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* Apply more commits into 0.4 branch, again mostly by Haran:j-p-e-g2008-12-081-5/+20
* Backport one-turn sacrifice to 0.4.dshaligram2008-08-031-1/+1
* Apply r6640, r6694 (both by Darshan), r6670 (Haran), r6679 and r6703j-p-e-g2008-07-281-10/+15
* Apply the vampire draining fix to 0.4.j-p-e-g2008-07-181-7/+5
* Apply my commits r6601, r6604 and r6605 to the 0.4 branch, excludingj-p-e-g2008-07-181-3/+12
* Apply Haran's recent fixes to branch.j-p-e-g2008-07-171-1/+1
* Apply Haran's fixes (r6577) to 0.4.1.j-p-e-g2008-07-171-3/+12
* Apply r6579 to 0.4.1, and revert my local makefile change (oops!)j-p-e-g2008-07-171-3/+11
* Apply some more commits to bring 0.4 up to date.j-p-e-g2008-07-101-4/+7
* Apply recent commits to 0.4, including Matthew's evil zoo fix.j-p-e-g2008-07-091-0/+1
* Apply previous fixes to 0.4.j-p-e-g2008-07-081-12/+19
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-2/+2
* Fix the old issue of switching to the butchering tool before actuallyj-p-e-g2008-07-071-86/+108
* Disallow vampires from draining summoned creatures to be consistent withj-p-e-g2008-07-041-22/+14
* Fix 1999363: Vampire eating issues.j-p-e-g2008-07-031-20/+16
* Fix 2005590: Branded darts unbranded when thrown.j-p-e-g2008-07-031-1/+1
* Change butchering prompt to hopefully be less confusing (BR 2009022).j-p-e-g2008-07-031-36/+57
* Many code cleanups, mostly involving using stack_iterator andharanp2008-07-021-33/+27
* Don't offer the wielded weapon for quivering (even if throwable) sincej-p-e-g2008-06-301-1/+4
* When reading a "modification scroll" (prompt: Use on which item?)j-p-e-g2008-06-301-2/+2
* Fix 2006479: worn unidentified =PR marking poisonous food as safe. j-p-e-g2008-06-301-1/+1
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-18/+19
* FR 1993535: If asking the user for an item, and the player has none of thezelgadis2008-06-241-4/+1
* Fix tutorial message about gaining a skill being shown outside tutorial.j-p-e-g2008-06-151-4/+4
* Added several new tutorial triggers including information on being caughtj-p-e-g2008-06-131-4/+0
* Extend monster pathfinding to monsters circumventing pools of deep waterj-p-e-g2008-06-111-0/+2
* Move pickup_butcher_tool.txt into (the recently freed) pickup.lua, j-p-e-g2008-06-101-3/+4
* Remove pickup.lua.j-p-e-g2008-06-091-1/+5
* Yikes, so many files! And all I did was add more item evaluationj-p-e-g2008-06-091-0/+23
* Lower chance of vampiric bite during bat form, and if it happens, halvej-p-e-g2008-06-081-2/+2
* Nerf damage of the bat transformation. Reduced fromj-p-e-g2008-06-071-2/+2
* Fix 1986252: double "Blech! You need xy!" messagej-p-e-g2008-06-061-6/+0
* Fix a bug with swap_when_safe, and experimentally defaultj-p-e-g2008-06-031-2/+14
* Fix summoned monsters spattering blood.j-p-e-g2008-06-031-4/+3
* Have weapon_switch() do autopickup if the player is a vampire, in additionzelgadis2008-06-031-1/+1
* Fix a stupid bug I'd introduced when fixing another one.j-p-e-g2008-06-021-20/+7
* I'm not sure I actually coded anything worthwhile, though I experimentedj-p-e-g2008-06-021-10/+17
* Fix 1981533: Mouseclick allows eating inappropriate food types.j-p-e-g2008-06-021-10/+49
* * Fix some issues with the new food colourings, and make it respectj-p-e-g2008-06-011-41/+176
* is_mutagenic(), is_contaminated() and causes_rot() should have been usingzelgadis2008-06-011-3/+3
* Fix eating always only taking 1 turn, whoops!j-p-e-g2008-05-311-1/+1
* Fix 1962147: Move the comments on the food you eat at the end of DELAY_EAT.j-p-e-g2008-05-311-131/+181
* Consolidate all cases where corpses are turned into skeletons, asj-p-e-g2008-05-311-5/+4
* Modify menu_colour_item_prefix() to also handle stuff like contaminatedj-p-e-g2008-05-311-36/+113
* Added two new options, rest_wait_both and chunks_autopickup, both defaultingzelgadis2008-05-301-0/+3
* Some spacing clean-up in the tutorial code (thanks for the additions,j-p-e-g2008-05-271-3/+11
* If you try to butcher when there's no corpse on the ground but there'szelgadis2008-05-271-4/+64
* Properly disallow bottling blood from rotten corpses, as doing so causes dolorous2008-05-221-2/+1
* A few message tweaks for delayed butchering.j-p-e-g2008-05-161-3/+9
* Fix the remaining (known) issues with butchering all corpses in a stash:j-p-e-g2008-05-161-13/+24