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* Backported fixes from trunk:1374:dshaligram2007-05-091-2/+2
* Apply sealed entry protection for 0.2.dshaligram2007-05-081-1/+1
* Backported Guus' Debian patch to the 0.2 branch.dshaligram2007-04-161-1/+1
* Merge trunk back into 0.2 for 0.2.2.dshaligram2007-04-051-0/+3
* Merge trunk into 0.2 branch for 0.2.1.dshaligram2007-04-021-4/+21
* Marooned floating vault fix.dshaligram2007-03-311-4/+9
* Wasp and lava changes reprise.dshaligram2007-03-301-1/+1
* Updated levels (David).dshaligram2007-03-281-0/+12
* Allow SUBST and SHUFFLE specs to be comma-separated.dshaligram2007-03-271-1/+9
* Added support for no_item_gen and generate_awake tags.dshaligram2007-03-261-6/+26
* Merged in crawl.akrasiac.org patches (simple messaging, milestones). These takedshaligram2007-03-251-4/+1
* Added Tiamat, a unique colourshifting draconian with a largeharanp2007-03-251-0/+5
* s/Adolf/Frederickharanp2007-03-241-2/+2
* More branch entry vaults (Erik).dshaligram2007-03-231-2/+10
* Added island Lair entry (Erik).dshaligram2007-03-221-0/+3
* Added classic_item_colours option to go back to 0.1.x item colours. The optiondshaligram2007-03-201-117/+264
* s/Lucy/Lugonu/.dshaligram2007-03-191-1/+1
* Tweaked unique code to eliminate the confusing arithmetic on MONS enum values.dshaligram2007-03-161-11/+25
* Cleaned up ghost and Pandemonium demon handling.dshaligram2007-03-151-4/+4
* Major overhaul of tutorial messages and clean-up of tutorial.ccj-p-e-g2007-03-141-4/+2
* Added KFEAT:, KITEM: and KMONS: map directives to allow placing specificdshaligram2007-03-121-35/+91
* New % overview screen (JPEG).dshaligram2007-03-121-1/+1
* Allow maps to place water/lava creatures explicitly. The dungeon builder willdshaligram2007-03-121-0/+12
* Fixed wights getting weapons of holy wrath (jarpiain).dshaligram2007-03-121-289/+338
* Move lava-pool levels deeper into the dungeon.dshaligram2007-03-091-2/+3
* Kill hard tabs.dshaligram2007-03-061-17/+17
* Updated Elf:7 levels (David).dshaligram2007-03-051-6/+4
* Monster attack refactoring. Likely to be buggy.dshaligram2007-02-241-19/+19
* Updated portal vaults (David).dshaligram2007-02-151-4/+38
* Added David's new Antaeus level.dshaligram2007-02-081-1/+1
* [1638394] Added support for portal vaults.dshaligram2007-02-071-67/+203
* Tutorial (JPEG) and some formatting cleanup.dshaligram2007-02-061-3/+9
* Don't do left_vault check if we've already left the vault.dshaligram2007-02-051-1/+1
* Dungeon builder now guarantees a path between { and one of )]}> on D:1, exceptdshaligram2007-02-051-1/+132
* Allow vaults to ask for a monster to be generated awake (generate_awake tag).dshaligram2007-01-291-9/+9
* Fixed bug with branch level stairs in Pan.haranp2007-01-261-3/+5
* Allow "nothing" to be used in MONS: declarations.dshaligram2007-01-181-2/+3
* New entry vaults and regular vaults (Lemuel). The regular vaults are probablydshaligram2007-01-181-71/+30
* Reduced quantity of curare needles per 1635724.haranp2007-01-161-1/+3
* Don't allow random conversion of doors to secret doors in vaults (Erik).dshaligram2007-01-121-1/+10
* Don't random-generate altars to Lucy.dshaligram2007-01-111-1/+2
* Changed error message + exit() sequences to end() calls so that the user candshaligram2007-01-111-9/+4
* Added ~ for maps to request a trap that's in-depth for the current level.dshaligram2007-01-081-31/+56
* [1625316] Made rods more common.dshaligram2007-01-011-1/+1
* Make distortion weapons unmarked, restore old chances of generation (well,dshaligram2006-12-291-12/+20
* Make random distortion-branded weapons much rarer to correspond to their hugedshaligram2006-12-291-7/+13
* Removed SPMSL_POISONED_II, which was functionally identicalharanp2006-12-271-5/+4
* Menu browsing should not have easy_exit set (Darshan.)haranp2006-12-271-1/+1
* Refactored out branches into branch.h and branch.cc.haranp2006-12-201-141/+38
* Blork shouldn't ever receive elven robes.haranp2006-12-171-1/+1