| Commit message (Expand) | Author | Age | Files | Lines |
* | Added penalty for multiple shield blocks in a round for monsters. | dshaligram | 2008-01-26 | 1 | -1/+4 |
* | [1861488] Fixed passwall bugs. | dshaligram | 2008-01-25 | 1 | -9/+5 |
* | Some comment indentation, and really minor tile fix. | j-p-e-g | 2008-01-24 | 1 | -44/+44 |
* | Add tile options to configure minimap colours. | j-p-e-g | 2008-01-21 | 1 | -0/+17 |
* | Tile support to show travel exclusions. | ennewalker | 2008-01-19 | 1 | -4/+4 |
* | Overhaul quiver storage to hold up to six item slots of | j-p-e-g | 2008-01-16 | 1 | -1/+1 |
* | FR 1861017: add info on enchanting hides to enchant armour description | j-p-e-g | 2008-01-14 | 1 | -5/+5 |
* | Mixed commit of small additions/changes. | j-p-e-g | 2008-01-13 | 1 | -5/+6 |
* | Fixed shield bonus when confused (syllogism). | dshaligram | 2008-01-12 | 1 | -1/+1 |
* | List quiver in status section like you do for the hand weapon. | j-p-e-g | 2008-01-09 | 1 | -0/+1 |
* | Monsters get multilevel resists (incomplete). Monster data needs to be | dshaligram | 2008-01-09 | 1 | -30/+14 |
* | Check whether a monster has the Polymorph Other spell when determining | dolorous | 2008-01-06 | 1 | -0/+4 |
* | Add type fixes. | dolorous | 2008-01-06 | 1 | -1/+1 |
* | Adding title screen for tiles (and title_screen option.) | ennewalker | 2008-01-05 | 1 | -0/+1 |
* | Tiles! | ennewalker | 2008-01-05 | 1 | -0/+26 |
* | More tweaks of Zin: | j-p-e-g | 2008-01-03 | 1 | -2/+1 |
* | A completely reworked version of Zin as per the lengthy | j-p-e-g | 2007-12-30 | 1 | -3/+8 |
* | Removed most instances of direct access to monsterentry for monster energy up... | dshaligram | 2007-12-30 | 1 | -1/+12 |
* | Summoned monsters will now take back only items they were summoned with - sub... | dshaligram | 2007-12-30 | 1 | -0/+2 |
* | [1852851] Fixed option aliases not being used inside Lua conditional blocks i... | dshaligram | 2007-12-28 | 1 | -1/+2 |
* | Experimental "improved" explore algorithm which can be turned on by | zelgadis | 2007-12-17 | 1 | -0/+9 |
* | Permanent levitation no longer confers permanent flight. | haranp | 2007-12-13 | 1 | -0/+2 |
* | Added Sage card, which boosts skill training. | haranp | 2007-11-30 | 1 | -0/+4 |
* | [1837663] Fixed monsters' raise dead using player's LOS. | dshaligram | 2007-11-28 | 1 | -7/+9 |
* | [1838128] Fixed monsters being able to move through immobile monsters on leve... | dshaligram | 2007-11-27 | 1 | -0/+14 |
* | make player::has_claws() and player::has_usable_claws() take a bool | dolorous | 2007-11-22 | 1 | -2/+2 |
* | make player::has_claws() return an int indicating the level of claws | dolorous | 2007-11-22 | 1 | -1/+1 |
* | Fall back to ASCII if Unicode locale is unavailable (Guus). Also queue up sta... | dshaligram | 2007-11-20 | 1 | -0/+2 |
* | Clean-up of options in init.txt and crawl_options.txt | j-p-e-g | 2007-11-20 | 1 | -1/+1 |
* | Removed: safe_autopickup, safe_zero_exp, lowercase_invocations, | haranp | 2007-11-16 | 1 | -8/+0 |
* | Added an option, always_confirm_butcher. | haranp | 2007-11-15 | 1 | -0/+1 |
* | Fixed stash-tracker seeing through walls (it was using stale LOS after blink/... | dshaligram | 2007-11-15 | 1 | -0/+1 |
* | [1829067] Fixed mephitic cloud not setting enchantment owner correctly on aff... | dshaligram | 2007-11-09 | 1 | -0/+2 |
* | Removed remaining traces of travel_colour (David). | dshaligram | 2007-11-03 | 1 | -1/+0 |
* | Unbreak trunk build (oops). | dshaligram | 2007-11-02 | 1 | -2/+2 |
* | Removed obsolete "levels" option. des files to load should be specified in lo... | dshaligram | 2007-10-29 | 1 | -2/+0 |
* | [1821098] Fixed bat transform not conferring flight. Fixed player_is_levitati... | dshaligram | 2007-10-27 | 1 | -3/+3 |
* | Monsters can gain experience and level-up. Breaks saves. | dshaligram | 2007-10-26 | 1 | -4/+9 |
* | dgn_place_map takes a coord_def to specify the centre of the map for minivaul... | dshaligram | 2007-10-25 | 1 | -0/+5 |
* | [1810433] Ogre hunters start with large rocks. Monster ogres can also throw l... | dshaligram | 2007-10-25 | 1 | -0/+2 |
* | You can now Triple Draw from decks you aren't wielding. | haranp | 2007-10-23 | 1 | -1/+1 |
* | Fixed monsters wearing shields and other inappropriate armour as body armour. | dshaligram | 2007-10-22 | 1 | -0/+4 |
* | [1800206] Ghoul food cleanup (dolorous). | dshaligram | 2007-10-21 | 1 | -0/+2 |
* | Menus are now tagged. Menu colours now only apply to a menu with a matching | haranp | 2007-10-19 | 1 | -0/+1 |
* | Added fog machine Lua map markers. Needs a C interface to make it usable | zelgadis | 2007-10-18 | 1 | -0/+1 |
* | Added new field seen_context to the monsters class, which can be set | zelgadis | 2007-10-16 | 1 | -0/+3 |
* | Shift-run doesn't distinguish between wall types to make it more useful in la... | dshaligram | 2007-10-15 | 1 | -3/+3 |
* | Added to classes actor, monsters and player the method can_pass_through(), | zelgadis | 2007-10-14 | 1 | -0/+10 |
* | Implementing merfolk monsters. There are two types, merfolk fighters, | j-p-e-g | 2007-10-13 | 1 | -1/+3 |
* | This change breaks savefile compatibility. | zelgadis | 2007-10-13 | 1 | -0/+1 |