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* Fix weird dialogue issues with Dowan and Duvessa.Jude Brown2009-11-071-3/+2
| | | | | @at_foe@ is replaced with "at @foe@" for ally-targetted speech, or "" for player-targetted speech.
* Remove generalised quote for nagas due to length restriction.Jude Brown2009-11-071-17/+0
| | | | | | The quote doesn't show up for any naga now due to the combination of its length, and of the extended length of descriptions (statistics, resistances, etc). It should be replaced with a shorter one.
* New unique: Aizul, disgraced guardian naga turned naga warrior.Jude Brown2009-11-072-0/+42
| | | | | | | | | | | | | | Casts Venom Bolt, Blink Other, Ensorcelled Hibernation, Slow and heals himself. Comes with a ruby-red naga barding, a shield, and a chance of a very nice weapon. Can appear on Snake:4 and Snake:5, and also on similar dungeon levels to Margery and co. Backstory: the guardian of a horde of treasure who fell asleep on the job. Thieves raided the place, and he was disgraced and kicked out. Turned to the role of a warrior, seeking redemption through battle. Currently, there's something weird with the debug build at 'xv' for monster description not displaying the right information all the time.
* monspell.txt: Fire Breath and Cold Breath msgsMatthew Cline2009-11-051-0/+16
| | | | | Messages for Fire Breath and Cold Breath monster spells, in case they're used by non-dragon monster via "spells:" in monster specs.
* Give Dissolution "Summon Eyeballs" spell (dpeg).Jude Brown2009-11-061-0/+6
| | | | | Though do not actually give him the actual_spells flag. Instead, treat the slimes as gifts from Jiyva. Flavour messages could use a tweak.
* New monsters: golden eyes.Jude Brown2009-11-051-0/+8
| | | | | | | Small, blinking, and fast, these eyes come in packs and are found natively in Slime (though somewhat rarely). Their confusion ability does check MR before passing, however, and can be completely avoided by having Clarity.
* [ and ] respect dungeon topology (by)Stefan O'Rear2009-11-041-1/+0
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* Add punctuation fixes.David Lawrence Ramsey2009-11-031-1/+1
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* Make Chain Lightning a monster spell, add an user of it (Nikola).Adam Borowski2009-11-031-0/+11
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* Document XGStefan O'Rear2009-11-021-0/+1
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* Implement map viewing for other levelsStefan O'Rear2009-11-021-0/+2
| | | | | | | There are three new commands described on the X? screen. Interlevel travel works. Other levels are not currently highlighted by reachability; let me know if you want this. Interface stolen from TAEB :). dpeg's stair view is not yet in.
* Add another potential artefact name.David Lawrence Ramsey2009-10-271-0/+2
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* Bushes -- tree-like monsters than can be destroyed with any means of damage,Adam Borowski2009-10-121-0/+7
| | | | and are much easier to set on fire than trees.
* Description and a quote for trees.Adam Borowski2009-10-121-0/+17
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* Apply jpeg's patches in [2876380] (automate Xom testing) and [2876688]David Lawrence Ramsey2009-10-111-0/+23
| | | | (new Xom effects), tweaked to fit into current trunk.
* Give Khufu a quote (due), make him spawn in Tomb and Crypt.Adam Borowski2009-10-061-0/+9
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* Khufu, the mummy emperor. Uses Tomb of Doroklohe as an escape spell.Adam Borowski2009-10-061-0/+24
| | | | | | | | | He will blink and teleport away any allies, and resort to blinking himself only if there's something else blocking the tomb. The tomb is dropped when he emerges from it, as teleporting out could leave the player stranded and having unlimited means of digging shouldn't be mandatory.
