Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove resist slowing, increment tag major version. | Darshan Shaligram | 2010-01-10 | 1 | -2/+1 |
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* | Properly mark blessed whips as TSO gifts (Scourges instead of Blades). | David Lawrence Ramsey | 2009-11-19 | 1 | -1/+1 |
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* | Split chaotic things into unclean and chaotic things. | David Lawrence Ramsey | 2009-11-19 | 1 | -2/+53 |
| | | | | | | | | | | Chaotic things are now shapeshifters, mutators, etc., while unclean things are diseasing things, rotting things, etc. Zin still hates both. As good gods treat both unholy and evil monsters as evil, he'll treat both unclean and chaotic monsters as chaotic. Note that silver will only do extra damage to chaotics, as before. | ||||
* | Split itemprop enums out into itemprop-enum.h. | Robert Vollmert | 2009-11-17 | 1 | -0/+1 |
| | | | | Other headers now don't need to include all of itemprop.h. | ||||
* | Flatten header dependencies a bit. | Robert Vollmert | 2009-11-17 | 1 | -2/+5 |
| | | | | | | This removes a couple of unnecessary includes from header files. I may have missed adding some tiles includes. | ||||
* | Fix misplaced parentheses. | David Lawrence Ramsey | 2009-11-13 | 1 | -5/+5 |
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* | Revert "Mark potions of decay as chaotic, since they cause rotting." | David Lawrence Ramsey | 2009-11-13 | 1 | -2/+1 |
| | | | | | | | | | This reverts commit ad48240fe8672b50b10cf08aea2a99c4f0ca9467. (This was after some more thought. As an analogy, TSO hates poison, but doesn't punish you for poisoning yourself. Also, if you use Evaporate with such a potion and get a miasma cloud that rots monsters, it's already treated as a chaotic act.) | ||||
* | Mark potions of decay as chaotic, since they cause rotting. | David Lawrence Ramsey | 2009-11-13 | 1 | -1/+2 |
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* | Rename SPELL_MASS_SLEEP -> SPELL_ENGLACIATION. | Jude Brown | 2009-11-12 | 1 | -1/+1 |
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* | Rename SPELL_SLEEP -> SPELL_HIBERNATE, and relevant ZAP/BEAM. | Jude Brown | 2009-11-12 | 1 | -1/+1 |
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* | Fix good_god_hates_item_handling() to handle the unholy/evil split. | David Lawrence Ramsey | 2009-11-11 | 1 | -4/+12 |
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* | Properly split up unholy and evil items, reworking is_(unholy|evil)(). | David Lawrence Ramsey | 2009-11-10 | 1 | -10/+61 |
| | | | | This is mainly for Fedhas, who hates the latter but not the former. | ||||
* | Use wrapper functions properly when checking for holy spells. | David Lawrence Ramsey | 2009-11-10 | 1 | -6/+7 |
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* | Simplify some spell discipline checks. | David Lawrence Ramsey | 2009-11-10 | 1 | -6/+6 |
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* | For artefact spellbook purposes, mark necromancy as hated by Fedhas. | David Lawrence Ramsey | 2009-11-10 | 1 | -0/+8 |
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* | Add spell flag SPFLAG_HASTY, and mark hasty spells with it. | David Lawrence Ramsey | 2009-11-09 | 1 | -4/+3 |
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* | Properly mark rods and spellbooks disliked by Cheibriados. | David Lawrence Ramsey | 2009-11-09 | 1 | -3/+19 |
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* | Add spell flag SPFLAG_CHAOTIC, and mark all chaotic spells with it. | David Lawrence Ramsey | 2009-11-09 | 1 | -8/+4 |
| | | | | | The list of chaotic spells is now generalized instead of being hardcoded in is_chaotic_spell(). This is modeled somewhat after SPFLAG_UNHOLY. | ||||
* | Since Corpse Rot causes rotting, mark it as a chaotic spell too. | David Lawrence Ramsey | 2009-11-09 | 1 | -0/+1 |
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* | Mark Summon Drakes as chaotic, since it can summon death drakes. | David Lawrence Ramsey | 2009-11-09 | 1 | -0/+1 |
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* | Since miasma causes rotting, add it to the list of chaotic spells. | David Lawrence Ramsey | 2009-11-09 | 1 | -0/+1 |
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* | Rename Feawn | Charles Otto | 2009-11-08 | 1 | -1/+1 |
| | | | | | In most places Feawn is now referred to as "Fedhas," its long name (used in the religion screen) is "Fedhas Madash" | ||||
* | Add haste other as a monster spell | Charles Otto | 2009-11-06 | 1 | -1/+2 |
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* | Properly mark Porkalator as a chaotic spell. | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+2 |
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* | Fix an assertion failure triggered via is_hasty_item | Charles Otto | 2009-11-01 | 1 | -2/+2 |
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* | Stop Feawn's item coloring from leaking information (eronarn) | Charles Otto | 2009-11-01 | 1 | -1/+1 |
| | | | | Unidentified evil items were getting flagged as disliked by Feawn. | ||||
* | Properly mark artefacts that make you angry or let you go berserk as | David Lawrence Ramsey | 2009-10-31 | 1 | -13/+18 |
| | | | | hasty items for Cheibriados' purposes. | ||||
* | Add minor cosmetic fix. | David Lawrence Ramsey | 2009-10-29 | 1 | -2/+2 |
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* | Simplify check for good gods and potentially evil items. | David Lawrence Ramsey | 2009-10-29 | 1 | -15/+7 |
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* | Fix check for good gods' and Feawn's disliking weapons of chaos so that | David Lawrence Ramsey | 2009-10-29 | 1 | -18/+52 |
| | | | | | | | it actually works. Note that the first of these is no longer in good_god_hates_item_handling(), as weapons of chaos are only potentially evil. Also, add wands of random effects to the list of potentially evil items, as they might as well be wands of chaos. | ||||
* | Rename shadows brand into reaping for unique name. | Eino Keskitalo | 2009-10-30 | 1 | -2/+2 |
| | | | | Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net> | ||||
* | Rename Chronos to Cheibriados. (Jude Brown) | David Ploog | 2009-10-23 | 1 | -2/+2 |
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* | Amulet of resist slowing docks some Cronos piety when it triggers. | Adam Borowski | 2009-10-22 | 1 | -2/+1 |
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* | Consider quick blades to be weapons of speed for Chronos' purposes. | Adam Borowski | 2009-10-22 | 1 | -0/+2 |
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* | Slightly reduce religion.cc by yanking item-handling stuff to goditem.cc | Adam Borowski | 2009-10-21 | 1 | -0/+561 |