| Commit message (Expand) | Author | Age | Files | Lines |
* | Clean-up (renaming static methods and comments) in a number of files. | j-p-e-g | 2008-06-10 | 1 | -73/+73 |
* | Add minor cosmetic fixes. | dolorous | 2008-06-10 | 1 | -1/+1 |
* | [1982933] [1790502] Fixing issue with vaults being generated on lava. | ennewalker | 2008-06-07 | 1 | -0/+6 |
* | Enable pathfinding for patrolling monsters who lost their patrol point. | j-p-e-g | 2008-06-07 | 1 | -1/+1 |
* | Create random blood spatter in the Abyss and Pandemonium (FR 1986241). | j-p-e-g | 2008-06-07 | 1 | -1/+1 |
* | Fix 1984593: all monster being generated awake. | j-p-e-g | 2008-06-05 | 1 | -2/+3 |
* | I'm not sure I actually coded anything worthwhile, though I experimented | j-p-e-g | 2008-06-02 | 1 | -2/+2 |
* | Add yet more minor cosmetic fixes. | dolorous | 2008-06-02 | 1 | -3/+2 |
* | Fix wizard mode being unable to create monsters of nonfloor habitat. | j-p-e-g | 2008-06-01 | 1 | -9/+9 |
* | Fix 1937489: Remove map markers overwritten by lakes or rivers, as was | j-p-e-g | 2008-06-01 | 1 | -4/+17 |
* | Modify num_feats_between to return early if a feature has been | j-p-e-g | 2008-05-27 | 1 | -0/+1 |
* | Update documentation on coding conventions, and apply a few of them. :) | j-p-e-g | 2008-05-27 | 1 | -24/+28 |
* | Added "error" channel for runtime errors, and changed error messages that | zelgadis | 2008-05-27 | 1 | -2/+3 |
* | Add a "patrolling" flag to monster creation in mapdef and dungeon.cc, | j-p-e-g | 2008-05-26 | 1 | -191/+207 |
* | FR 1822931: Vaults can now include tags of the form "layout_foo" to | zelgadis | 2008-05-26 | 1 | -3/+35 |
* | Fix aborting unchivalric attacks costing a turn. | j-p-e-g | 2008-05-25 | 1 | -34/+30 |
* | Pushing some dungeon-related lua functions back into C++. | ennewalker | 2008-05-22 | 1 | -51/+60 |
* | Fix 1941612: Zapping wands known to be empty shouldn't cost a turn, but | j-p-e-g | 2008-05-21 | 1 | -17/+17 |
* | Adding _plan_1() (the donut room) into layout.des. Vaults can now have zero ... | ennewalker | 2008-05-17 | 1 | -66/+10 |
* | Outsourced the cross and the large octagon room to the (new) layout.des file.... | ennewalker | 2008-05-17 | 1 | -45/+19 |
* | [1947491] Fixing minor issues in dungeon.cc. Some cases have too few stairs.... | ennewalker | 2008-05-15 | 1 | -9/+18 |
* | Improve labyrinth loot, fixed assert when labyrinth minivaults try to place t... | dshaligram | 2008-05-10 | 1 | -20/+15 |
* | [1959633] Fix an issue where too few stone stairs on the previous level cause... | ennewalker | 2008-05-10 | 1 | -10/+34 |
* | Fixing a bug with inconsistent monster inventory state. Now monster inventor... | ennewalker | 2008-05-09 | 1 | -1/+1 |
* | Comment fix. | dolorous | 2008-05-06 | 1 | -1/+1 |
* | Hopefully fix debug build, based partially on Josh's patch. | dolorous | 2008-05-06 | 1 | -3/+3 |
* | Cleaned up monster generation functions, separate monster zombie type from mo... | dshaligram | 2008-05-05 | 1 | -274/+114 |
* | [1948047] Fixing slime pit minimap bug. Walls that are out-of-sight when the... | ennewalker | 2008-04-22 | 1 | -1/+1 |
* | [1914620] Adjusting duplicate stair removal logic (such as extra stone stairs... | ennewalker | 2008-04-20 | 1 | -2/+46 |
* | Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t... | dshaligram | 2008-04-19 | 1 | -1/+1 |
* | [1945524] Fixed minivaults not being generatable. | dshaligram | 2008-04-18 | 1 | -1/+1 |
* | Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures. | j-p-e-g | 2008-04-14 | 1 | -177/+178 |
* | Level-builder was treating secret doors as walls when considering isolated re... | dshaligram | 2008-04-10 | 1 | -2/+3 |
* | The level-builder now enforces the constraint that every contiguous region on... | dshaligram | 2008-04-10 | 1 | -61/+143 |
* | Added Water card. Might need some rebalancing. | haranp | 2008-04-08 | 1 | -3/+3 |
* | Ha, I knew there was a reason to cleaning up dungeon.cc - learning by | j-p-e-g | 2008-03-31 | 1 | -4/+25 |
* | Code cleanup and renaming of static methods, mostly for decks.cc and | j-p-e-g | 2008-03-31 | 1 | -789/+814 |
* | Prevent shafts from being created in corridors, at least until | j-p-e-g | 2008-03-29 | 1 | -476/+459 |
* | Add fountains of blood (as suggested by Lemuel), and tidy up | j-p-e-g | 2008-03-26 | 1 | -4/+6 |
* | Another batch of msvc compile fixes. | pauldubois | 2008-03-10 | 1 | -1/+1 |
* | Batch of tiny changes for MSVC compiles. | pauldubois | 2008-03-10 | 1 | -1/+1 |
* | [1868908] Fixed undiscovered traps being a different colour from surrounding ... | dshaligram | 2008-01-25 | 1 | -1/+3 |
* | New Zot levels, courtesy Lemuel (David). | dshaligram | 2008-01-12 | 1 | -5/+6 |
* | Fixed missing upstairs in Hall of Blades (uru). | dshaligram | 2008-01-10 | 1 | -2/+2 |
* | Monsters get multilevel resists (incomplete). Monster data needs to be | dshaligram | 2008-01-09 | 1 | -5/+1 |
* | Add more habitat cleanups: rename HT_NORMAL to HT_LAND, remove | dolorous | 2008-01-04 | 1 | -4/+4 |
* | Add rock wall to the habitats list (for rock worms), and move monster | dolorous | 2008-01-04 | 1 | -3/+3 |
* | Add miscellaneous type cleanups and comment fixes. | dolorous | 2008-01-03 | 1 | -9/+8 |
* | Add minor comment updates. | dolorous | 2008-01-02 | 1 | -2/+2 |
* | Made labyrinths bigger, removed padding around minivaults. | dshaligram | 2007-12-27 | 1 | -62/+0 |