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* Slight changes to labyrinth vaults.David Ploog2009-12-271-9/+11
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* Make the lab_fountain vault contain a fountain instead of a deprecated ↵evktalo2009-07-311-2/+2
| | | | | | statue symbol. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10468 c06c8d41-db1a-0410-9941-cceddc491573
* Add harpy and shark tiles. (I feel the harpy bears some similarity toj-p-e-g2008-12-281-1/+1
| | | | | | | Amy Winehouse, but I swear that's not intentional! :D) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7997 c06c8d41-db1a-0410-9941-cceddc491573
* Change labyrinth announcement message (pointless).dploog2008-12-171-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7851 c06c8d41-db1a-0410-9941-cceddc491573
* Include distance hints for timed portals (dpeg).dshaligram2008-12-011-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7710 c06c8d41-db1a-0410-9941-cceddc491573
* Fix .des timer messaging to be easier to customise, applied timer to sewer ↵dshaligram2008-12-011-1/+12
| | | | | | | | | | portals. Fix typo in monspeak.txt (slinkies). Fixed hippogriff plural. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7709 c06c8d41-db1a-0410-9941-cceddc491573
* * Repurpose program bug tile for chaos spawns (using error tile forj-p-e-g2008-11-301-1/+1
| | | | | | | | | program bugs instead). * Add sirens (don't really work yet). * Reorder monsters in tile code. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7696 c06c8d41-db1a-0410-9941-cceddc491573
* * Add icons for weapon brands, mostly borrowing from potions/wands andj-p-e-g2008-11-281-0/+10
| | | | | | | | | | with a few new creations. :) * Move tiles for unrandarts and fixedarts into artefact/ subfolders. * Move the Knife of Accuracy into the unrandart list. * Add a lab vault containing a hungry ghost (maybe should be rarer). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7680 c06c8d41-db1a-0410-9941-cceddc491573
* * Add special tiles for the special runes (hells, demon lords).j-p-e-g2008-11-271-0/+10
| | | | | | | | | * Really use Cocytus tiles for the Ice Cave. * Add a small lab vault containing the trapdoor spider because it just fits. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7655 c06c8d41-db1a-0410-9941-cceddc491573
* Lab entries should be tagged "extra" to allow additional minivaults to be ↵dshaligram2008-11-191-1/+1
| | | | | | placed after the lab entry. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7512 c06c8d41-db1a-0410-9941-cceddc491573
* Remove labyrinth entry placement from dungeon.cc, added support for "luniq" ↵dshaligram2008-11-191-3/+7
| | | | | | and "extra" tags. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7511 c06c8d41-db1a-0410-9941-cceddc491573
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number ↵dshaligram2008-11-191-6/+6
| | | | | | used as a generation weight (i.e. WEIGHT is what the old CHANCE used to be). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7501 c06c8d41-db1a-0410-9941-cceddc491573
* Non-reached labyrinths now leave stone arches. [2095590]haranp2008-09-211-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6967 c06c8d41-db1a-0410-9941-cceddc491573
* Only one minotaur per labyrinth.dploog2008-07-081-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6452 c06c8d41-db1a-0410-9941-cceddc491573
* Bug 1999903: A labyrinth could be generated with two exits and twozelgadis2008-07-021-1/+1
| | | | | | | | minotaurs because vault labyrinth_trapped_2 was tagged as an extra lab mini-vault rather than a vault with a minotaur and an exit. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6326 c06c8d41-db1a-0410-9941-cceddc491573
* Added missing labyrinth minotaur (uru).dploog2008-06-141-51/+51
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5825 c06c8d41-db1a-0410-9941-cceddc491573
* Enable pathfinding for patrolling monsters who lost their patrol point.j-p-e-g2008-06-071-7/+7
| | | | | | | | | | | | | | | | | | | | | Fixed patrol definitions in maps not actually working. Tested both by teleporting the minotaur in a labyrinth. About 50 turns later it arrived back in its lair. :) Since the minotaur proved to have a high magic resistance, it had plenty of time to loot the stash at the labyrinth entrance once I'd woken it before I finally managed to teleport it away (in wizmode you can force monsters not noticing you). This resulted in "A minotaur, wielding the demon trident "Suyn Oma", and wearing a heavily runed ring mail." o_O It had also picked up a scroll and a wand. Ouch... (but cool!) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5536 c06c8d41-db1a-0410-9941-cceddc491573
