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* Implementing patch 1772497 (improvement to runrest.lua byj-p-e-g2007-09-031-1/+90
* Added shields as potentially unwearable/restricted inj-p-e-g2007-08-311-1/+3
* Finally fixed pickup.lua to work as intended (I hope).j-p-e-g2007-08-241-18/+29
* Item class name is now "jewellery", not "jewelry" for consistency (David).dshaligram2007-08-091-1/+1
* pickup lua again, this time with Vampires includedj-p-e-g2007-07-161-4/+6
* Added a pickup lua that controls what will be picked upj-p-e-g2007-07-162-1/+110
* [1737348] Allow stash.lua to annotate item names for autopickup so autopickupdshaligram2007-07-111-14/+38
* s/artifact/artefact/dshaligram2007-07-051-1/+1
* Moved lua/base.lua -> dat/clua/userbase.lua, source it automatically.dshaligram2007-06-224-122/+47
* Tweaked level-design.txt.dshaligram2007-05-071-145/+0
* s/Adolf/Frederickharanp2007-03-241-1/+1
* Annotate identified artifacts with {artifact} instead of {art} for stashdshaligram2006-12-171-1/+1
* [1597621] Auto-eat only offers rotten chunks to the appropriate races.dshaligram2006-11-221-1/+16
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-224-2/+51
* Clean up a mistake in the SVN import.nlanza2006-08-1310-0/+1025