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* Level updates collated by David.dshaligram2007-07-011-2435/+0
* [1742338] Fixed Hell portals not being revealed correctly when the horn isdshaligram2007-06-301-18/+5
* Added glyphs_connected and friends for maps to test connectedness of pointsdshaligram2007-06-271-0/+3
* Level updates (entries, snake pit) (David).dshaligram2007-06-191-5/+6
* Moved entry vaults and branch entries into their own .des files.dshaligram2007-05-071-1037/+2
* Updated levels (David).dshaligram2007-05-071-120/+203
* Extensive map randomisation (David).dshaligram2007-05-011-423/+168
* More special level randomisation (David).dshaligram2007-04-251-209/+299
* Fixed source to build on Linux. Should still build on Mac OS, but this isdshaligram2007-04-201-3/+2
* Removed rock stairs from orc entry (Erik).dshaligram2007-04-191-1/+1
* Temple entry vaults and more vaults and minivaults (Lemuel).dshaligram2007-04-141-0/+161
* Updated build instructions for DOS, Windows, Linux.dshaligram2007-04-051-270/+273
* Removed misplaced CHANCE:dshaligram2007-03-291-1/+0
* Rogue-themed Elf:7 vaults no longer use oklobs or jellies.dshaligram2007-03-291-10/+10
* Added a mention of option alises to crawl_options.txt.dshaligram2007-03-281-0/+2
* Updated levels (David).dshaligram2007-03-281-102/+114
* More vaults (Erik) and Snake:5 level (David).dshaligram2007-03-271-0/+104
* Allow SHUFFLE: and SUBST: to be mixed freely; they will be applied in order ofdshaligram2007-03-271-4/+4
* Vault entries (David).dshaligram2007-03-261-1/+80
* Branch entries from David.dshaligram2007-03-251-5/+104
* More branch entry vaults (Erik).dshaligram2007-03-231-1/+197
* Two more Lair entries (Erik).dshaligram2007-03-221-0/+46
* Added island Lair entry (Erik).dshaligram2007-03-221-2/+29
* Two Lair entries (Erik).dshaligram2007-03-221-0/+64
* Tweak Vestibule. Murray is pre-placed only 50% of the time now.dshaligram2007-03-161-3/+3
* Tweaked unique code to eliminate the confusing arithmetic on MONS enum values.dshaligram2007-03-161-5/+8
* Added KFEAT:, KITEM: and KMONS: map directives to allow placing specificdshaligram2007-03-121-4/+60
* Updated Elf:7 levels (David).dshaligram2007-03-051-252/+268
* SYMBOL: is now obsolete in maps, replaced by SUBST:dshaligram2007-02-201-62/+110
* Updated entry vaults (David).dshaligram2007-02-191-2/+2
* Updated portal vaults (David).dshaligram2007-02-151-1/+115
* Updated .des files (David).dshaligram2007-02-131-103/+179
* Modified wizmode &" and &~ commands so that you can jump to any level of anydshaligram2007-02-091-0/+1
* Added David's new Antaeus level.dshaligram2007-02-081-2/+86
* Downgrade lindwurm to firedrake for Lair entrance. Lindwurms are too strong fordshaligram2007-02-081-1/+1
* Remove testing CHANCE: line.dshaligram2007-02-071-1/+0
* [1638394] Added support for portal vaults.dshaligram2007-02-071-1/+142
* Updated rogue-themed Elf:7 levels (David).dshaligram2007-01-181-262/+262
* Stone-line the rogue-themed Elf:7 vaults to foil sappers. This also forces adshaligram2007-01-101-242/+242
* New Elf:7 maps (David).dshaligram2007-01-091-0/+500
* Added ~ for maps to request a trap that's in-depth for the current level.dshaligram2007-01-081-2/+3
* More level designs (David rocks!)dshaligram2006-12-291-45/+131
* Updated .des documentation. We should probably move this to the docs directory.dshaligram2006-12-071-9/+25
* Add David's new Temple levels and minivault.dshaligram2006-12-051-73/+109
* Added an alternate Temple level.dshaligram2006-11-301-0/+30
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-0/+1563