* Added new vaults (incl. Crypt, altars, entries). Contributed by Lemuel, ↵dshaligram2007-12-301-8/+11
| | | | | | | | | bobbens, zaba. Fixed level lexer to handle DOS-style line endings in .des files on Unix. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3159 c06c8d41-db1a-0410-9941-cceddc491573
* After a short consultation with David I'm reasonably surej-p-e-g2007-12-271-22/+35
| | | | | | | these changes are correct. (More *.des updates.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3118 c06c8d41-db1a-0410-9941-cceddc491573
* Removed secret door from lab exit.dshaligram2007-12-271-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3113 c06c8d41-db1a-0410-9941-cceddc491573
* [1852499] Fixed buggy lab vault, mutation assert.dshaligram2007-12-171-1/+0
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3090 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed maps broken by KFEAT changes in trunk.dshaligram2007-12-161-0/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3076 c06c8d41-db1a-0410-9941-cceddc491573
* Vault fixes + applied bobbens' levdes.vim water-colour patch.dshaligram2007-10-291-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2665 c06c8d41-db1a-0410-9941-cceddc491573
* Repairing levels for trunk. Whoops...j-p-e-g2007-10-281-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2642 c06c8d41-db1a-0410-9941-cceddc491573
* Changed vaults (dploog).j-p-e-g2007-10-281-66/+37
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2639 c06c8d41-db1a-0410-9941-cceddc491573
* Trowel card now picks vaults tagged "trowel_portal".dshaligram2007-10-261-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2600 c06c8d41-db1a-0410-9941-cceddc491573
* Added allow_dup to all bazaar and lab maps.dshaligram2007-09-271-14/+14
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2225 c06c8d41-db1a-0410-9941-cceddc491573
* Allow Pandemonium lesser demon vaults and labyrinth entrances tozelgadis2007-09-271-1/+1
| | | | | | | be duplicated within a game. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2223 c06c8d41-db1a-0410-9941-cceddc491573
* [1767432] Fixed labyrinth with sealed exit.dshaligram2007-08-041-0/+3
| | | | | | | | | | | Increased minimum distance of labyrinth entrance from center. Fixed gly_point() not working correctly because map transforms were not applied. Fixed lexer ignoring (and echoing) newlines on marker continuation lines. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1963 c06c8d41-db1a-0410-9941-cceddc491573
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-2/+5
| | | | | | KFEAT: feature names are now as in the dungeon_feature_type enum. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1930 c06c8d41-db1a-0410-9941-cceddc491573
* Map updates (David).dshaligram2007-07-221-4/+5
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1906 c06c8d41-db1a-0410-9941-cceddc491573
* Updated level-design.txt.dshaligram2007-07-211-0/+11
| | | | | | | | | | | Moved map markers to mapmark.cc. Added support for timer markers that remove a feature after a certain timeout. Need to hook up messaging to Lua. Added bazaars (need more bazaar layouts). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1899 c06c8d41-db1a-0410-9941-cceddc491573
* Vault collision checks were still assuming rectangles, fixed.dshaligram2007-07-081-0/+15
| | | | | | More minor vault tweaks. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1793 c06c8d41-db1a-0410-9941-cceddc491573
* Dropped weight of the crueler minotaur vaults, removed minotaurs from thedshaligram2007-07-081-19/+5
| | | | | | decorative minivaults. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1791 c06c8d41-db1a-0410-9941-cceddc491573
* Moved hellmouths back to hells.des after discussions with David.dshaligram2007-07-011-3/+3
| | | | | | Restored a couple of other maps. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1707 c06c8d41-db1a-0410-9941-cceddc491573
* Level updates collated by David.dshaligram2007-07-011-0/+344
Fixed DEPTH: not being read correctly, added more map validation. Increased attack speed of ice statues. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1704 c06c8d41-db1a-0410-9941-cceddc491573