allow enchantments to affect wall monsters.haranp2009-03-061-3/+6
* Fix [2667739]: monsters in walls were being hit twice by bolts, once with a t...haranp2009-03-061-4/+0
* Use monsters::mindex() in a few more places.dolorous2009-03-021-1/+1
* Properly differentiate between blasts and bursts of hellfire in the beam dolorous2009-02-261-3/+3
* Add more spacing fixes.dolorous2009-02-261-1/+1
* Partial fix for [2628480]: use you.can_see() instead ofharanp2009-02-241-4/+4
* For 2089989, reallow friendlies to walk into your damaging clouds inharanp2009-02-211-1/+1
* Change elemental type colour enum to use ETC_ prefix instead of EC_haranp2009-02-171-8/+8
* Remove a great many cases where mgrd is accessed directly in favourharanp2009-02-131-15/+13
* Fix [2035741]: give different messages when an attack is completelyharanp2009-02-111-13/+39
* Fix debugging ray zaps (e.g. unknown wands) always setting obvious_effect byharanp2009-02-081-2/+2
* Add whitespace fix.dolorous2009-02-071-1/+1
* Restore a monster's attitude from the beginning of the attack if itharanp2009-02-061-31/+19
* Add minor cosmetic fix.dolorous2009-02-051-1/+0
* Add whitespace fixes.dolorous2009-02-051-1/+1