* Add spell messages for Airstrike, to avoid "INVALID BEAM" messages.David Lawrence Ramsey2009-10-011-0/+8
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* Implement another new unique, this time of my own coding: Maurice the thief.j-p-e-g2009-09-221-0/+49
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Equipment: a cloak, a dagger or short sword, and some gold. Spells : Blink, Invisibility, Teleport Self Most importantly, in melee combat Maurice will try to steal items from the player. Due to technical limitations he can only steal item types monsters can carry and only if said item slot is still free. All applicable items get weighted by item value, and if nothing is applicable he will steal some gold instead. If even that isn't possible, he'll complain a bit and teleport away. Maurice is placed in the same depth as Gastronok. He's not actually hard (except for the occasional weapon brand or wand), but rather annoying. :p Stealing from monsters hasn't been implemented, and I don't think it's as interesting. Maurice is currently prevented from stealing items the player has equipped, though I'm considering allowing him to steal a wielded weapon, at least. The limitations of monsters' inventories means that Maurice will never attempt to steal armour (slot already filled) or jewellery (missing slot). Maybe we could try to force valuable items into inappropriate but rarely used slots, e.g. MSLOT_MISC. Other than in the FR (see 2838375) Maurice does not disappear from the level, so you can still hunt him down. He also doesn't get a crossbow or blowgun yet, though that's an interesting idea. However, handing out a secondary weapon would mean that he couldn't steal weapons either. Doesn't have a tile yet, and I have no image of him in my head either. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10776 c06c8d41-db1a-0410-9941-cceddc491573
* Add new unique Gastronok (slug wizard), via a patch by bookofjude and some j-p-e-g2009-09-223-2/+120
| | | | | | | | tweaks to make his speech and casting work correctly. Turns up around the same time as Erolcha and Grum. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10774 c06c8d41-db1a-0410-9941-cceddc491573
* For flavor, add a gurgling sound, and make (very) ugly things use it.dolorous2009-09-181-0/+8
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10715 c06c8d41-db1a-0410-9941-cceddc491573
* Add the most recent version of Adam's kraken patch into trunk.j-p-e-g2009-09-171-0/+17
| | | | | | | | | Might still need some tweaks but overall looks great! And... we need more tiles (kraken head + tentacles). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10691 c06c8d41-db1a-0410-9941-cceddc491573
* Experimentally use Denzi and/or Mitsuhiro's water tiles for the Shoals.j-p-e-g2009-09-161-1/+1
| | | | | | | | | | | | It's possible that they make the water look too busy, but maybe I only need to get used to it. Also add some more alternative tiles for the plain dungeon floor and walls, and move around some spell tiles again. Also fix 2844278: melding stacks stat bonuses for Merfolk. Update change log for the starting stat and exclusion changes. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10688 c06c8d41-db1a-0410-9941-cceddc491573
* * Show item type shortcuts in inventory. I think it's too intrusive forj-p-e-g2009-09-141-1/+3
| | | | | | | | | | ASCII even though it works well in tiles. * Always display memorise button because it's less confusing that way. I still can't work out why the error messages disappear right away. *sighs* * Add a short document on tiles creation. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10673 c06c8d41-db1a-0410-9941-cceddc491573
* Some tweaks to the FAQ file.j-p-e-g2009-09-101-23/+9
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10650 c06c8d41-db1a-0410-9941-cceddc491573
* Applying patch #2842856 by ?:evktalo2009-09-051-1/+22
| | | | | | | | * Much better descriptions for several uniques (including removal of "evil" if not really evil) * Jessica gets Pain instead of Magic Dart (so she's actually evil now, in the Crawl sense of the word) - might make her more dangerous * More diverse eating habits for Prince Ribbit git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10622 c06c8d41-db1a-0410-9941-cceddc491573
* Add Jiyva to the list of chaotic gods for Zin's recital.dolorous2009-09-031-0/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10616 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed Duvessa speech (greensnark, due).dploog2009-09-021-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10613 c06c8d41-db1a-0410-9941-cceddc491573
* Apply patch #2838024 by bookofjude: new Elven twins uniques, Duvessa and ↵evktalo2009-08-192-1/+86
| | | | | | Dowan. I'll do the tiles later. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10578 c06c8d41-db1a-0410-9941-cceddc491573
* Added Menkaure speech (Jude).dploog2009-08-151-47/+82
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10550 c06c8d41-db1a-0410-9941-cceddc491573
* Because I couldn't resist dploog's jibe: start the change log for 0.6.j-p-e-g2009-08-131-1/+1
