Commit message (Expand) | Author | Age | Files | Lines | |
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* | item_pickup_change_flags: "auto" item name | Matthew Cline | 2009-11-08 | 1 | -1/+3 |
* | Slave/master handling in the Triggerable class | Matthew Cline | 2009-11-04 | 1 | -5/+1 |
* | Observerable/observer-ish pattern for Lua markers | Matthew Cline | 2009-10-22 | 1 | -214/+53 |
* | Add the field CLASS to the metatable of each class, containing the name of the | zelgadis | 2009-01-28 | 1 | -1/+1 |
* | Bug 1948750: The lua function item.name() now returns by default names | zelgadis | 2008-06-06 | 1 | -2/+2 |
* | Slime:6 teleport control is enabled even if you kill the royal jelly off-leve... | dshaligram | 2008-04-01 | 1 | -2/+4 |
* | Move Slime:6 wall change to lair.des Lua. The slimy rune is now guaranteed. | dshaligram | 2008-03-31 | 1 | -0/+7 |
* | Remove dead code. | dshaligram | 2008-03-31 | 1 | -1/+0 |
* | [1923246] Item pickup marker moves itself when the item it's guarding is appo... | dshaligram | 2008-03-31 | 1 | -3/+13 |
* | This change moves the logic for when a level or branch prohibits | zelgadis | 2007-09-19 | 1 | -0/+347 |