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path: root/crawl-ref/source/dat/vaults.des
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* Tweak a vault (Mu).Jude Brown2010-01-081-1/+1
* Tweak vault8_construction monsters (Mu).Jude Brown2010-01-031-1/+1
* Ensure that Vault:8 has a loot rich quadrant.David Ploog2009-12-281-7/+9
* Three new Vault:8 subvaults (Neil).David Ploog2009-12-271-16/+171
* Use explicit upward escape hatches on Hive:2, Vaults:8 and Vestibule.Eino Keskitalo2009-12-161-2/+2
* Remove extraneous safety code from maps.Jude Brown2009-12-101-7/+0
* Add new Vault:8 subvaults (Neil).David Ploog2009-12-091-2/+158
* Don't assume a square is safe if there are a monster there.Jude Brown2009-12-031-2/+5
* Convert the_teleporter (and related Ice Cave) to you.teleport_to.Jude Brown2009-12-031-6/+1
* Change mapgrd and mapbld funcs to be 0-indexed.Enne Walker2009-11-291-4/+4
* Change confusing vaults.des comment.Enne Walker2009-11-281-1/+1
* Subvaults.Enne Walker2009-11-281-98/+361
* Fix bug in the Teleporter (Eronarn)Jude Brown2009-11-271-1/+1
* Remove Michael. (dpeg, pointless)Jude Brown2009-11-141-3/+3
* Convert the_teleporter to use TriggerableFunction.Jude Brown2009-11-071-7/+17
* Rename purple smoke to clouds of translocational energyStefan O'Rear2009-11-061-1/+1
* Un-hyphenate ogre-mage, for consistency with other mage types.David Lawrence Ramsey2009-11-061-1/+1
* New Vaults vault: the Teleporter.Jude Brown2009-11-051-0/+58
* FR 1837856: note vaults generated in dumpMatthew Cline2009-10-261-2/+2
* Adding FTILE/RTILE vault commands for setting per-glyph floor and rock tiles....ennewalker2009-01-201-0/+1
* Apply Eino's patches 2495756 and 2496205. Thanks!j-p-e-g2009-01-101-2/+2
* Apply Eino's patches 2494428, 2494591 and 2494703. Thanks!j-p-e-g2009-01-091-4/+94
* Describe the rock walls of the Slime Pit as "slime covered rock wall".zelgadis2008-12-301-0/+14
* General vault improvement (Eino):dploog2008-12-111-115/+97
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number u...dshaligram2008-11-191-1/+1
* Applying Darshan's new linebreak \ command across the board.dploog2008-10-201-21/+23
* Vault:8 fix (sorear).dploog2008-03-161-1/+1
* Map and help cleanup (dpeg).dshaligram2008-02-021-12/+17
* After a short consultation with David I'm reasonably surej-p-e-g2007-12-271-19/+15
* Fixed maps broken by KFEAT changes in trunk.dshaligram2007-12-161-0/+1
* Changed vaults (dploog).j-p-e-g2007-10-281-1/+0
* Updated Vault:8 map for new Kfoo behaviour.dshaligram2007-10-061-0/+1
* Added new maps by bobbens, moved Crypt and Tomb maps to crypt.des.dshaligram2007-10-061-306/+2
* * Fixed Vault:8 level being generated with no rune (cbus).dshaligram2007-09-251-1/+1
* This change moves the logic for when a level or branch prohibitszelgadis2007-09-191-0/+5
* A couple level.des changes. (David)j-p-e-g2007-09-101-38/+29
* Map updates (David).dshaligram2007-07-221-2/+2
* Level updates collated by David.dshaligram2007-07-011-2500/+558
* Allow decorative minivaults in labyrinths (tagged "lab"). Minotaur minivaultsdshaligram2007-06-251-3/+61
* Allow minivaults tagged "lab" to be used for labyrinth exits.dshaligram2007-06-211-0/+45
* Changed the new vaults to minivaults since they're excellent minivaultdshaligram2007-06-051-69/+68
* New vaults.dshaligram2007-06-051-2/+71
* [1728875] Fixed monsters not being drawn until one turn after being generated.dshaligram2007-06-031-0/+2
* Added new orc entries and vaults (Lemuel).dshaligram2007-05-281-0/+106
* Updated level-design.txt.dshaligram2007-05-101-21/+20
* Added Lemuel's mines minivaults.dshaligram2007-05-091-14/+137
* Moved entry vaults and branch entries into their own .des files.dshaligram2007-05-071-4372/+1
* Updated levels (David).dshaligram2007-05-071-30/+31
* Extensive map randomisation (David).dshaligram2007-05-011-625/+434
* Better handling for mimics in .des files, fixed guardian naga minivault.dshaligram2007-04-291-6/+8