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* Reverting revision 2897 back to 2896.ennewalker2007-11-231-1/+1
* r6764@kamatari (orig r2130): dshaligram | 2007-09-17 15:30:46 -0400ennewalker2007-11-221-1/+1
* Identification overhaul part II. Okay, not really. ;)j-p-e-g2007-09-101-0/+1
* Implementing patch 1775415 (outsourcing monster speech) byj-p-e-g2007-09-041-0/+3
* Implemented patch 1773718 (improved wizard commands) andj-p-e-g2007-09-021-1/+2
* Item class name is now "jewellery", not "jewelry" for consistency (David).dshaligram2007-08-091-0/+2
* Added wizmode &L command to place a map on the current level by name. Thisdshaligram2007-07-281-0/+1
* &^X allows you to set experience level directly in wizmode.dshaligram2007-07-151-0/+1
* Beogh balancing:dshaligram2007-07-121-0/+1
* [1734352] Added checks in the dungeon builder to ensure vaults placed at thedshaligram2007-07-111-0/+2
* Added debugging code to generate multiple dungeons (all branches and levels)dshaligram2007-07-081-0/+8
* Added a debug card command.haranp2007-05-151-0/+2
* Added wizmode command to simulate monster vs player combat (&^F).dshaligram2007-03-211-1/+1
* Modified wizmode &" and &~ commands so that you can jump to any level of anydshaligram2007-02-091-1/+1
* 'C' creates monsters on a targeted square in wizmode. 'D' kill-resets targeteddshaligram2006-12-061-1/+1
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-0/+6
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+147