| Commit message (Collapse) | Author | Age | Files | Lines |
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instead of flipping between Swamp and Shoals only (rob, dpeg).
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Slime is now Lair:5-8, Snake is now Lair:3-6, and Shoals/Swamp Lair:2-5.
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Update change log.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10668 c06c8d41-db1a-0410-9941-cceddc491573
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* Make ignored prayer not take any turn.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9593 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9471 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9433 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9050 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8949 c06c8d41-db1a-0410-9941-cceddc491573
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New descriptions for Abyss and Pan (vimpulse) but these aren't working yet.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8947 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8005 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7966 c06c8d41-db1a-0410-9941-cceddc491573
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information to branches: whether they contain a rune, the depth, and where
they appear.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6879 c06c8d41-db1a-0410-9941-cceddc491573
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* Adapt Matthew's code to use quotes if there's enough space left.
* Skip the general description of player ghosts that only repeats the
specific description but with less information.
* Don't refer to ghosts as "xyz's ghost the player ghost"
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6766 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5407 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5302 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5301 c06c8d41-db1a-0410-9941-cceddc491573
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(The one I didn't change is the 'ö' in the golem quote; I guess we could
change it to 'oe' but as it's a proper name it somehow seemed wrong to
do so.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4441 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4034 c06c8d41-db1a-0410-9941-cceddc491573
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but still better than "Describe branch here.". I hope.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4013 c06c8d41-db1a-0410-9941-cceddc491573
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otion of coagulated blood to items.
Also copy the more interesting branch stair descriptions into branches.txt.
Most of them still have the generic "Describe branch here", and I lack the
imagination to change that.
Ideally, the branch entries should get distinct descriptions closer to
describing the atmosphere, e.g. "Putrid smell fills your nostrils." (Tomb),
"A moss-covered staircase. From below you can hear squeaking noises, and
odd deep croaks." (Lair), or "The sound of clanging weapons reaches your
ears." (Blades), with the branch descriptions pulled up after that when
describing the staircases in-game. (Or maybe vice versa.)
Hmm, did I say I was lacking imagination? :p
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3897 c06c8d41-db1a-0410-9941-cceddc491573
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need to be filled out.
List of monsters described by "?/" now starts out sorted by toughness,
rather than alphabetically.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3002 c06c8d41-db1a-0410-9941-cceddc491573
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