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path: root/crawl-ref/source/dat/altar.des
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* Add no_monster_gen tag to the generic overflow altar vault. It could produce ↵Eino Keskitalo2010-01-141-1/+1
| | | | | | electric eels on D:2, and could produce lava snakes, I figure, which is a little nasty. (greensnark) Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* In trog_book, burn all books at the book location.Robert Vollmert2010-01-111-3/+2
| | | | | | | | | | | | Previously, it was possible to prevent the book from being burned by throwing an item on top. The timing of incineration has been a little unreliable in in my tests, but I believe (hope) this is not related to the change. Burning all books except just one so players can't throw away a junk book to get at a new one.
* Make blue smoke blue in due_chaos_kobolds.Jude Brown2010-01-111-1/+1
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* A small overflow altar for Yred.Eino Keskitalo2010-01-031-0/+15
| | | | Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* Temple overflow altar vaults for Elyvilon.Eino Keskitalo2010-01-031-0/+101
| | | | Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* Move a non-overflow altar out of the overflow section.Eino Keskitalo2010-01-031-13/+12
| | | | Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* D:3 is too early for an iron golem, patrolling or not (##crawl).Jude Brown2010-01-031-2/+2
| | | | | They do 32 damage in one hit. This is basically instant death, especially if you round a corner and don't see it in time.
* More sanity for demon altar vault (due).David Ploog2009-12-121-3/+6
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* A temple of Zin, with a spammy preacher angel.Adam Borowski2009-12-041-0/+23
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* Reduce weight for general overflow temple (Adam).David Ploog2009-11-241-0/+1
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* Fix typo.David Lawrence Ramsey2009-11-221-1/+1
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* Tweak the Trog's book altar vault.Jude Brown2009-11-221-14/+25
| | | | | Sanity check the item being destroyed; give the player a single turn before destroying the item.
* Overhaul of overflow temple vaults. (Adam)David Ploog2009-11-221-165/+233
| | | | | Reduced difficulty. Added new Trog vault (Jude). Sorted overflow vaults alphabetically by god name.
* "&:" wiz-command overflow temple comment tweakMatthew Cline2009-11-211-2/+4
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* New altar vaults, almost all by Lemuel.David Ploog2009-11-211-1/+132
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* Some more Fedhas vault tweaks.David Ploog2009-11-201-2/+3
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* Remove oklob platoon from Fedhas vault (TGW).David Ploog2009-11-201-4/+0
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* Two altars to Jiyva, found in the dungeon.David Ploog2009-11-201-0/+26
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* No, an entrance with 4 oklobs in LOS is not good on D:2, m'kay?Adam Borowski2009-11-191-0/+4
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* Remove obsolete comment. (dpeg)Eino Keskitalo2009-11-161-3/+0
| | | | Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* Re-order altar.des. More overflow altars welcome!Eino Keskitalo2009-11-151-277/+298
| | | | | | Move overflow altars to their own section and order by god. Added headings for the gods with no overflow altars. Add some! Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* Better header for altar.des.David Ploog2009-11-131-6/+17
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* More altar vaults as temple overflow.David Ploog2009-11-131-35/+40
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* An overflow altar for TSO.Adam Borowski2009-11-121-9/+29
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* Fedhas/Cheibriados altar cleanupMatthew Cline2009-11-121-11/+0
| | | | | Remove WEIGHTs and PLACEs for Fedhas and Cheibriados temples now that they can also appear in the main temple.
* Randomly placed overflow templesMatthew Cline2009-11-121-2/+6
| | | | | | | | | Specialized single-altar overflow temples which also have the tag "uniq_altar_GODNAME" can be placed randomly even if that altar has been chosen at new-game time to be an overflow temple on a specific level, and if it's randomly placed before being generated specifically then it will only be placed once, rather than also being placed a second time at the location chosen at new-game time.
* Use specialized single-altar overflow templesMatthew Cline2009-11-121-8/+8
| | | | | For overflow temples with a single altar, look for a map tagged with "temple_overflow_GODNAME" and use that if available.
