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* Unbroke Sceptre of Asmodeus [2119603].haranp2008-09-191-2/+2
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-7/+0
* Reorder weapon speech to make some messages appear more rarely j-p-e-g2008-09-131-0/+5
* Massive overhaul to move towards coord_def().haranp2008-07-301-22/+19
* Implemented monster spell miscasts. Spell miscasting is now handledzelgadis2008-07-291-2/+5
* More cleanups.haranp2008-07-241-1/+1
* More cleanups and fixes.haranp2008-07-231-1/+1
* Massive change from using x and y to using coord_defs(). Not quite tested,haranp2008-07-221-1/+1
* Fix potions of decay created by mummy curse sometimes being inscribed.j-p-e-g2008-07-071-3/+2
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-5/+5
* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-32/+29
* Remove debugging statement, minor clean up.j-p-e-g2008-07-031-1/+1
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-12/+12
* Update tutorial information for the 'm' and 'a' screens.j-p-e-g2008-06-191-2/+2
* Add more cleanups.dolorous2008-06-161-5/+5
* Overhaul god gift handling again so that we can tell which god sent dolorous2008-06-121-3/+3
* Add yet more minor cosmetic fixes.dolorous2008-06-121-3/+3
* Add still more minor cosmetic fixes.dolorous2008-06-101-2/+2
* Remove the shadow summoning function. After some thought, it seems like dolorous2008-06-101-1/+3
* Add another message tweak.dolorous2008-06-101-1/+1
* Convert the shadow- and spatial vortex-summoning routines to use power dolorous2008-06-091-1/+1
* Consolidate the shadow- and vortex-summoning routines some more.dolorous2008-06-091-1/+1
* Consolidate the shadow-summoning routines.dolorous2008-06-091-7/+5
* Add more miscellaneous minor fixes.dolorous2008-06-091-18/+18
* Add spacing fix.dolorous2008-06-091-3/+3
* Clean up bottled efreet handling some more.dolorous2008-06-091-15/+12
* Clean up the routines to animate the dead.dolorous2008-06-091-1/+2
* Clean up "Summon Elemental".dolorous2008-06-081-3/+3
* Don't allow the box of beasts to give you a hell hound if you worship a dolorous2008-06-081-15/+21
* Add miscellaneous minor fix.dolorous2008-06-081-1/+1
* Fix 1986261: patrolling monsters not interrupting their patrol to huntj-p-e-g2008-06-061-4/+4
* Fix mimics not teleporting when attacked by reaching or airstrike, and aj-p-e-g2008-06-051-9/+19
* For (some) consistency, make monster::foe an unsigned short, since that dolorous2008-06-031-1/+1
* Revert the previous int -> unsigned in changes, as they don't match some dolorous2008-06-031-1/+1
* Add type fix: attacking targets are unsigned ints, not ints.dolorous2008-06-031-2/+2
* Add more noise-related cleanups.dolorous2008-05-281-1/+1
* Use the "sound" message channel properly with some sound-related dolorous2008-05-281-1/+1
* Fix aborting unchivalric attacks costing a turn.j-p-e-g2008-05-251-5/+5
* Improve player beam tracer for firing through friendlies:j-p-e-g2008-05-221-0/+1
* Make vampires' spell (and ability) hunger dependent on their hunger state.j-p-e-g2008-05-081-6/+6
* Cleaned up monster generation functions, separate monster zombie type from mo...dshaligram2008-05-051-20/+20
* Add yet more various summoning-related cleanups.dolorous2008-05-031-16/+22
* Add more various summoning-related cleanups.dolorous2008-05-031-3/+9
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-1/+1
* Allow vampires to mutate when Satiated or higher, and make non-physicalj-p-e-g2008-04-151-26/+26
* Fix 1869850: Targeting now respects mimics' (un)known status correctly,j-p-e-g2008-03-311-1/+1
* Apply patch [1914617]: Give the staff of channeling a chance to work dolorous2008-03-211-1/+1
* Rework staves/rods to match the ID behaviour of wands etc., i.e.j-p-e-g2008-02-101-0/+1
* New Zot levels, courtesy Lemuel (David).dshaligram2008-01-121-8/+13
* Fixed reaching checking for 1 mp although it no longer uses mp. Made it easie...dshaligram2007-12-291-3/+3