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* [2029973] Saner autopickup exceptions (doy).dshaligram2008-09-021-6/+12
* Report the right line numbers for Lua errors in .crawlrc Lua.dshaligram2008-08-091-24/+26
* * Note items bought in shops along with their pricej-p-e-g2008-08-061-2/+4
* Improved Tile screen layout. Small screens get the message window overlaid o...ennewalker2008-08-051-1/+1
* FR 2026227: Make $ list current gold.j-p-e-g2008-08-011-0/+3
* Moving more settings to the Tiles options file. Fixing a mouse-related crash...ennewalker2008-07-241-7/+11
* More configurable fonts for Tiles.ennewalker2008-07-241-0/+37
* RIP stash_tracking option, always set to all now.dshaligram2008-07-231-8/+1
* Fix 2024087: @_generic_orc_speech@.j-p-e-g2008-07-231-0/+8
* Do "keypress -> command_type" via keybindings. Solves bug 2018200,zelgadis2008-07-171-1/+75
* Apply DOS fixes to trunk.j-p-e-g2008-07-171-3/+7
* Large tiles-related changes. Platform-specific rendering removed and replace...ennewalker2008-07-151-1/+7
* Save macro.txt and wininit.txt in the settings folder, both using thej-p-e-g2008-07-081-5/+9
* Fix the old issue of switching to the butchering tool before actuallyj-p-e-g2008-07-071-5/+5
* Fix 1870427: Max hp misreported if frail and rotted.j-p-e-g2008-07-061-1/+5
* Add spelling fixes where possible: "gray" -> "grey".dolorous2008-07-041-1/+3
* FR 1971637: make "stash_track_decay = true" and "stash_remove_decay = true"zelgadis2008-07-031-5/+0
* Added allow_self_target option, with possible values yes, no, prompt.haranp2008-07-021-0/+10
* Enable Chaos Knights of Lugonu starting out in the Abyss.j-p-e-g2008-06-301-9/+12
* Kill hard tabs, and add whitespace fixes.dolorous2008-06-261-2/+2
* Apply a patch by Rob Grant (spoondrift) that enables all combinations ofj-p-e-g2008-06-251-0/+2
* For functions that return char*'s, don't return a c_str() of an dolorous2008-06-251-2/+2
* Improve targetting via monster list, add a new option to define thej-p-e-g2008-06-251-0/+3
* Apply patch 1952761 by jarpian (wasp): targetting with the monster list.j-p-e-g2008-06-241-0/+1
* Added "rare_interesting" game option. Like ood_interesting, but for thezelgadis2008-06-171-4/+3
* Yikes, so many files! And all I did was add more item evaluationj-p-e-g2008-06-091-3/+0
* Added option msg_condense_repeats (defaults to true) which causes messagezelgadis2008-06-081-0/+2
* Added two new stash options, stash_track_decay and stash_remove_decay. Ifzelgadis2008-06-051-0/+5
* Fixed crashes that were caused by init file variables (option valuezelgadis2008-06-041-2/+2
* FR 1977121: alias for option values (I called them "variables"). Youzelgadis2008-06-041-3/+61
* Fix a bug with swap_when_safe, and experimentally defaultj-p-e-g2008-06-031-12/+12
* Fix a stupid bug I'd introduced when fixing another one.j-p-e-g2008-06-021-1/+1
* * Fix some issues with the new food colourings, and make it respectj-p-e-g2008-06-011-7/+33
* Modify menu_colour_item_prefix() to also handle stuff like contaminatedj-p-e-g2008-05-311-4/+4
* If butchering with a swapped weapon is interrupted, then switch backzelgadis2008-05-311-0/+2
* Fixed greedy mode explore_stop so that "items" stops when non-autopickupzelgadis2008-05-311-0/+8
* Autoprayer is gone.zelgadis2008-05-301-2/+0
* Added two new options, rest_wait_both and chunks_autopickup, both defaultingzelgadis2008-05-301-1/+6
* Fixed missing Lua errors (dpeg).dshaligram2008-05-281-5/+5
* Make include look like other options (dpeg).dshaligram2008-05-281-24/+7
* Fix broken handling of option aliases in included files (dpeg).dshaligram2008-05-281-1/+5
* Add yet another new channel MSGCH_FRIEND_ACTION thatj-p-e-g2008-05-271-6/+6
* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-271-7/+8
* Moved all option files to settings directory.dshaligram2008-05-261-1/+3
* Better support for settings files that include other files:dshaligram2008-05-261-23/+232
* Move the mpr version of the monster list to output.cc and add it toj-p-e-g2008-05-241-8/+5
* Fix the remaining (known) issues with butchering all corpses in a stash:j-p-e-g2008-05-161-1/+2
* Implement FR 1936340: add a shortcut for butchering (a)ll corpses in aj-p-e-g2008-05-151-0/+1
* Properly save friendly pickup setting as a player variable (rather thanj-p-e-g2008-05-071-5/+5
* Disallow monsters from picking up missiles for which they don't havej-p-e-g2008-05-071-7/+6