* Move some shrine maps to altar.des.David Ploog2009-11-121-41/+224
| | | | | Removed the shrine portal vault. Used some of the maps for altar.des. Update Credits.
* Rename FeawnCharles Otto2009-11-081-16/+16
| | | | | In most places Feawn is now referred to as "Fedhas," its long name (used in the religion screen) is "Fedhas Madash"
* Change "summon free zone" to blue smoke in due_chaos_kobolds.Jude Brown2009-11-071-1/+1
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* Rename purple smoke to clouds of translocational energyStefan O'Rear2009-11-061-1/+1
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* New Trog altar vault. (Mu)Jude Brown2009-11-041-0/+14
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* Further work on the "chaos" kobolds theme altar vault.Jude Brown2009-11-041-20/+31
| | | | | | Include a Xom-themed Chaos Kobolds vault with kobolds with chaos weapons, and maybe even an orange crystal statue! Also introduce further randomness to the vault.
* Encase a vault in rock so the builder won't attach corridors to the back.Adam Borowski2009-10-301-9/+11
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* Limit the guaranteed early altars to Feawn and Cb to one each.Adam Borowski2009-10-281-0/+8
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* Allow Feawn's and Cheibriados' altars before D:8/D:7.Adam Borowski2009-10-281-8/+13
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* Move the guarantee for Cheibriados altars to D:7 since D:8 is for FeawnAdam Borowski2009-10-231-9/+9
| | | | and only one Place: vault is placed per level.
* Rename Chronos to Cheibriados. (Jude Brown)David Ploog2009-10-231-6/+6
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* Some vaults for the new god of slowing.David Ploog2009-10-221-0/+48
| | | | | Using WEIGHTs and PLACEs to make sure the god is present by D:8 the latest. This is temporary until the Temple system has been updated.
* Make forest vaults use grassy FTILE.Adam Borowski2009-10-151-0/+2
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* A woody altar to Feawn.Adam Borowski2009-10-141-3/+20
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* New vault by Jude, featuring a Lugonu altar.David Ploog2009-10-121-0/+33
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* Ensure Feawn altar by D:8 the latest.David Ploog2009-10-051-0/+7
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* Added three altars dedicated to Feawn. They have very high chances. This isdploog2009-09-201-0/+42
| | | | | | | | temporary until the Temple system has been updated to cater for more than the 12 apostles. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10747 c06c8d41-db1a-0410-9941-cceddc491573
* A bunch of no_monster_gen KMASK for fountains, mainly the temple entries ↵evktalo2009-08-091-17/+18
| | | | | | mentioned in BR#2833297. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10508 c06c8d41-db1a-0410-9941-cceddc491573
* Added the no_monster_gen TAG to all entry vaults which might possibly dploog2009-08-011-1/+1
| | | | | | | feature a fountain. (This can probably be done in a less blunt way.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10474 c06c8d41-db1a-0410-9941-cceddc491573
* Fix a deprecated F statue symbol.evktalo2009-07-061-0/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10111 c06c8d41-db1a-0410-9941-cceddc491573
* Adding FTILE/RTILE vault commands for setting per-glyph floor and rock ↵ennewalker2009-01-201-0/+1
| | | | | | | | | | | tiles. Most vaults with COLOUR tags now also use FTILE/RTILE. FLOORCOL, ROCKCOL, FLOORTILE, and ROCKTILE have been renamed to LFLOORCOL, LROCKCOL, LFLOORTILE, and LROCKTILE to emphasize the fact that they are a per-level setting (similar to LFLAGS) and to disambiguate them from COLOUR/FTILE/RTILE. This change also fixes green water not appearing green outside of the sewers and vaults (like the ice cave) not getting their default tiles set appropriately due to a recent change. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8615 c06c8d41-db1a-0410-9941-cceddc491573
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number ↵dshaligram2008-11-191-5/+5
| | | | | | used as a generation weight (i.e. WEIGHT is what the old CHANCE used to be). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7501 c06c8d41-db1a-0410-9941-cceddc491573
* Applying Darshan's new linebreak \ command across the board.dploog2008-10-201-3/+8
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7292 c06c8d41-db1a-0410-9941-cceddc491573