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* Tweak the message when distortion heals blink frogs.David Lawrence Ramsey2009-11-061-1/+1
* Replace global see_cell by observe_cell and disambiguate old uses.Robert Vollmert2009-11-061-5/+5
* Move checks for the berserk state into actor::berserk().David Lawrence Ramsey2009-11-061-2/+1
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-8/+8
* Remove mons_friendly_real and mons_wont_attack_real.Vsevolod Kozlov2009-11-061-1/+1
* Collect attitude changing code.Robert Vollmert2009-11-061-0/+1
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-2/+2
* Add actor::petrified, which replaces mons_is_petrified.Vsevolod Kozlov2009-11-061-2/+2
* Replace mons_is_caught with monsters::caught.Vsevolod Kozlov2009-11-051-1/+1
* Replace uses of player_is_swimming with you.swimming.Vsevolod Kozlov2009-11-051-3/+3
* Let clubs (small ordinary ones only) stun back-coshed targets for 1-3 turns.Adam Borowski2009-11-051-0/+13
* Give middling backstab bonus to ordinary clubs and spears.Adam Borowski2009-11-051-0/+7
* Move *_res(ist)_magic to relevant classes, provide actor interface.Vsevolod Kozlov2009-11-051-1/+1
* Split up view.cc.Robert Vollmert2009-11-041-0/+2
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Rename "Fling Icicle" to "Throw Icicle".David Ploog2009-11-031-1/+1
* Split up monstuff.ccMatthew Cline2009-11-011-1/+2
* Merge mons_holiness() into monster::holiness(), and add an is_unholy()David Lawrence Ramsey2009-10-311-11/+2
* When using items that can directly turn monsters to zombies (weapons ofDavid Lawrence Ramsey2009-10-291-2/+4
* Bolt of Iron->Iron Shot, Ice Bolt->Fling Icicleabrahamwl2009-10-291-1/+1
* Remove mons_friendly special casing in arena.Robert Vollmert2009-10-291-0/+1
* FR 2839627: notify when player has enough goldMatthew Cline2009-10-291-1/+2
* Electrocution discharge in water ala FR 1637214abrahamwl2009-10-281-6/+43
* (MONS_PROGRAM_BUG || -1) --> MONS_NO_MONSTERMatthew Cline2009-10-271-1/+1
* Convert some ints to monster_type.Robert Vollmert2009-10-271-3/+1
* Extract newgame character restrictions from newgame.cc.Robert Vollmert2009-10-241-3/+3
* Rename actor::visible to actor::observable.Robert Vollmert2009-10-221-3/+2
* Simply visibility checks in fight.cc.Robert Vollmert2009-10-221-5/+4
* Add minor cosmetic fixes.David Lawrence Ramsey2009-10-211-1/+3
* Consider quick blades to be weapons of speed for Chronos' purposes.Adam Borowski2009-10-221-1/+2
* Merge branch 'master' of ssh://zelgadis@crawl-ref.git.sourceforge.net/gitroot...Matthew Cline2009-10-211-0/+1
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| * Slightly reduce religion.cc by yanking item-handling stuff to goditem.ccAdam Borowski2009-10-211-0/+1
* | Don't disturb monsters witth their own soundMatthew Cline2009-10-211-1/+1
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* Add missing Chronos conducts for hasting yourself, casting swiftness,Adam Borowski2009-10-211-0/+2
* fight.cc: Fix undrandart/unarmed crashMatthew Cline2009-10-191-1/+1
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Naming consistency.Robert Vollmert2009-10-171-2/+2
* Globally replace see_grid by see_cell.Robert Vollmert2009-10-171-4/+4
* A different level 3 long blades hit message vs ogres.Adam Borowski2009-10-141-0/+5
* Apply n78291's patch in [2877049], with a few tweaks, to expand Jiyva'sDavid Lawrence Ramsey2009-10-121-0/+11
* project-wide: implement use of platform.h detection macrosSteven Noonan2009-10-101-1/+1
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-3/+0
* Split LOS code from view.cc.Robert Vollmert2009-10-081-0/+1
* Merge monster berserk and might; improve ordering of timeout messages.Robert Vollmert2009-10-071-2/+1
* Enable monsters to drink potions of might.Robert Vollmert2009-10-071-2/+3
* Cleanup in melee_attack.Robert Vollmert2009-10-061-5/+7
* Comments in fight.cc on dex/str weighting.Robert Vollmert2009-10-061-1/+2
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Generalize the hydra targetting into multitargetting a bit. Extend it to two-...evktalo2009-10-031-1/+1
* move 'Kills.h' -> 'kills.h', 'Kills.cc' -> 'kills.cc' for file naming consist...Steven Noonan2009-09-291-1/+1