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* Reintroducing Throwing.j-p-e-g2007-09-111-2/+5
* Modified wand effects, so that j-p-e-g2007-09-101-5/+19
* Applying several patches by dolorous:j-p-e-g2007-09-101-1/+1
* A few general fixes:j-p-e-g2007-09-101-2/+2
* Turfed out obsolete orange crystal statue and silver statue features.dshaligram2007-09-071-3/+1
* Fix explosions through walls (patch 1777426, zelgadis).j-p-e-g2007-09-021-1/+83
* Players never got caught in nets thrown by monsters -> fixedj-p-e-g2007-08-301-1/+7
* Several bugfixes.j-p-e-g2007-08-301-1/+5
* A few minor changes.j-p-e-g2007-08-251-2/+9
* s/CAUGHT/HELD/j-p-e-g2007-08-221-1/+1
* Condensed monster descriptions.j-p-e-g2007-08-221-1/+4
* A few additions to throwing nets.j-p-e-g2007-08-221-1/+1
* Throwing nets again.j-p-e-g2007-08-201-0/+8
* Added throwing nets. These still need work, and thusj-p-e-g2007-08-201-0/+13
* Fixed tracers to handle neutrals.dshaligram2007-08-111-6/+6
* Targetting changes:j-p-e-g2007-08-091-1/+1
* Type-safety on mpr() and friends channel argument.haranp2007-08-041-1/+1
* Beogh now punishes those who destroy orcish idols.j-p-e-g2007-08-021-0/+5
* [1756736] Fixed thrown items getting stuck in walls.dshaligram2007-08-011-2/+6
* [1749272] Fixed view update issues:dshaligram2007-07-241-4/+1
* Updated level-design.txt.dshaligram2007-07-211-1/+1
* Corona overrides invisibility. To check if something is *really* invisible, usedshaligram2007-07-151-7/+17
* [1746247] Award experience for confused monsters killing themselves and otherdshaligram2007-07-081-6/+9
* Removed all uses of str_monam() outside of mon-util.cc; str_monam() isharanp2007-07-071-4/+4
* [1747353] Allies shouldn't be noted as "defeated" by you. haranp2007-07-031-1/+1
* Manual update (David).dshaligram2007-07-031-0/+1
* Experimental monster weapon swapping implementation. Allow monsters to usedshaligram2007-07-021-1/+1
* Implemented 1744937: RC + appropriate launcher skill determines theharanp2007-06-281-3/+41
* Fixup of gunofdis patch for returning weapons [1744612]:haranp2007-06-281-1/+1
* Added a rock stair down in the 004_mini_maze entry for players who can't finddshaligram2007-06-281-1/+2
* Beams now get -2 to-hit for every smoke square they pass through.haranp2007-06-271-3/+5
* Monster arrows no longer get dropped on destroyer grids (1744345.)haranp2007-06-271-5/+5
* Added the Portaled Projectile spell, following 1686312.haranp2007-06-271-4/+2
* Various cleanups and goto elimination.haranp2007-06-271-6/+7
* Lots of things which used to be members (invis, conf, confusing_touch, etc.)haranp2007-06-231-8/+8
* Fixed broken compile on DOS and Windows.dshaligram2007-06-201-4/+4
* Experimental mouse support for ncurses (enable with mouse_input=yes indshaligram2007-06-201-0/+1
* [1635047] Beams should not affect monsters that are dead.dshaligram2007-06-151-3/+4
* Fixed mass confusion working only on natural creatures (cbus).dshaligram2007-06-141-33/+43
* [1589849] Enabled ! in targeting mode to aim beams at a specific spot.dshaligram2007-06-031-63/+88
* This is an experimental attempt at selecting more intuitive beams fordshaligram2007-06-021-7/+16
* Preliminary integration of Zooko's Xom patch (untested).dshaligram2007-05-281-3/+3
* monam(), moname() and ptr_monam() are gone.haranp2007-05-191-11/+11
* Amulet of inaccuracy now affects beams.haranp2007-05-071-0/+7
* Spell power strings now reflect power caps.haranp2007-05-071-1/+1
* Zappiness type safety.haranp2007-05-071-3/+3
* Type safety, cast cleanups, etc.haranp2007-05-011-23/+24
* Implemented 1708500, generate a message when an item is lost in the depths.haranp2007-04-271-2/+8
* Cleaned up a lot of code which was using info[] to use mprf() directlyharanp2007-04-231-23/+13
* Eliminated it_name(), in_name(), item_name(). The function to use isharanp2007-04-211-1/+0