| Commit message (Expand) | Author | Age | Files | Lines |
* | Reduce Tukima power requirement | Stefan O'Rear | 2009-11-06 | 1 | -8/+8 |
* | Combine player_knows_spell, player_has_spell into player::has_spell. | Vsevolod Kozlov | 2009-11-05 | 1 | -7/+7 |
* | New monster spell: Summon Eyeballs. | Jude Brown | 2009-11-05 | 1 | -0/+2 |
* | Rebalance dancing weapon stats | Stefan O'Rear | 2009-11-04 | 1 | -15/+55 |
* | Allow each dancing weapon to have its own stats | Stefan O'Rear | 2009-11-04 | 1 | -0/+29 |
* | Rename "Fling Icicle" to "Throw Icicle". | David Ploog | 2009-11-03 | 1 | -1/+1 |
* | Implement [2889948]: In the console version, make (very) ugly thing | David Lawrence Ramsey | 2009-10-31 | 1 | -10/+1 |
* | Splitting up stuff.cc. | Robert Vollmert | 2009-10-30 | 1 | -1/+3 |
* | Bolt of Iron->Iron Shot, Ice Bolt->Fling Icicle | abrahamwl | 2009-10-29 | 1 | -2/+2 |
* | Add more minor cosmetic fixes. | David Lawrence Ramsey | 2009-10-24 | 1 | -31/+30 |
* | Simplify. | David Lawrence Ramsey | 2009-10-24 | 1 | -9/+2 |
* | Move opening_screen and name reading routines to ng-input.cc. | Robert Vollmert | 2009-10-24 | 1 | -1/+1 |
* | Convert player::your_name to std::string. | Robert Vollmert | 2009-10-24 | 1 | -1/+1 |
* | Renumber species_type starting from 0. | Robert Vollmert | 2009-10-23 | 1 | -1/+1 |
* | Move player_see_invis into player class. | Robert Vollmert | 2009-10-22 | 1 | -1/+1 |
* | versioning: remove SVN-specific revision data, add Git versioning | Steven Noonan | 2009-10-18 | 1 | -1/+0 |
* | Revert radiance and refrigeration patches for the moment. | Robert Vollmert | 2009-10-16 | 1 | -3/+1 |
* | ghost.cc: typo fix for spell enumeration | Matthew Cline | 2009-10-16 | 1 | -1/+1 |
* | Make Toxic Radiance and Refrigeration monster castable. | Jude Brown | 2009-10-16 | 1 | -1/+3 |
* | Rename Summon Wraiths to Haunt everywhere, for consistency, and adjust | David Lawrence Ramsey | 2009-10-13 | 1 | -1/+1 |
* | Remove unnecessary includes of view.h. | Robert Vollmert | 2009-10-09 | 1 | -1/+0 |
* | Reorganize (very) ugly things' colors again so that red is the first | David Lawrence Ramsey | 2009-10-08 | 1 | -27/+27 |
* | List (very) ugly thing colors in the proper order. | David Lawrence Ramsey | 2009-10-08 | 1 | -17/+17 |
* | Fix resistances for very ugly things created from leveled-up ugly things | David Lawrence Ramsey | 2009-10-06 | 1 | -3/+6 |
* | Rename very ugly things' attack flavor upgrade function to make its use | David Lawrence Ramsey | 2009-10-06 | 1 | -2/+2 |
* | Simplify and display resistances for (very) ugly things. | David Lawrence Ramsey | 2009-10-06 | 1 | -69/+48 |
* | Make sure that all (very) ugly things in a band start with the same | David Lawrence Ramsey | 2009-10-06 | 1 | -6/+19 |
* | Drop obsolete CVS last-committed headers ($Author$). | Adam Borowski | 2009-10-06 | 1 | -2/+0 |
* | Give green ugly things AF_POISON_NASTY instead of AF_POISON, as it's | David Lawrence Ramsey | 2009-09-29 | 1 | -2/+2 |
* | Simplify several random array selections by using RANDOM_ELEMENT(). | David Lawrence Ramsey | 2009-09-29 | 1 | -2/+2 |
* | For flavor, add "peck" and "headbutt" attack types. The former is now | David Lawrence Ramsey | 2009-09-24 | 1 | -2/+2 |
* | Add another sanity check for player ghosts. | David Lawrence Ramsey | 2009-09-24 | 1 | -0/+5 |
* | Add spelling fixes. | David Lawrence Ramsey | 2009-09-23 | 1 | -2/+2 |
* | Let player ghosts and random Pandemonium demons cast Airstrike. | dolorous | 2009-09-22 | 1 | -2/+3 |
* | Remove guaranteed acid resistance for acid-flavored (very) ugly things, | dolorous | 2009-09-20 | 1 | -30/+49 |
* | After some thought, put (very) ugly things' healing from mutation back | dolorous | 2009-09-19 | 1 | -1/+1 |
* | Make (very) ugly things no longer heal all damage when they mutate. | dolorous | 2009-09-19 | 1 | -7/+12 |
* | Ensure that mutated very ugly things always get a different color from | dolorous | 2009-09-18 | 1 | -1/+2 |
* | Fix polymorphing of (very) ugly things: When polymorphed, they now | dolorous | 2009-09-18 | 1 | -5/+13 |
* | Add more comment fixes. | dolorous | 2009-09-18 | 1 | -3/+4 |
* | Implement part of [2837033]: Randomize colors, resistances, and attack | dolorous | 2009-09-18 | 1 | -0/+196 |
* | Simplify. | dolorous | 2009-09-17 | 1 | -1/+3 |
* | Add still more minor cosmetic fixes. | dolorous | 2009-09-17 | 1 | -3/+4 |
* | Add yet more minor cosmetic fixes. | dolorous | 2009-09-17 | 1 | -2/+2 |
* | Add one last minor cosmetic fix. | dolorous | 2009-09-17 | 1 | -1/+2 |
* | Add punctuation fixes. | dolorous | 2009-07-04 | 1 | -1/+1 |
* | First part of the merger of fixed artefacts into unrandom artefacts | zelgadis | 2009-06-25 | 1 | -1/+1 |
* | Stricter sanity checking of player ghosts.0.6.0-a0 | zelgadis | 2009-05-30 | 1 | -5/+65 |
* | Run some sanity checks when loading ghosts. If anything seems fishy | j-p-e-g | 2009-05-26 | 1 | -6/+34 |
* | * Tweak Xom's ideas about what makes a funny or boring death. | j-p-e-g | 2009-04-22 | 1 | -1/+1 |