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* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+1
* Added BEAM_CHAOS and changed chaos launchers/ammo to use that. Currently onlyzelgadis2008-12-081-0/+7
* More steps toward ziggurats.dshaligram2008-11-231-32/+2
* Fix bug 2325392: Ring of Flames interface problems. Whether stepping intozelgadis2008-11-221-1/+4
* Consolidate the routines to remove the player's condensation shield into dolorous2008-11-071-5/+2
* In ouch(), use NON_MONSTER instead of 0 as the index for non-monster dolorous2008-09-251-12/+12
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-4/+0
* Massive overhaul to move towards coord_def().haranp2008-07-301-15/+10
* Fix evaporate trailing clouds before explosion (sorear).dshaligram2008-07-301-2/+1
* Implemented monster spell miscasts. Spell miscasting is now handledzelgadis2008-07-291-9/+126
* More cleanups and fixes.haranp2008-07-231-8/+7
* Massive change from using x and y to using coord_defs(). Not quite tested,haranp2008-07-221-49/+43
* Fix 2018458: Portal projectile not handling branded ammo or nets.j-p-e-g2008-07-171-1/+1
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-1/+1
* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-1/+1
* Make initial sanctuary be circular in shape rather than square.zelgadis2008-07-011-1/+23
* Disallow quivering equipped items. (You can still (fi)re your wieldedj-p-e-g2008-06-261-1/+1
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-9/+11
* Clean-up (renaming static methods and comments) in a number of files.j-p-e-g2008-06-101-48/+48
* Moved some cloud related functions from misc.{cc,h} to cloud.{cc,h}zelgadis2008-06-091-8/+304
* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-271-1/+1
* Consolidate beam and cloud handling routines a bit, and allow clouds to dolorous2008-05-141-2/+6
* Comment fix.dolorous2008-05-141-1/+1
* Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures.j-p-e-g2008-04-141-3/+6
* Give monsters better natural regeneration increasing with HD. Monsters will s...dshaligram2008-03-311-0/+6
* Bunch of changes:haranp2007-11-131-2/+0
* The number of traps randomly generated on a level, and which types ofzelgadis2007-11-131-0/+161
* Lua map markers can now be generated in C code fromzelgadis2007-11-121-0/+38
* A cloud's spread rate now undergoes exponential decay as the cloudzelgadis2007-11-101-1/+4
* [1829067] Fixed mephitic cloud not setting enchantment owner correctly on aff...dshaligram2007-11-091-0/+8
* Fixed broken MHITNOT/MHITYOU, changed handling of DUR_SLOW to be like DUR_HAS...dshaligram2007-11-021-4/+0
* Oops, couldn't set a non-default 0% cloud spread rate.zelgadis2007-10-201-1/+1
* Added fog machine Lua map markers. Needs a C interface to make it usablezelgadis2007-10-181-14/+22
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-1/+1
* Steam clouds now do damage proportional to their density (experimental).dshaligram2007-06-291-0/+12
* Lots of things which used to be members (invis, conf, confusing_touch, etc.)haranp2007-06-231-1/+1
* Type safety, cast cleanups, etc.haranp2007-05-011-4/+16
* Steam and smoke now blocks LOS (1697143).haranp2007-04-131-0/+9
* Cleaned up clouds and threw out the foo_MON values from the cloud enum. Thedshaligram2007-03-221-20/+23
* [1601595] Lava smokes, swamp shallow water tends to mist.dshaligram2006-11-241-11/+142
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-0/+2
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+130