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* First steps toward removing the need for 6-deep rock-wall padding around dung...dshaligram2007-10-061-3/+2
* [1804502] Fixed undead pretending to resist dispel undead.dshaligram2007-10-041-1/+6
* Made Xom be smarter about being amused at losing/missing runes, andzelgadis2007-10-021-0/+4
* Xom is stimulated/amused if a harmful beam ricochets and hits the originatorzelgadis2007-10-021-2/+17
* Added floor_special and floor_reserved to dngn_feature_names[], to makezelgadis2007-10-021-1/+1
* Restored 0.2's character combinations, fixed crash when killing a monster usi...dshaligram2007-10-011-1/+4
* This commit breaks save file compatability.zelgadis2007-09-301-0/+118
* Beogh won't smite the player if his idol was destroyed by a monster.zelgadis2007-09-281-1/+2
* Fixed Beogh being angered by killing a non-orc friendly with a beam (cbus).dshaligram2007-09-261-9/+5
* Dropped bolt of inaccuracy accuracy. It's probably still be too accurate, givendshaligram2007-09-261-1/+4
* Fixed missile preservation numbers for sling bullets and javelins.dshaligram2007-09-261-1/+2
* Removed hard tabs.dshaligram2007-09-261-1/+0
* Fixing a number of bugs on throwing nets, so it's all in j-p-e-g2007-09-191-1/+1
* Introduces three new wall types, translucent versions of the normalzelgadis2007-09-191-3/+6
* Explosions no longer trigger a more() if you don't see any squares ofharanp2007-09-161-7/+10
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+3
* Reintroducing Throwing.j-p-e-g2007-09-111-2/+5
* Modified wand effects, so that j-p-e-g2007-09-101-5/+19
* Applying several patches by dolorous:j-p-e-g2007-09-101-1/+1
* A few general fixes:j-p-e-g2007-09-101-2/+2
* Turfed out obsolete orange crystal statue and silver statue features.dshaligram2007-09-071-3/+1
* Fix explosions through walls (patch 1777426, zelgadis).j-p-e-g2007-09-021-1/+83
* Players never got caught in nets thrown by monsters -> fixedj-p-e-g2007-08-301-1/+7
* Several bugfixes.j-p-e-g2007-08-301-1/+5
* A few minor changes.j-p-e-g2007-08-251-2/+9
* s/CAUGHT/HELD/j-p-e-g2007-08-221-1/+1
* Condensed monster descriptions.j-p-e-g2007-08-221-1/+4
* A few additions to throwing nets.j-p-e-g2007-08-221-1/+1
* Throwing nets again.j-p-e-g2007-08-201-0/+8
* Added throwing nets. These still need work, and thusj-p-e-g2007-08-201-0/+13
* Fixed tracers to handle neutrals.dshaligram2007-08-111-6/+6
* Targetting changes:j-p-e-g2007-08-091-1/+1
* Type-safety on mpr() and friends channel argument.haranp2007-08-041-1/+1
* Beogh now punishes those who destroy orcish idols.j-p-e-g2007-08-021-0/+5
* [1756736] Fixed thrown items getting stuck in walls.dshaligram2007-08-011-2/+6
* [1749272] Fixed view update issues:dshaligram2007-07-241-4/+1
* Updated level-design.txt.dshaligram2007-07-211-1/+1
* Corona overrides invisibility. To check if something is *really* invisible, usedshaligram2007-07-151-7/+17
* [1746247] Award experience for confused monsters killing themselves and otherdshaligram2007-07-081-6/+9
* Removed all uses of str_monam() outside of mon-util.cc; str_monam() isharanp2007-07-071-4/+4
* [1747353] Allies shouldn't be noted as "defeated" by you. haranp2007-07-031-1/+1
* Manual update (David).dshaligram2007-07-031-0/+1
* Experimental monster weapon swapping implementation. Allow monsters to usedshaligram2007-07-021-1/+1
* Implemented 1744937: RC + appropriate launcher skill determines theharanp2007-06-281-3/+41
* Fixup of gunofdis patch for returning weapons [1744612]:haranp2007-06-281-1/+1
* Added a rock stair down in the 004_mini_maze entry for players who can't finddshaligram2007-06-281-1/+2
* Beams now get -2 to-hit for every smoke square they pass through.haranp2007-06-271-3/+5
* Monster arrows no longer get dropped on destroyer grids (1744345.)haranp2007-06-271-5/+5
* Added the Portaled Projectile spell, following 1686312.haranp2007-06-271-4/+2
* Various cleanups and goto elimination.haranp2007-06-271-6/+7