| Commit message (Expand) | Author | Age | Files | Lines |
* | Identification overhaul part II. Okay, not really. ;) | j-p-e-g | 2007-09-10 | 1 | -3/+7 |
* | Modified wand effects, so that | j-p-e-g | 2007-09-10 | 1 | -7/+8 |
* | Turfed out obsolete orange crystal statue and silver statue features. | dshaligram | 2007-09-07 | 1 | -2/+3 |
* | Another variety of changes. | j-p-e-g | 2007-09-03 | 1 | -0/+1 |
* | Condensed monster descriptions. | j-p-e-g | 2007-08-22 | 1 | -1/+1 |
* | Added throwing nets. These still need work, and thus | j-p-e-g | 2007-08-20 | 1 | -1/+4 |
* | Fixed crash when using travel to waypoint or Lugonu's Corruption on a level | dshaligram | 2007-08-18 | 1 | -1/+1 |
* | Fixed -morgue option being ignored when Crawl is built with Lua bindings (Marc). | dshaligram | 2007-08-17 | 1 | -0/+1 |
* | Fixed map marker crashes. | dshaligram | 2007-08-17 | 1 | -4/+37 |
* | Silenced some valgrind warning noises. | dshaligram | 2007-08-13 | 1 | -0/+1 |
* | Fixed tracers to handle neutrals. | dshaligram | 2007-08-11 | 1 | -1/+1 |
* | Give Lugonu Banishment and Corruption. I've left the old Bend Space in, because | dshaligram | 2007-08-11 | 1 | -1/+2 |
* | [1767871] Monsters should not pick up runes. | dshaligram | 2007-08-07 | 1 | -0/+1 |
* | Part two of godly changes. | j-p-e-g | 2007-08-04 | 1 | -1/+1 |
* | [1756736] Fixed thrown items getting stuck in walls. | dshaligram | 2007-08-01 | 1 | -1/+1 |
* | Added spears to fire order, & as an alias for X in autopickup option, removed | dshaligram | 2007-07-30 | 1 | -1/+0 |
* | Reworked Bazaars as a special case of portal vaults. The level-type is now | dshaligram | 2007-07-27 | 1 | -0/+1 |
* | Replaced timed markers with Lua markers. Breaks save compatibility. | dshaligram | 2007-07-26 | 1 | -0/+1 |
* | [1749272] Fixed view update issues: | dshaligram | 2007-07-24 | 1 | -0/+5 |
* | Allow NetHack-style OPTION=foo,!bar,baz:x lines. | dshaligram | 2007-07-24 | 1 | -2/+3 |
* | Allow monster symbols to be customised using the mon_glyph option. | dshaligram | 2007-07-23 | 1 | -0/+19 |
* | Updated level-design.txt. | dshaligram | 2007-07-21 | 1 | -8/+0 |
* | Added elf arrival vaults (Eino). | dshaligram | 2007-07-19 | 1 | -0/+3 |
* | Corona overrides invisibility. To check if something is *really* invisible, use | dshaligram | 2007-07-15 | 1 | -1/+1 |
* | Minor type-safety. | haranp | 2007-07-14 | 1 | -1/+1 |
* | [1731587] Kenku get claw-kick and a small speed boost when flying unladen. | dshaligram | 2007-07-13 | 1 | -3/+7 |
* | [1746014] Added an implicit quiver when firing missiles: | dshaligram | 2007-07-13 | 1 | -0/+1 |
* | [1752536] fire_order is now smarter. | dshaligram | 2007-07-12 | 1 | -2/+4 |
* | Fixed abjuration (player and monster versions) to work with the new enchantment | dshaligram | 2007-07-11 | 1 | -1/+0 |
* | Monster enchantment overhaul: | dshaligram | 2007-07-10 | 1 | -9/+22 |
* | Nemelex now remembers what you've sacrificed and gifts decks accordingly. | haranp | 2007-07-09 | 1 | -0/+1 |
* | Added debugging code to generate multiple dungeons (all branches and levels) | dshaligram | 2007-07-08 | 1 | -4/+8 |
* | Deep elves were not getting their initial arrow allotment, fixed. | dshaligram | 2007-07-08 | 1 | -1/+1 |
* | Stop butcher delays when blade hands wears off (Eva). | dshaligram | 2007-07-08 | 1 | -4/+4 |
* | Lots and lots of type safety. | haranp | 2007-07-08 | 1 | -1/+1 |
* | Monsters that have destructive spells do not pick up missile weapons. | dshaligram | 2007-07-06 | 1 | -1/+2 |
* | [1748743] Fixed followers being misplaced. | dshaligram | 2007-07-06 | 1 | -1/+4 |
* | Better feedback for Beogh water walking. | haranp | 2007-07-04 | 1 | -1/+1 |
* | [1747353] Allies shouldn't be noted as "defeated" by you. | haranp | 2007-07-03 | 1 | -2/+2 |
* | Manual update (David). | dshaligram | 2007-07-03 | 1 | -2/+4 |
* | Made the weapon warning one-off (until you change weapons.) | haranp | 2007-07-03 | 1 | -3/+3 |
* | Experimental monster weapon swapping implementation. Allow monsters to use | dshaligram | 2007-07-02 | 1 | -1/+41 |
* | [1742338] Fixed Hell portals not being revealed correctly when the horn is | dshaligram | 2007-06-30 | 1 | -1/+16 |
* | Implemented 1633998: summary line for large stacks, controlled by the | haranp | 2007-06-30 | 1 | -0/+4 |
* | Missiles inscribed {poison} shouldn't be poisonous (probably in 0.2.x as well.) | haranp | 2007-06-28 | 1 | -1/+2 |
* | Colour unvisited stone stairs white (can be customised with the feature option). | dshaligram | 2007-06-28 | 1 | -0/+2 |
* | Added the Portaled Projectile spell, following 1686312. | haranp | 2007-06-27 | 1 | -1/+1 |
* | Added glyphs_connected and friends for maps to test connectedness of points | dshaligram | 2007-06-27 | 1 | -1/+4 |
* | Added support for a validation hook for maps to check if they're A-Ok. | dshaligram | 2007-06-26 | 1 | -0/+5 |
* | Added more logic to Stealth and Portal cards. | haranp | 2007-06-23 | 1 | -1/+0 |