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* Hide a hack better.Shmuale Mark2014-08-031-4/+1
* Remove stuffNicholas Feinberg2014-07-291-1/+2
* Unbrace.Neil Moore2014-07-131-2/+0
* Refactor weapon_skill()Nicholas Feinberg2014-07-131-2/+1
* Don't consider the finger necklace's ring slot for Ash boundednessChris Campbell2014-07-081-1/+6
* Let Felids be fully bound under Ashenzari when all their slots are cursedChris Campbell2014-07-081-0/+4
* The great mon-stuff migration.Shmuale Mark2014-06-221-1/+0
* Rename "vampiricism" to "vampirism" (ChrisOelmueller, #8435)reaverb2014-06-151-1/+1
* Rename BEAM_NAPALM to BEAM_STICKY_FLAMEreaverb2014-06-111-1/+1
* Formatting fixes (add braces).Neil Moore2014-05-121-0/+4
* Revert "Revert "Remove player clinging"."reaver2014-05-071-2/+0
* Replace Gozag's gold lust with gold distraction (dpeg).Steve Melenchuk2014-05-071-2/+2
* More Qazlal storm tweaks.elliptic2014-05-071-5/+3
* Clean up a div_rand_round in Qazlal cloud placement.elliptic2014-05-071-5/+4
* Rejig Q cloud generation again.Steve Melenchuk2014-05-071-12/+11
* Make Q's GONNNNG conduct more of an official thing.Steve Melenchuk2014-05-071-0/+4
* More Q cloud generation tweaks.Steve Melenchuk2014-05-071-3/+5
* Don't place Q flame clouds over water.Steve Melenchuk2014-05-071-4/+9
* Restrict Q cloud generation to a 1 or 2 tile radius (nicolae).Steve Melenchuk2014-05-071-5/+6
* Cut Qazlal's bonus SH.Steve Melenchuk2014-05-071-1/+1
* Adjust Qazlal cloud generation behaviour.Steve Melenchuk2014-05-071-16/+8
* Qazlal: Elemental Adaptation.Steve Melenchuk2014-05-071-0/+79
* Qazlal: Storm Shield.Steve Melenchuk2014-05-071-0/+78
* Gozag: gold lust.Steve Melenchuk2014-05-071-0/+20
* Remove piety requirements for Ashenzari identifying pluses on armour/weaponsChris Campbell2014-04-271-3/+0
* Remove unused Ashenzari identification handlingChris Campbell2014-04-271-22/+0
* Auto-id jewellery on equip.Shmuale Mark2014-04-271-39/+1
* Give 0.0 skill the same boost as 0.1 skill by AshPekka Lampila2013-12-311-1/+1
* Schedule DNGN_ENTER_PORTAL_VAULT for removal; other related fixes.Adam Borowski2013-12-191-0/+4
* Fix Djinnies getting some hunger related messsagesPekka Lampila2013-12-031-1/+1
* Remove mpr_nocap().Adam Borowski2013-11-291-1/+1
* Replace `mpr(s, ch)` with `mprf(ch, s)`Adam Borowski2013-11-291-1/+1
* More formatting fixes for return (...);Neil Moore2013-11-151-2/+2
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-3/+3
* Merge branch 'dwants'. Bring some Raid.Adam Borowski2013-11-061-1/+1
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| * Merge branch 'master' into dwantspubby2013-10-011-7/+7
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| * \ Merge branch 'master' into dwantspubby2013-08-311-12/+12
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| * | | Create Formicid species and monsters.pubby2013-08-251-1/+1
* | | | Axe a buttload of useless #includes.Adam Borowski2013-11-031-1/+0
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* | | Always id weapons on wield.Adam Borowski2013-09-221-3/+3
* | | Use piety breakpoint in chei godpassiveChris Oelmueller2013-09-201-3/+3
* | | Rename `che_stat_boost` to `chei_stat_boost`Chris Oelmueller2013-09-171-1/+1
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* | Fix code layoutChris Oelmueller2013-08-221-1/+1
* | Fix some typos in comments and docsChris Oelmueller2013-08-221-2/+2
* | Replace 'you.penance' checks with function callsBrendan Hickey2013-07-281-1/+1
* | Refactor 'you.religion' checks.Brendan Hickey2013-07-281-8/+8
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* Retain autopickup status on staves IDed by AshPekka Lampila2013-05-211-1/+4
* Boost Lear's by +28 AC, DEX+3, +CAST, -Curse.Adam Borowski2013-05-081-0/+8
* Add a missing space.Adam Borowski2013-05-081-1/+1
* Fix various breakages caused by body armour EVP rescaling.elliptic2013-04-251-2/+2