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* Apply more commits into 0.4 branch, again mostly by Haran:j-p-e-g2008-12-081-12/+5
* Apply a bunch of trunk commits, mostly by Haran, namely:j-p-e-g2008-12-081-2/+13
* Merge r7762: fix some god gift autoinscription problems.zelgadis2008-12-071-0/+19
* Trunk->0.4 r6868: [2029973] Saner autopickup exceptions (doy).dshaligram2008-09-021-29/+10
* Apply the recent commits to branch, update the version and change log toj-p-e-g2008-07-311-1/+1
* Apply Haran's recent fixes to branch.j-p-e-g2008-07-171-5/+5
* Apply settings changes, and fix dangling inscriptions.j-p-e-g2008-07-151-2/+1
* Apply Abyss unlinked item fix and the changes to the starting equipmentj-p-e-g2008-07-081-2/+12
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-8/+8
* Fix bug introduced in r6347 (oops): igrd wasn't being cleaned when moving.haranp2008-07-021-0/+2
* Many code cleanups, mostly involving using stack_iterator andharanp2008-07-021-72/+36
* Revert the change on ammo handling for Tiles, and replace it with a morej-p-e-g2008-07-021-3/+3
* Force quiver to attempt to use the exact same item in inventory (slotj-p-e-g2008-06-291-15/+18
* Disallow quivering equipped items. (You can still (fi)re your wieldedj-p-e-g2008-06-261-1/+1
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-43/+39
* Change quiver output to that of the next item actually fired. Currentlyj-p-e-g2008-06-241-4/+4
* note_items now only notes when items are identified. NOTE_GET_ITEM iszelgadis2008-06-191-14/+7
* General code cleanups.haranp2008-06-151-18/+9
* Produce a proper prompt when dropping 15 of 25 arrows inscribed with !d.haranp2008-06-151-2/+21
* Fix 1948131: Quiver slot name wraps around the screen.j-p-e-g2008-06-151-2/+2
* Added several new tutorial triggers including information on being caughtj-p-e-g2008-06-131-1/+1
* Use _autopickup_item_name() when determing whether to auto-inscribe anzelgadis2008-06-121-2/+4
* Extend monster pathfinding to monsters circumventing pools of deep waterj-p-e-g2008-06-111-5/+7
* Enable monsters to move around glass structures if they can see thej-p-e-g2008-06-101-3/+0
* Move pickup_butcher_tool.txt into (the recently freed) pickup.lua, j-p-e-g2008-06-101-0/+3
* Restore capability of lua scripts to change autopickup behaviour sozelgadis2008-06-101-0/+16
* Remove pickup.lua.j-p-e-g2008-06-091-7/+4
* Yikes, so many files! And all I did was add more item evaluationj-p-e-g2008-06-091-7/+10
* Nerf damage of the bat transformation. Reduced fromj-p-e-g2008-06-071-5/+7
* Implement pathfinding for monsters, using the A* algorithm.j-p-e-g2008-06-041-1/+1
* Fix a stupid bug I'd introduced when fixing another one.j-p-e-g2008-06-021-16/+22
* Consolidate all cases where corpses are turned into skeletons, asj-p-e-g2008-05-311-72/+78
* Modify menu_colour_item_prefix() to also handle stuff like contaminatedj-p-e-g2008-05-311-2/+0
* Just for kicks, reuse monster property mname to name zombies/skeletonsj-p-e-g2008-05-301-7/+2
* Twelve new tutorial events, plus examining a square with a cloud orzelgadis2008-05-291-0/+2
* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-271-2/+3
* Abyssal rune tedium reduction:dshaligram2008-05-261-1/+21
* Modify skill titles j-p-e-g2008-05-261-15/+19
* Improve player beam tracer for firing through friendlies:j-p-e-g2008-05-221-4/+4
* Finally fix 1868761: Books in shops being noted as identified over andj-p-e-g2008-05-201-5/+17
* Rename static methods in travel.cc and terrain.cc.j-p-e-g2008-05-201-1/+1
* Pull code from mon->can_see(target) into a new function mon->see_grid()j-p-e-g2008-05-181-5/+5
* FR 1962016: Make hydra headedness more obvious.j-p-e-g2008-05-141-0/+6
* Experimentally switch back to glyph colours light red, yellow, andj-p-e-g2008-05-101-8/+6
* Only display total gold whenever picking up coins.dploog2008-05-061-11/+2
* First attempt at making vampire feeding interruptible. It doesn't workj-p-e-g2008-05-051-17/+6
* Remove Beogh recalling orcs for you, and instead try harder to findj-p-e-g2008-04-261-2/+2
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-1/+1
* Rename show_turns to show_gold_turns, and modify the documentationj-p-e-g2008-04-191-3/+11
* Fix 1945337: Vampires getting carnivorous/herbivorous mutations.j-p-e-g2008-04-181-1/+2