| Commit message (Expand) | Author | Age | Files | Lines |
* | Force monster movement to keep the monster in LOS immediately after the monster | zelgadis | 2009-01-23 | 1 | -0/+2 |
* | If a monster surfaces and then submerges again in the same turn then give the | zelgadis | 2009-01-21 | 1 | -0/+4 |
* | Expand effect applicator functions to take an actor parameter, and use | dolorous | 2009-01-19 | 1 | -3/+1 |
* | Fix compilation, whoops! | j-p-e-g | 2009-01-17 | 1 | -1/+1 |
* | * Tweak FAQ as suggested in FR 2472030. | j-p-e-g | 2009-01-17 | 1 | -2/+4 |
* | Allow for ESC clearing --more-- until you get control back to work for resting | zelgadis | 2009-01-05 | 1 | -0/+2 |
* | Adding REVISION() macro to all source files. | ennewalker | 2009-01-04 | 1 | -0/+2 |
* | Increase probability of non-decay-based skeleton drops from 25% to 33%. | dolorous | 2009-01-04 | 1 | -4/+4 |
* | Fix inverted logic. | dolorous | 2009-01-04 | 1 | -1/+1 |
* | Add ASSERT(!crawl_state.arena) to a number of places. | zelgadis | 2009-01-03 | 1 | -0/+3 |
* | Add one more skeleton change: Allow vampires' bottling blood from | dolorous | 2009-01-03 | 1 | -1/+4 |
* | Fire an AI_SEE_MONSTER activity interrupt if a non-safe monster un-submerges | zelgadis | 2009-01-03 | 1 | -0/+8 |
* | Add various long-standing skeleton changes, to compensate for their | dolorous | 2009-01-01 | 1 | -8/+10 |
* | Remove erroneously added code chunk (oops). | dolorous | 2009-01-01 | 1 | -1/+1 |
* | Add miscellaneous minor fixes. | dolorous | 2009-01-01 | 1 | -2/+8 |
* | Fix inverted logic (oops). | dolorous | 2009-01-01 | 1 | -1/+1 |
* | Add still more minor cosmetic fixes. | dolorous | 2009-01-01 | 1 | -16/+19 |
* | * Fix charge/enchantment description leaking information about | j-p-e-g | 2008-12-30 | 1 | -2/+2 |
* | Fixing tiles slowdowns while resting. | ennewalker | 2008-12-20 | 1 | -1/+2 |
* | * Add sharks. They go into a battle frenzy if they smell blood. | j-p-e-g | 2008-12-08 | 1 | -4/+4 |
* | Tiles performance improvements. redraw() is not needlessly done three times a... | ennewalker | 2008-12-08 | 1 | -0/+5 |
* | Fix bug 2398346: don't record note on identify-by-wearing of mundane armour. | zelgadis | 2008-12-07 | 1 | -6/+2 |
* | Ooops, wasn't actually prompting player for weapon swap if butchery was | zelgadis | 2008-12-02 | 1 | -31/+32 |
* | Changed interrupted butchering behaviour as per Johanna's | zelgadis | 2008-12-02 | 1 | -22/+120 |
* | * Rename beheld -> mesmerised. | j-p-e-g | 2008-12-01 | 1 | -0/+4 |
* | [2123909] Fix Lua macros wasting turns. | dshaligram | 2008-11-26 | 1 | -0/+5 |
* | Generalize the cannibalism checks. | dolorous | 2008-11-23 | 1 | -1/+1 |
* | Add minor cosmetic fixes. | dolorous | 2008-11-17 | 1 | -1/+1 |
* | Added crawl.process_keys to user Lua API to allow a Lua macro to ask Crawl to... | dshaligram | 2008-11-12 | 1 | -2/+13 |
* | So many files? That's probably some debugging messages included, | j-p-e-g | 2008-11-09 | 1 | -0/+2 |
* | Consolidate the routines to remove the player's condensation shield into | dolorous | 2008-11-07 | 1 | -5/+4 |
* | Add still more miscellaneous minor fixes. | dolorous | 2008-11-03 | 1 | -7/+9 |
* | Implement FR 1894211: All transformations will now cause your equipment | j-p-e-g | 2008-10-26 | 1 | -16/+20 |
* | Uncharmed creatures don't "come into view". [2163019] | haranp | 2008-10-13 | 1 | -1/+1 |
* | Fix 2041934: auto-swapping rings and amulets was taking twice as long | haranp | 2008-10-11 | 1 | -23/+15 |
* | Expand handling of monster intelligence and zombifiability to work on | dolorous | 2008-10-06 | 1 | -2/+2 |
* | Adjust monster habitats again. Remove the M_AMPHIBIOUS flag, and | dolorous | 2008-10-05 | 1 | -2/+2 |
* | Add an auto_exclude option that will automatically set a travel | j-p-e-g | 2008-10-03 | 1 | -0/+5 |
* | In ouch(), use NON_MONSTER instead of 0 as the index for non-monster | dolorous | 2008-09-25 | 1 | -1/+1 |
* | [2034534] Fixing issue where a delay would prevent the on screen inventory fr... | ennewalker | 2008-09-25 | 1 | -0/+4 |
* | Remove pre-Stone Soup change history from source files, and push it all | j-p-e-g | 2008-09-14 | 1 | -4/+0 |
* | Print "You feel a bit more experienced." also if it was a pet kill as | j-p-e-g | 2008-09-14 | 1 | -1/+1 |
* | FR 1969858: Store message history across saves. | j-p-e-g | 2008-09-14 | 1 | -0/+3 |
* | Note identification of randarts *after* autoinscribing them and, in the | j-p-e-g | 2008-08-06 | 1 | -3/+12 |
* | Automatically inscribe randart weapons/armour with their properties when | j-p-e-g | 2008-08-06 | 1 | -2/+9 |
* | * Move all quotes into quotes.txt and a database of their own. | j-p-e-g | 2008-08-04 | 1 | -2/+2 |
* | Massive overhaul to move towards coord_def(). | haranp | 2008-07-30 | 1 | -4/+3 |
* | More cleanups. | haranp | 2008-07-24 | 1 | -2/+2 |
* | More cleanups and fixes. | haranp | 2008-07-23 | 1 | -25/+14 |
* | Massive change from using x and y to using coord_defs(). Not quite tested, | haranp | 2008-07-22 | 1 | -17/+13 |