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* Implement FR 1894211: All transformations will now cause your equipmentj-p-e-g2008-10-261-2/+5
* More graphical menu improvements. Inventory menus now have columns. Long en...ennewalker2008-10-251-0/+7
* Support for inline graphics and mouse input on menus.ennewalker2008-10-161-11/+10
* Rewrite of beam.cc: put all beam data in one place. Might be buggy.haranp2008-10-091-3/+3
* 2026956: only prompt for sharp weapons in butchery.haranp2008-09-211-1/+6
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-8/+0
* Fix 2033249: endgame and shop inventory browsing didn't allow examiningharanp2008-07-301-2/+2
* Fix 2029792: drop menu lets you choose more than the amount of the item.haranp2008-07-301-0/+7
* Massive overhaul to move towards coord_def().haranp2008-07-301-2/+2
* Bug 2031257: can't fire-no-quiver ('F') if there are no thorwable itemszelgadis2008-07-291-0/+6
* Fix Evaporate prompt doing the opposite of the player's answer.j-p-e-g2008-07-151-0/+2
* Fix bad potions not counting as useless and thus being auto-picked up.j-p-e-g2008-07-151-1/+2
* Large tiles-related changes. Platform-specific rendering removed and replace...ennewalker2008-07-151-18/+2
* Update pdf files.j-p-e-g2008-07-131-0/+6
* When reading a "modification scroll" (prompt: Use on which item?)j-p-e-g2008-06-301-23/+27
* Use "!Q" inscription to force a prompt before quivering an item instead ofzelgadis2008-06-271-0/+1
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-18/+17
* Tweak quiver command some more (allow clearing quiver).j-p-e-g2008-06-241-4/+6
* Modify quiver to only quiver ammunition explicitly chosen by the playerj-p-e-g2008-06-241-1/+25
* Change quiver output to that of the next item actually fired. Currentlyj-p-e-g2008-06-241-2/+2
* FR 1993535: If asking the user for an item, and the player has none of thezelgadis2008-06-241-48/+84
* More specific messages than just "You aren't carrying any such object."zelgadis2008-06-241-0/+28
* Move pickup_butcher_tool.txt into (the recently freed) pickup.lua, j-p-e-g2008-06-101-5/+8
* Fix zombies of wrong habitat on land. It turns out that all thosej-p-e-g2008-06-041-7/+14
* Remove unneeded blank line.dolorous2008-06-031-1/+0
* Don't include items in drop filter if they're cursed and equipped, or ifzelgadis2008-06-031-0/+21
* Remove commented out code, and document my changes.j-p-e-g2008-05-311-39/+0
* Modify menu_colour_item_prefix() to also handle stuff like contaminatedj-p-e-g2008-05-311-0/+39
* Add still more minor cosmetic fixes.dolorous2008-05-301-3/+3
* When drawing cards from decks in your inventory, make sure only decks dolorous2008-05-071-0/+3
* Fix sort_menus option to let "any" override the default "pickup" settingj-p-e-g2008-04-281-1/+1
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-1/+1
* Fix 1945337: Vampires getting carnivorous/herbivorous mutations.j-p-e-g2008-04-181-2/+3
* Another modification of autotargetting submerged monsters, based offj-p-e-g2008-04-171-0/+1
* Allow specific colouring of pickup menu (as opposed to generalj-p-e-g2008-04-171-3/+8
* git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@428...j-p-e-g2008-04-171-0/+2
* Allow vampires to mutate when Satiated or higher, and make non-physicalj-p-e-g2008-04-151-1/+1
* Another code cleanup.j-p-e-g2008-04-151-21/+25
* Vampire "eating" interface:j-p-e-g2008-04-151-34/+35
* Yet Another Code Cleanup, this time concentrating on libx11.cc and j-p-e-g2008-04-011-3/+3
* Modify manual and readme to really list the new doc names, and key j-p-e-g2008-03-311-3/+11
* coding convention for static functions.pauldubois2008-03-251-24/+24
* Remove vestiges of ... what was it again? OPER_THROW.pauldubois2008-03-251-1/+0
* Add a weapon enchantment blessing that will enchant a monster's weapon dolorous2008-03-231-1/+1
* Make Zin dislike when the player takes an action that makes an alreadyj-p-e-g2008-03-211-1/+1
* Some yesno standardisation. Some yesno prompts had a trailing space, some di...pauldubois2008-03-171-1/+1
* FR [ 1914596 ] Inventory header linepauldubois2008-03-161-9/+14
* Fix new firing interface to also apply when selecting items via tile inventory.j-p-e-g2008-03-121-0/+32
* Further improvements of vampires:j-p-e-g2008-03-061-1/+5
* [FR 1903593] Change identification process of j-p-e-g2008-03-031-0/+4