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* Oops, was forgetting to set the portal vault origin string from withinzelgadis2008-11-251-0/+1
* For items that originate in a portal vault, store the string describingzelgadis2008-11-241-0/+20
* Allow .des files to place manuals with names as "manual of Fighting" or "rand...dshaligram2008-11-231-1/+20
* Oops, used tabs instead of spaces for indentation in items.cc and mon-util.cc.zelgadis2008-11-221-2/+2
* Fix bug 2298697: for dealing with weapons of returning which fail to return,zelgadis2008-11-221-0/+18
* Add miscellaneous minor fixes.dolorous2008-11-181-1/+1
* * Tweak a number of starting choice restrictions. (FR 2106062)j-p-e-g2008-11-061-25/+82
* Fix 2162827: tag length calculation was incorrect.haranp2008-10-131-1/+1
* * Fix some bugs for the autoexclusion I forgot to commit last weekend.j-p-e-g2008-10-111-0/+2
* Decouple zap_type from wand_type prepatory to a big beam() rewrite.haranp2008-10-091-12/+25
* Redid monster death idiom so that monsters::hurt can implicitlyharanp2008-10-041-4/+0
* Mark quivered items as equipped (interface only, not gameplay.)haranp2008-09-301-12/+5
* Fix 2134320: mummy curse had disappeared.haranp2008-09-291-1/+1
* Add whitespace fixes.dolorous2008-09-281-2/+2
* Fix 2111406, 2058865: stacking interacting badly with allies.haranp2008-09-201-1/+1
* God-gifted (i.e. Nemelex-gifted) decks now ID after one card if it's notharanp2008-09-141-0/+15
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-12/+0
* Fix 2059618: god gifts were not autoinscribed.haranp2008-09-121-4/+12
* [2029973] Saner autopickup exceptions (doy).dshaligram2008-09-021-29/+10
* Apply Yelve Yakut's patch (2020369) to list monsters and items in view.j-p-e-g2008-08-021-10/+8
* Fix 2029792: drop menu lets you choose more than the amount of the item.haranp2008-07-301-1/+1
* Massive overhaul to move towards coord_def().haranp2008-07-301-88/+64
* More cleanups and fixes.haranp2008-07-231-4/+4
* Massive change from using x and y to using coord_defs(). Not quite tested,haranp2008-07-221-59/+62
* Fix item_is_equipped() identifying nonequipped as equipped.haranp2008-07-171-3/+1
* Refix food eating issue bug introduced by my previous fix of it.haranp2008-07-171-2/+4
* Fix dangling inscription for coagulated blood.j-p-e-g2008-07-151-2/+1
* Large tiles-related changes. Platform-specific rendering removed and replace...ennewalker2008-07-151-5/+2
* Fix 2008976: Unlinked items after area_shift()j-p-e-g2008-07-081-2/+12
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-8/+8
* Fix bug introduced in r6347 (oops): igrd wasn't being cleaned when moving.haranp2008-07-021-0/+2
* Many code cleanups, mostly involving using stack_iterator andharanp2008-07-021-72/+36
* Revert the change on ammo handling for Tiles, and replace it with a morej-p-e-g2008-07-021-3/+3
* Force quiver to attempt to use the exact same item in inventory (slotj-p-e-g2008-06-291-15/+18
* Disallow quivering equipped items. (You can still (fi)re your wieldedj-p-e-g2008-06-261-1/+1
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-43/+39
* Change quiver output to that of the next item actually fired. Currentlyj-p-e-g2008-06-241-4/+4
* note_items now only notes when items are identified. NOTE_GET_ITEM iszelgadis2008-06-191-14/+7
* General code cleanups.haranp2008-06-151-18/+9
* Produce a proper prompt when dropping 15 of 25 arrows inscribed with !d.haranp2008-06-151-2/+21
* Fix 1948131: Quiver slot name wraps around the screen.j-p-e-g2008-06-151-2/+2
* Added several new tutorial triggers including information on being caughtj-p-e-g2008-06-131-1/+1
* Use _autopickup_item_name() when determing whether to auto-inscribe anzelgadis2008-06-121-2/+4
* Extend monster pathfinding to monsters circumventing pools of deep waterj-p-e-g2008-06-111-5/+7
* Enable monsters to move around glass structures if they can see thej-p-e-g2008-06-101-3/+0
* Move pickup_butcher_tool.txt into (the recently freed) pickup.lua, j-p-e-g2008-06-101-0/+3
* Restore capability of lua scripts to change autopickup behaviour sozelgadis2008-06-101-0/+16
* Remove pickup.lua.j-p-e-g2008-06-091-7/+4
* Yikes, so many files! And all I did was add more item evaluationj-p-e-g2008-06-091-7/+10
* Nerf damage of the bat transformation. Reduced fromj-p-e-g2008-06-071-5/+7