| | | | | | | | Yes, I know that some of the smaller stuff might already make it into 0.5.2, but at least we don't forget about it. Right? :) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10541 c06c8d41-db1a-0410-9941-cceddc491573
* Add a quote from The Frog King for Prince Ribbit, as suggested by Jude.j-p-e-g2009-08-131-3/+14
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10538 c06c8d41-db1a-0410-9941-cceddc491573
* Add a new unique mummy, Menkaure, and three new ossuaries. All courtesy of due.evktalo2009-08-111-0/+11
| | | | | | Also added a tile for Menkaure, and made him generate in the dungeon. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10515 c06c8d41-db1a-0410-9941-cceddc491573
* Forward-port 0.5 r10458 to trunk.dolorous2009-07-281-0/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10460 c06c8d41-db1a-0410-9941-cceddc491573
* Fix bug #2816691: possessive improperly used when hostile monster speaks tozelgadis2009-07-231-4/+4
| | | | | | | | | | friendly monsters. Added @foe_possessive@ monster speech variable, and fixed a few monster speech entries to not be player centric. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10377 c06c8d41-db1a-0410-9941-cceddc491573
* Tweak wording.dolorous2009-07-181-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10261 c06c8d41-db1a-0410-9941-cceddc491573
* Forward-port the renaming of changes.stone_soup to changelog.txt from dolorous2009-07-171-1/+1
| | | | | | | 0.5 r10259. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10260 c06c8d41-db1a-0410-9941-cceddc491573
* Forward-port the FAQ update from 0.5 r10256.dolorous2009-07-171-5/+9
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10257 c06c8d41-db1a-0410-9941-cceddc491573
* Forgot to save all the changes before previous commit; here's more "her", ↵evktalo2009-07-121-4/+4
| | | | | | "his", "its" --> @possessive@ changes. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10183 c06c8d41-db1a-0410-9941-cceddc491573
* Replaced "his", "her" and "its" with @possessive@.evktalo2009-07-121-16/+16
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10182 c06c8d41-db1a-0410-9941-cceddc491573
* Add minor fixes.dolorous2009-07-091-3/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10128 c06c8d41-db1a-0410-9941-cceddc491573
* Add a new low-level unique: Purgy, the meek troll. Used in a Sewer vault.evktalo2009-07-091-0/+30
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10127 c06c8d41-db1a-0410-9941-cceddc491573
* * Overhaul Crawl's man page as per Markus Maier's suggestions.j-p-e-g2009-07-031-1/+11
| | | | | | | | | | * Add Enne's list of benefits of using openGL to the FAQ, copied verbatim from r.g.r.d. Thanks! git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10088 c06c8d41-db1a-0410-9941-cceddc491573
* Updated randart answer to match the merger of fixed arts into unrands.zelgadis2009-07-031-8/+8
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10087 c06c8d41-db1a-0410-9941-cceddc491573
* * Fix centaur/naga tiles not being displayed correctly in the characterj-p-e-g2009-07-031-0/+38
| | | | | | | | | | | | | | | | | selection menu. * Add dolls_data to player_save_info struct, to make it easier to read in per-character doll information once we get around to that. Including the tiledef files in externs.h is probably overkill, though, so we might want to move player_save_info into another header file. * Fix Xom's repel stair effect moving shops. * Fix decks granting permanent summons at low power (and only at low power). * Make default settings of the brand options consistent between init.txt and initfile.cc. * Update FAQ. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10086 c06c8d41-db1a-0410-9941-cceddc491573
* Add punctuation fixes.dolorous2009-06-281-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10071 c06c8d41-db1a-0410-9941-cceddc491573
* Add new unique gnoll Grum, courtesy of Eino's patch. Thanks!j-p-e-g2009-06-281-0/+24
| | | | | | | Also added a preliminary tile. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10070 c06c8d41-db1a-0410-9941-cceddc491573
* Now any noisy unrandart weapon can have its own set of messages, not justzelgadis2009-06-281-2/+4
| | | | | | | | the Singing Sword. No new messages for the spear of the Botono or the Elemental Staff, though. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10066 c06c8d41-db1a-0410-9941-cceddc491573
* Apply patch by Adam Borowski, introducing new unique enchantress Kirke.j-p-e-g2009-06-271-0/+31
| | | | | | | | | | | This includes a new transformation TRAN_PIG that the player can not end at will but rather will have to time out. Pigs (or rather hogs) are fast but cannot use any equipment except amulets, or cast spells. If the transformation would cause death by stat loss (due to equipment loss) the player is paralysed instead. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10061 c06c8d41-db1a-0410-9941-cceddc491573
* * More steps on the path to reintroducing player doll customization.j-p-e-g2009-06-171-2/+0
| | | | | | | Also apply my two previous commits to trunk. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9995 c06c8d41-db1a-0410-9941-cceddc491573