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godpassive.cc
Commit message (
Expand
)
Author
Age
Files
Lines
*
Hide a hack better.
Shmuale Mark
2014-08-03
1
-4
/
+1
*
Remove stuff
Nicholas Feinberg
2014-07-29
1
-1
/
+2
*
Unbrace.
Neil Moore
2014-07-13
1
-2
/
+0
*
Refactor weapon_skill()
Nicholas Feinberg
2014-07-13
1
-2
/
+1
*
Don't consider the finger necklace's ring slot for Ash boundedness
Chris Campbell
2014-07-08
1
-1
/
+6
*
Let Felids be fully bound under Ashenzari when all their slots are cursed
Chris Campbell
2014-07-08
1
-0
/
+4
*
The great mon-stuff migration.
Shmuale Mark
2014-06-22
1
-1
/
+0
*
Rename "vampiricism" to "vampirism" (ChrisOelmueller, #8435)
reaverb
2014-06-15
1
-1
/
+1
*
Rename BEAM_NAPALM to BEAM_STICKY_FLAME
reaverb
2014-06-11
1
-1
/
+1
*
Formatting fixes (add braces).
Neil Moore
2014-05-12
1
-0
/
+4
*
Revert "Revert "Remove player clinging"."
reaver
2014-05-07
1
-2
/
+0
*
Replace Gozag's gold lust with gold distraction (dpeg).
Steve Melenchuk
2014-05-07
1
-2
/
+2
*
More Qazlal storm tweaks.
elliptic
2014-05-07
1
-5
/
+3
*
Clean up a div_rand_round in Qazlal cloud placement.
elliptic
2014-05-07
1
-5
/
+4
*
Rejig Q cloud generation again.
Steve Melenchuk
2014-05-07
1
-12
/
+11
*
Make Q's GONNNNG conduct more of an official thing.
Steve Melenchuk
2014-05-07
1
-0
/
+4
*
More Q cloud generation tweaks.
Steve Melenchuk
2014-05-07
1
-3
/
+5
*
Don't place Q flame clouds over water.
Steve Melenchuk
2014-05-07
1
-4
/
+9
*
Restrict Q cloud generation to a 1 or 2 tile radius (nicolae).
Steve Melenchuk
2014-05-07
1
-5
/
+6
*
Cut Qazlal's bonus SH.
Steve Melenchuk
2014-05-07
1
-1
/
+1
*
Adjust Qazlal cloud generation behaviour.
Steve Melenchuk
2014-05-07
1
-16
/
+8
*
Qazlal: Elemental Adaptation.
Steve Melenchuk
2014-05-07
1
-0
/
+79
*
Qazlal: Storm Shield.
Steve Melenchuk
2014-05-07
1
-0
/
+78
*
Gozag: gold lust.
Steve Melenchuk
2014-05-07
1
-0
/
+20
*
Remove piety requirements for Ashenzari identifying pluses on armour/weapons
Chris Campbell
2014-04-27
1
-3
/
+0
*
Remove unused Ashenzari identification handling
Chris Campbell
2014-04-27
1
-22
/
+0
*
Auto-id jewellery on equip.
Shmuale Mark
2014-04-27
1
-39
/
+1
*
Give 0.0 skill the same boost as 0.1 skill by Ash
Pekka Lampila
2013-12-31
1
-1
/
+1
*
Schedule DNGN_ENTER_PORTAL_VAULT for removal; other related fixes.
Adam Borowski
2013-12-19
1
-0
/
+4
*
Fix Djinnies getting some hunger related messsages
Pekka Lampila
2013-12-03
1
-1
/
+1
*
Remove mpr_nocap().
Adam Borowski
2013-11-29
1
-1
/
+1
*
Replace `mpr(s, ch)` with `mprf(ch, s)`
Adam Borowski
2013-11-29
1
-1
/
+1
*
More formatting fixes for return (...);
Neil Moore
2013-11-15
1
-2
/
+2
*
Drop unnecessary parentheses from return statements.
Adam Borowski
2013-11-15
1
-3
/
+3
*
Merge branch 'dwants'. Bring some Raid.
Adam Borowski
2013-11-06
1
-1
/
+1
|
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*
Merge branch 'master' into dwants
pubby
2013-10-01
1
-7
/
+7
|
|
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*
\
Merge branch 'master' into dwants
pubby
2013-08-31
1
-12
/
+12
|
|
\
\
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*
|
|
Create Formicid species and monsters.
pubby
2013-08-25
1
-1
/
+1
*
|
|
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Axe a buttload of useless #includes.
Adam Borowski
2013-11-03
1
-1
/
+0
|
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/
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*
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Always id weapons on wield.
Adam Borowski
2013-09-22
1
-3
/
+3
*
|
|
Use piety breakpoint in chei godpassive
Chris Oelmueller
2013-09-20
1
-3
/
+3
*
|
|
Rename `che_stat_boost` to `chei_stat_boost`
Chris Oelmueller
2013-09-17
1
-1
/
+1
|
|
/
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/
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*
|
Fix code layout
Chris Oelmueller
2013-08-22
1
-1
/
+1
*
|
Fix some typos in comments and docs
Chris Oelmueller
2013-08-22
1
-2
/
+2
*
|
Replace 'you.penance' checks with function calls
Brendan Hickey
2013-07-28
1
-1
/
+1
*
|
Refactor 'you.religion' checks.
Brendan Hickey
2013-07-28
1
-8
/
+8
|
/
*
Retain autopickup status on staves IDed by Ash
Pekka Lampila
2013-05-21
1
-1
/
+4
*
Boost Lear's by +28 AC, DEX+3, +CAST, -Curse.
Adam Borowski
2013-05-08
1
-0
/
+8
*
Add a missing space.
Adam Borowski
2013-05-08
1
-1
/
+1
*
Fix various breakages caused by body armour EVP rescaling.
elliptic
2013-04-25
1
-2
/
+2
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