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* Fix moves.target getting out of sync with ray in targetting.Robert Vollmert2009-11-071-36/+17
* Split up debug.ccMatthew Cline2009-11-061-2/+4
* Replace global see_cell by observe_cell and disambiguate old uses.Robert Vollmert2009-11-061-7/+7
* Move checks for the berserk state into actor::berserk().David Lawrence Ramsey2009-11-061-2/+2
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-10/+10
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-2/+2
* Split get_symbol from view.cc.Robert Vollmert2009-11-061-0/+1
* Unify mesmerisation code.Robert Vollmert2009-11-051-2/+2
* Replace mons_is_paralysed with monsters::paralysed.Vsevolod Kozlov2009-11-051-1/+1
* Split up view.cc.Robert Vollmert2009-11-041-0/+3
* Get rid of multiple-meaning "int object" in env.show.Robert Vollmert2009-11-041-3/+4
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Remove ray antialiasing.Robert Vollmert2009-11-011-3/+2
* Fix bug [2874237] monster info display corruptionCharles Otto2009-10-311-0/+6
* Combine mons_is_sleeping(monsters *m) into monsters::asleep()abrahamwl2009-10-301-2/+2
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+2
* Move monster_pane_info out into mon-info.cc and rename.Robert Vollmert2009-10-271-9/+10
* Unset havebeam when shift-targetting.Robert Vollmert2009-10-251-0/+1
* Let markers change the description of any featureMatthew Cline2009-10-251-2/+2
* Let markers change the description of any featureMatthew Cline2009-10-251-13/+18
* Rename Chronos to Cheibriados. (Jude Brown)David Ploog2009-10-231-2/+2
* Get rid of player_monster_visible.Robert Vollmert2009-10-221-8/+8
* Remove mons_see_invis in favour of monsters::can_see_invisible.Robert Vollmert2009-10-221-2/+2
* Create l_defs.h and move stuff there.Robert Vollmert2009-10-211-0/+1
* Fix altars of Chronos being invisible, include them when searching for altars.Adam Borowski2009-10-211-0/+2
* directn.cc: Some more non-PLAIN message channelsMatthew Cline2009-10-191-2/+2
* directn.cc: Fix arena crash on examine monsterMatthew Cline2009-10-191-1/+2
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Unify check for unknown staircases in is_unknown_staircase.Robert Vollmert2009-10-171-1/+1
* More renaming and reorganization of feature checks.Robert Vollmert2009-10-171-3/+3
* Naming consistency.Robert Vollmert2009-10-171-6/+6
* Globally replace see_grid by see_cell.Robert Vollmert2009-10-171-8/+8
* Some find_ray related cleanup.Robert Vollmert2009-10-161-18/+11
* Rewrite find_ray to use precomputed cellrays.Robert Vollmert2009-10-161-11/+6
* Simplify ray handling in directn.cc.Robert Vollmert2009-10-151-62/+26
* Remove redundant conditional.Robert Vollmert2009-10-151-4/+1
* Remove fallback calculation from find_ray.Robert Vollmert2009-10-151-14/+30
* Merge branch 'master' into treesAdam Borowski2009-10-121-1/+1
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| * fix compile errors on Intel C++ Compiler v10.1Steven Noonan2009-10-121-1/+1
* | Merge branch 'master' into treesAdam Borowski2009-10-121-2/+1
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| * project-wide: implement use of platform.h detection macrosSteven Noonan2009-10-101-1/+1
| * Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-1/+0
* | Trees -- a new wall type, can be seen through (2nd square blocks LOS).Adam Borowski2009-10-091-0/+2
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* Split LOS code from view.cc.Robert Vollmert2009-10-081-0/+1
* Enable monsters to drink potions of might.Robert Vollmert2009-10-071-1/+3
* Implement FR 2872334 'don't auto-target neutrals' by replacing most uses of T...Charles Otto2009-10-061-2/+5
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Add more spelling fixes.David Lawrence Ramsey2009-09-241-25/+25
* Add spelling fixes.David Lawrence Ramsey2009-09-231-2/+2
* directn.cc: fix GCC 4.0 warning "'me' may be used uninitialized in this funct...Steven Noonan2009-09-231-1/+1