Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove floor surrounded by deep water in Ilsuiw's hut. | Darshan Shaligram | 2010-01-08 | 1 | -2/+1 |
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* | Guarantee a small guard around the shoal rune. | Darshan Shaligram | 2010-01-01 | 1 | -3/+10 |
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* | Reduce monster count in Shoal huts. | Darshan Shaligram | 2009-12-31 | 1 | -5/+6 |
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* | Readjust Ilsuiw's minivault. | Darshan Shaligram | 2009-12-30 | 1 | -9/+10 |
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* | Remove shoal decoy huts. The rune huts are now also used as decoys, with the ↵ | Darshan Shaligram | 2009-12-30 | 1 | -22/+6 |
| | | | | rune replaced by | | ||||
* | Add a Shoal:$ Ilsuiw minivault to (almost) guarantee her showing up on ↵ | Darshan Shaligram | 2009-12-30 | 1 | -0/+20 |
| | | | | Shoal:$ if she hasn't already appeared. | ||||
* | Give Shoals huts a guard of shoals monsters, remove plants from Shoals ↵ | Darshan Shaligram | 2009-12-30 | 1 | -10/+10 |
| | | | | random gen - the terrain builder will place lots of plants as scenery anyway. | ||||
* | Remove floor at corners of shoal huts. | Darshan Shaligram | 2009-12-27 | 1 | -4/+4 |
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* | FR 1837856: note vaults generated in dump | Matthew Cline | 2009-10-26 | 1 | -2/+2 |
| | | | | | | | | | | Include new dump section "vaults", which for game-end dumps (or any wizard-mode dumps) will include a list (by place) of all the vaults generated in the game. The savefile now includes a player-associated CrawlHashTable (you.props), which can be used for storing player information which doesn't need to be accessed efficiently. | ||||
* | A vault: yaktaur_hedge, test for monsters shooting through bushes. | Adam Borowski | 2009-10-12 | 1 | -0/+13 |
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* | Yank Shoals vaults to a separate file. | Adam Borowski | 2009-10-12 | 1 | -0/+259 |