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* Deuglify a temple layout, now that we're not limited to 12 altars only.Adam Borowski2009-12-261-6/+8
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* Another new temple with three variations (8, 12 and 14 altars).Eino Keskitalo2009-11-131-0/+119
| | | | Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* Various temple map tweaks.David Ploog2009-11-131-71/+79
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* A yet another temple.Adam Borowski2009-11-121-0/+29
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* A few new temples.Eino Keskitalo2009-11-121-2/+135
| | | | Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* Re-add the old version of a temple layout.Adam Borowski2009-11-121-0/+39
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* Expand two of the temples to 14 gods.Adam Borowski2009-11-121-30/+30
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* temple.des: Comment out five_templeMatthew Cline2009-11-121-53/+53
| | | | | | Comment out five_temple, since the altars found in the main temple are now randomly chosen at new game initialization, and turning all the altars into 'B' would give 15 altars, which is too many.
* Place arbitrarily sized main templeMatthew Cline2009-11-111-2/+11
| | | | | | | The main Temple (temple branch) can now have an arbitrary number of altars, decided at new-game initialization time. Vaults with differing numbers of altars can be given the tag "temple_main_N", with N being the number of altars.
* Place some of the altars outside of the TempleMatthew Cline2009-11-111-0/+13
| | | | | | | | | | | | Framework for placing altars outside the Temple, into what I call "overflow temples". It currently places twelve altars in the Ecumenical Temple and two outside at D:2 through D:9, with each of the two overflow altars being placed in a "temple" which consists of a bare altar. The overflow temples can actually contain any number of altars, but I'm not a vault designer, so I went the minimalistic route. The levels the overflow temples are placed on can be listed with the wizard command "&:".
* Fix temple_eino_001 not having any altars.evktalo2009-08-251-7/+7
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10604 c06c8d41-db1a-0410-9941-cceddc491573
* Add a bit more lava where I forgot to do so.evktalo2009-08-241-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10598 c06c8d41-db1a-0410-9941-cceddc491573
* Tweaked temple_eino_001, especially the bit where you teleport and get ↵evktalo2009-08-241-33/+26
| | | | | | stuck. (eithelonnen) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10597 c06c8d41-db1a-0410-9941-cceddc491573
* A bunch of no_monster_gen KMASK for fountains, mainly the temple entries ↵evktalo2009-08-091-13/+25
| | | | | | mentioned in BR#2833297. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10508 c06c8d41-db1a-0410-9941-cceddc491573
* Fix eino_temple_003, recolour eino_temple_001 and adjust probablities a bit.evktalo2009-07-201-34/+40
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10351 c06c8d41-db1a-0410-9941-cceddc491573
* Four new temple vaults.evktalo2009-07-151-0/+182
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10226 c06c8d41-db1a-0410-9941-cceddc491573
* Fix BR#2816791: missing temple entrance in temple_firewalkevktalo2009-07-061-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10109 c06c8d41-db1a-0410-9941-cceddc491573
* Applying Eino's patches renaming snakes and eels.j-p-e-g2009-06-281-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10069 c06c8d41-db1a-0410-9941-cceddc491573
* Added a huge number of vaults, all made by Lemuel and using fog generators.dploog2009-06-051-0/+89
| | | | | | | | ice_spiral_2 complains when created via &L but seems to work fine otherwise. The new Swamp end may need revision. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9896 c06c8d41-db1a-0410-9941-cceddc491573
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number ↵dshaligram2008-11-191-9/+9
| | | | | | used as a generation weight (i.e. WEIGHT is what the old CHANCE used to be). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7501 c06c8d41-db1a-0410-9941-cceddc491573
* Update of the level making guide. Replaced all FLAGS by TAGS.dploog2008-11-181-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7482 c06c8d41-db1a-0410-9941-cceddc491573
* Tweaked some temple entry vaults.dploog2008-11-151-167/+191
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7448 c06c8d41-db1a-0410-9941-cceddc491573
* Applying Darshan's new linebreak \ command across the board.dploog2008-10-201-23/+22
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7292 c06c8d41-db1a-0410-9941-cceddc491573
* Change magenta green crystal to magenta stone.dploog2008-07-211-13/+12
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6623 c06c8d41-db1a-0410-9941-cceddc491573
* Added another Temple map (Zaba).dploog2008-06-131-1/+25
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5796 c06c8d41-db1a-0410-9941-cceddc491573
* Changed one temple entry.dploog2008-06-041-3/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5475 c06c8d41-db1a-0410-9941-cceddc491573
* Improved glass wall temple entries.dploog2008-05-091-27/+32
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4976 c06c8d41-db1a-0410-9941-cceddc491573
* Added many vaults, mainly by Eino and Lemuel.dploog2008-03-071-3/+71
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3535 c06c8d41-db1a-0410-9941-cceddc491573
* Map and help cleanup (dpeg).dshaligram2008-02-021-47/+38
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3384 c06c8d41-db1a-0410-9941-cceddc491573
* More .des changes.j-p-e-g2007-12-271-13/+10
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3117 c06c8d41-db1a-0410-9941-cceddc491573
* [1817009] Changed secret-doored temple entrance.dshaligram2007-10-251-20/+18
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2553 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed temple_secret_doors: playing hide-and-seek with the Temple is not good.dshaligram2007-10-091-2/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2400 c06c8d41-db1a-0410-9941-cceddc491573
* Another change to how bazaars look.j-p-e-g2007-09-121-1/+1
| | | | | | | | | | All floor squares around shops (in bazaars) get coloured yellow. (David likened this to light flooding the street.) Lava on red floor get converted to water, and deep water on blue floor is substituted by lava or shallow water. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2074 c06c8d41-db1a-0410-9941-cceddc491573
* A couple level.des changes. (David)j-p-e-g2007-09-101-6/+8
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2065 c06c8d41-db1a-0410-9941-cceddc491573
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-12/+12
| | | | | | KFEAT: feature names are now as in the dungeon_feature_type enum. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1930 c06c8d41-db1a-0410-9941-cceddc491573
* New temple, oklob Lair entry and random vaults. (David)dshaligram2007-07-181-0/+58
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1895 c06c8d41-db1a-0410-9941-cceddc491573
* Oops, removed extraneous CHANCE:dshaligram2007-07-091-1/+0
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1809 c06c8d41-db1a-0410-9941-cceddc491573
* Level updates collated by David.dshaligram2007-07-011-0/+449
Fixed DEPTH: not being read correctly, added more map validation. Increased attack speed of ice statues. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1704 c06c8d41-db1a-0410-9941-cceddc491573