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* Some more recent trunk commits -> 0.4.j-p-e-g2008-12-081-1/+1
* Apply more commits into 0.4 branch, again mostly by Haran:j-p-e-g2008-12-081-1/+3
* Applying r6687 to 0.4.ennewalker2008-07-261-7/+7
* Applying r6685 to 0.4.ennewalker2008-07-261-1/+1
* Applying r6683 to 0.4.ennewalker2008-07-261-0/+40
* Trunk->0.4 merge r6659-6660: [2026251] Elf arrival vault fix, debug_mons_scan.dshaligram2008-07-241-1/+1
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-1/+1
* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-39/+41
* [2010990] [2010344] Fixing issues where a disconnected region would not be co...ennewalker2008-07-041-1/+38
* Disallow vampires from draining summoned creatures to be consistent withj-p-e-g2008-07-041-38/+38
* Many code cleanups, mostly involving using stack_iterator andharanp2008-07-021-3/+1
* For Tiles, use some of the other wall types in the Abyss as well to makej-p-e-g2008-07-011-0/+1
* Add yet more miscellaneous minor fixes.dolorous2008-06-301-2/+0
* Add more minor cosmetic fixes.dolorous2008-06-301-1/+0
* Enable Chaos Knights of Lugonu starting out in the Abyss.j-p-e-g2008-06-301-4/+4
* For amphibious creatures with HT_WATER, don't force replacing floor compatible j-p-e-g2008-06-271-1/+4
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-7/+7
* Fix the Vestibule having no upstairs. o_Oj-p-e-g2008-06-151-2/+4
* Add more miscellaneous minor fixes.dolorous2008-06-151-16/+20
* Fix 1948131: Quiver slot name wraps around the screen.j-p-e-g2008-06-151-9/+9
* Add more minor cosmetic fixes.dolorous2008-06-141-2/+3
* Fix 1992604: monster_los asserting for positions out of bounds.j-p-e-g2008-06-131-3/+5
* Fixing logic error so that D:1 can be created again.ennewalker2008-06-121-1/+1
* Remove unneeded methods (including the old resistance screen), renamej-p-e-g2008-06-121-34/+15
* Overhaul god gift handling again so that we can tell which god sent dolorous2008-06-121-1/+1
* Clean-up (renaming static methods and comments) in a number of files.j-p-e-g2008-06-101-73/+73
* Add minor cosmetic fixes.dolorous2008-06-101-1/+1
* [1982933] [1790502] Fixing issue with vaults being generated on lava.ennewalker2008-06-071-0/+6
* Enable pathfinding for patrolling monsters who lost their patrol point.j-p-e-g2008-06-071-1/+1
* Create random blood spatter in the Abyss and Pandemonium (FR 1986241).j-p-e-g2008-06-071-1/+1
* Fix 1984593: all monster being generated awake.j-p-e-g2008-06-051-2/+3
* I'm not sure I actually coded anything worthwhile, though I experimentedj-p-e-g2008-06-021-2/+2
* Add yet more minor cosmetic fixes.dolorous2008-06-021-3/+2
* Fix wizard mode being unable to create monsters of nonfloor habitat.j-p-e-g2008-06-011-9/+9
* Fix 1937489: Remove map markers overwritten by lakes or rivers, as wasj-p-e-g2008-06-011-4/+17
* Modify num_feats_between to return early if a feature has beenj-p-e-g2008-05-271-0/+1
* Update documentation on coding conventions, and apply a few of them. :)j-p-e-g2008-05-271-24/+28
* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-271-2/+3
* Add a "patrolling" flag to monster creation in mapdef and dungeon.cc, j-p-e-g2008-05-261-191/+207
* FR 1822931: Vaults can now include tags of the form "layout_foo" tozelgadis2008-05-261-3/+35
* Fix aborting unchivalric attacks costing a turn.j-p-e-g2008-05-251-34/+30
* Pushing some dungeon-related lua functions back into C++.ennewalker2008-05-221-51/+60
* Fix 1941612: Zapping wands known to be empty shouldn't cost a turn, butj-p-e-g2008-05-211-17/+17
* Adding _plan_1() (the donut room) into layout.des. Vaults can now have zero ...ennewalker2008-05-171-66/+10
* Outsourced the cross and the large octagon room to the (new) layout.des file....ennewalker2008-05-171-45/+19
* [1947491] Fixing minor issues in dungeon.cc. Some cases have too few stairs....ennewalker2008-05-151-9/+18
* Improve labyrinth loot, fixed assert when labyrinth minivaults try to place t...dshaligram2008-05-101-20/+15
* [1959633] Fix an issue where too few stone stairs on the previous level cause...ennewalker2008-05-101-10/+34
* Fixing a bug with inconsistent monster inventory state. Now monster inventor...ennewalker2008-05-091-1/+1
* Comment fix.dolorous2008-05-061-1/+1