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* Missiles inscribed {poison} shouldn't be poisonous (probably in 0.2.x as well.)haranp2007-06-281-1/+1
* Fixup of gunofdis patch for returning weapons [1744612]:haranp2007-06-281-2/+13
* Implemented 1735752: wands are (fake-)inscribed with the number of timesharanp2007-06-271-10/+6
* Added the Portaled Projectile spell, following 1686312.haranp2007-06-271-26/+28
* Weapon-swap (') now respects !w (1744049).haranp2007-06-271-2/+5
* Lots of things which used to be members (invis, conf, confusing_touch, etc.)haranp2007-06-231-19/+19
* Experimental mouse support for ncurses (enable with mouse_input=yes indshaligram2007-06-201-0/+1
* Correct "artifact" to "artefact".dshaligram2007-06-201-1/+1
* Complete revamp of cards and decks, following David's ideas.haranp2007-06-171-2/+3
* [1738010] Stash-tracker now also tracks traps and other dungeon features.dshaligram2007-06-171-0/+6
* Fixed off-by-one error in waypoint and exclude setting on the level-map (Erik).dshaligram2007-06-091-2/+2
* Flush macro input buffer when fire command fails (Erik).dshaligram2007-06-081-0/+3
* [1728745] When reading books, exiting from a spell description leaves you indshaligram2007-06-021-20/+17
* sort_menus now allows the user to choose what menus to sort, and how todshaligram2007-05-311-10/+10
* Preliminary integration of Zooko's Xom patch (untested).dshaligram2007-05-281-1/+60
* Amulet/ring swapping now respects !R, !*.haranp2007-05-111-22/+30
* Lanterns of shadows now cut vision radius by 2. This may be too good.haranp2007-05-081-1/+3
* Zappiness type safety.haranp2007-05-071-1/+2
* Some code review and cleanup.haranp2007-04-281-20/+9
* Minotaurs can now map labyrinths (1708374).haranp2007-04-271-2/+2
* Made item_def::base_type into object_class_type, instead of unsigned char.haranp2007-04-261-0/+1
* Cleaned up shop-handling code considerably.haranp2007-04-241-1/+1
* Cleaned up a lot of code which was using info[] to use mprf() directlyharanp2007-04-231-9/+9
* Eliminated it_name(), in_name(), item_name(). The function to use isharanp2007-04-211-116/+73
* Show item being inscribed before inscribing (Erik.)haranp2007-04-141-1/+1
* Added ice statues.dshaligram2007-04-091-2/+3
* Default targeting on unidentified wands to enemies.dshaligram2007-03-261-2/+2
* Cleaned up monster enchantments. Instead of the old enum abuse (ENCH_ABJ_I, II,dshaligram2007-03-211-1/+1
* Added !f inscription per 1680734.haranp2007-03-151-2/+8
* Move spell targeting before miscast check. Not everything is moved - spellsdshaligram2007-03-141-1/+0
* Fixed yet another ammo stacking bug (Erik).dshaligram2007-03-111-1/+2
* Break up you_attack() into a slew of smaller functions. The functions aredshaligram2007-02-121-1/+49
* Tutorial (JPEG) and some formatting cleanup.dshaligram2007-02-061-31/+36
* Can't fix pain brands (Darshan.)haranp2007-01-271-1/+3
* Minor direction cleanups (mainly messaging.)haranp2007-01-261-3/+0
* Fixed Enchant Weapon III message bug.haranp2007-01-231-2/+13
* Fixed bug 1636467, sometimes monsters were getting no energy.haranp2007-01-161-3/+1
* Increased max missile ranges to 12 since the new beaming code tends to pickharanp2007-01-091-4/+4
* item_ident(x, ISFLAG_KNOW_TYPE) is now deprecated in favour ofdshaligram2007-01-041-1/+1
* Hopefully, finally squashed the stacking bug.haranp2006-12-291-23/+26
* Removed SPMSL_POISONED_II, which was functionally identicalharanp2006-12-271-2/+1
* Some more work towards integrating race abilities and mutations:haranp2006-12-221-1/+1
* Miscellaneous minor fixes and cleanups (such as using player_can_smell()haranp2006-12-031-2/+1
* [1605400] Fixed inability to wield stuff when carrying no weapons.dshaligram2006-11-301-3/+4
* Changed '[empty]' autoinscription to 'empty'.haranp2006-11-281-1/+1
* Implemented 1601016: better header message for 'w', 't'.haranp2006-11-221-2/+3
* Kill more g++ carps.dshaligram2006-11-221-1/+1
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-642/+984
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+3207