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* Part two of godly changes.j-p-e-g2007-08-041-7/+38
* Fixed acquirement giving unwearable armour (Iaido).dshaligram2007-08-041-3/+5
* Added rod of venom [1701655]. Redid some braindead staff handling.haranp2007-07-261-6/+5
* [1757888] yell() was leaking information about invisible monsters.haranp2007-07-211-1/+2
* Updated level-design.txt.dshaligram2007-07-211-2/+3
* Vampires, yay! Credit mostly goes to Jarmo, thoughj-p-e-g2007-07-141-0/+7
* General code cleanups and goto removal.haranp2007-07-131-2/+2
* Minor refactoring.haranp2007-07-091-42/+17
* Acquirement retries were useless because the object sub-type was not beingdshaligram2007-07-091-48/+51
* [1739347] Fixed acquirement giving unwieldable weapons.dshaligram2007-07-091-4/+14
* Describing items now works better in shops (fixes 1749246.)haranp2007-07-071-1/+2
* Experimental monster weapon swapping implementation. Allow monsters to usedshaligram2007-07-021-1/+1
* Implemented 1735752: wands are (fake-)inscribed with the number of timesharanp2007-06-271-24/+3
* Followers are now placed on the transit list so that crashes or saves betweendshaligram2007-06-261-1/+0
* Added support for a validation hook for maps to check if they're A-Ok.dshaligram2007-06-261-1/+1
* More minor cleanups.haranp2007-06-201-17/+13
* Complete revamp of cards and decks, following David's ideas.haranp2007-06-171-2/+2
* Banishment while standing on a dungeon feature was destroying the feature,dshaligram2007-06-061-1/+1
* Preliminary integration of Zooko's Xom patch (untested).dshaligram2007-05-281-4/+12
* Removed portable altars. Nemelex prayers will now sacrifice everythingharanp2007-05-121-1/+0
* Some code review and cleanup.haranp2007-04-281-47/+35
* And the beat goes on (stringstreams).haranp2007-04-281-1/+0
* Made item_def::base_type into object_class_type, instead of unsigned char.haranp2007-04-261-7/+7
* Cleaned up a lot of code which was using info[] to use mprf() directlyharanp2007-04-231-12/+7
* Eliminated it_name(), in_name(), item_name(). The function to use isharanp2007-04-211-17/+6
* Moved items() into a separate makeitem file.haranp2007-04-211-1/+2
* Magic-immune monsters are now "unaffected" by enchantments instead ofharanp2007-04-161-1/+2
* Patches from debian package (Guus Sliepen.)haranp2007-04-161-0/+1
* Added ice statues.dshaligram2007-04-091-8/+0
* Fixed bogus Abyss escape messages (milestones).dshaligram2007-03-281-2/+4
* Applied whereis patch from crawl.akrasiac.org (tracks where the player is indshaligram2007-03-251-1/+1
* Merged in crawl.akrasiac.org patches (simple messaging, milestones). These takedshaligram2007-03-251-2/+16
* Cleaned up clouds and threw out the foo_MON values from the cloud enum. Thedshaligram2007-03-221-1/+0
* [1677717] Fixed acquirement of non-randarts crashing.dshaligram2007-03-101-5/+4
* Kill hard tabs.dshaligram2007-03-061-32/+35
* Trog and Okie shouldn't give gifts that can kill the player by stat drain. Xo...mtitus_6132007-03-051-3/+30
* Fixed unacquirable lajatangs (Matt).dshaligram2007-03-051-39/+21
* Give transformed players appropriate shouts.dshaligram2007-03-041-10/+18
* Beam-cycling in direction().haranp2007-01-271-12/+5
* Fixed Abyss banishment crash.dshaligram2007-01-021-8/+5
* Made Abyss banishment noteworthy (somewhat hackish, uses USER_NOTE.)haranp2006-12-301-0/+4
* Fixed 1616008, identify was not removing 'empty' inscription.haranp2006-12-171-13/+24
* Changed minotaur horns so that they're a standard mutation by abusingharanp2006-12-051-1/+0
* Miscellaneous minor fixes and cleanups (such as using player_can_smell()haranp2006-12-031-2/+1
* Changed '[empty]' autoinscription to 'empty'.haranp2006-11-281-1/+1
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-129/+319
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+1389