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* Remove resist slowing, increment tag major version.Darshan Shaligram2010-01-101-2/+0
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* Rename transfor.{cc,h} to transform.{cc,h}.Adam Borowski2010-01-071-1/+1
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* Teleport code refactor, you_teleport_to.Jude Brown2009-12-031-0/+13
| | | | | | | | | Move the post-teleport update to its own function so that it can be called from other functions. Provide a new function that accepts a coord_def; try hard to move the player here, moving monsters if allowed, but return false if we weren't able to. Lua wrappers for you_teleport_to.
* Move silenced(pos) to areas.cc.Robert Vollmert2009-11-211-0/+1
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* A dlua wrapper for you.piety.Jude Brown2009-11-201-0/+3
| | | | Returns a numerical value of your piety.
* Move player_can_smell to player::can_smell.Vsevolod Kozlov2009-11-141-1/+1
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* Tied up loose ends regarding prayer to offer corpses to gods. Kiku now ↵Alex MacDonald2009-11-141-5/+0
| | | | invokes torment when corpses are offered via prayer, in the same way that other gods accept corpses for piety. god_likes_butchery() has been removed and tutorial messages referencing the old style of offering corpses have been updated.
* Replace calc_show_los by you.update_los.Robert Vollmert2009-11-131-1/+1
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* l_you.cc: you.silenced()Matthew Cline2009-11-131-0/+2
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* Remove a few obsolete includes.Robert Vollmert2009-11-101-0/+1
| | | | Also add a few previously indirect includes.
* Move see_cell_no_trans into player.Robert Vollmert2009-11-081-1/+1
| | | | Also collect actor/player LOS code in actor-los.cc.
* Replace global see_cell by observe_cell and disambiguate old uses.Robert Vollmert2009-11-061-2/+2
| | | | | | | Calls to plain see_cell(pos) were replaced with either observe_cell(pos) or you.see_cell(pos). observe_cell where related to drawing the interface and messaging, you.see_cell for game mechanics, and one or the other in less clear cases (targetting, say).
* Ziggurats can now be added to the shopping list.Matthew Cline2009-11-021-0/+37
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* Adding you.in_branch(string) as a lua function.Enne Walker2009-10-311-2/+35
| | | | | | This also removes you.where_are_you() so as not to require lua scripts to know the value of C++ enums. This change also fixes stricmp incorrectly falling through to strcmp on non-MSVC platforms.
* Volcano tweaks, you.where_are_you()Jude Brown2009-10-311-1/+4
| | | | | | you.where_are_you dlua binding, further Volcano tweaks. Signed-off-by: Matthew Cline <zelgadis@sourceforge.net>
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+1
| | | | New: colour.cc, coord.cc, coordit.cc, random.cc, rng.cc.
* FR 2839627: notify when player has enough goldMatthew Cline2009-10-291-1/+1
| | | | | | The basics of a wish-list/shopping-list. While in a shop the shopping-list can be modified, and the player is notified as soon as they have enough money to buy things on the shopping-list.
* Convert player::your_name to std::string.Robert Vollmert2009-10-241-1/+1
| | | | Doesn't seem to break anything...
* Moving data out of newgame.cc.Robert Vollmert2009-10-231-2/+2
| | | | Also move species<->string translation from player.cc to species.cc.
* Player death test test.Robert Vollmert2009-10-221-0/+4
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* Move more macros and functions to cluautil.cc.Robert Vollmert2009-10-211-1/+1
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* Move utility functions from clua.cc to cluautil.cc.Robert Vollmert2009-10-211-0/+1
| | | | | | | | cluautil.cc should eventually contain all of the functions for passing objects from and to lua, at least the shared ones. Also cut down on clua.cc include list.
* Move clua functions with ASSERT_DLUA to dlua.Robert Vollmert2009-10-201-40/+38
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* Move clua you_lib to l_you.cc.Robert Vollmert2009-10-201-0/+238
| | | | | Also remove you.pos() from clua since grid coordinates aren't supposed to be known to the user.
* Change you_dlib load style.Robert Vollmert2009-10-201-5/+6
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* Move clua crawl_lib from clua to l_crawl.cc.Robert Vollmert2009-10-201-1/+1
| | | | To avoid name clashes, rename dlua libs from *_lib to *_dlib.
* Split you_lib out from dlua.cc.Robert Vollmert2009-10-191-0/+56