| Commit message (Expand) | Author | Age | Files | Lines |
* | Lua map improvements. | Enne Walker | 2009-10-18 | 1 | -49/+265 |
* | versioning: remove SVN-specific revision data, add Git versioning | Steven Noonan | 2009-10-18 | 1 | -1/+0 |
* | Add a call to reset the dungeon level before placing maps in los_maps test. | Darshan Shaligram | 2009-10-18 | 1 | -0/+3 |
* | Add test for monster placement. | Darshan Shaligram | 2009-10-18 | 1 | -0/+10 |
* | Naming consistency. | Robert Vollmert | 2009-10-17 | 1 | -4/+4 |
* | Globally replace see_grid by see_cell. | Robert Vollmert | 2009-10-17 | 1 | -7/+7 |
* | Add string name for trees feature, so it can be reference by scripts and | Matthew Cline | 2009-10-13 | 1 | -2/+2 |
* | Lua bindings for find_ray test. | Robert Vollmert | 2009-10-14 | 1 | -20/+15 |
* | luadgn.cc: disable dgn_dbg_test_explore in non-WIZARD builds | Steven Noonan | 2009-10-13 | 1 | -0/+2 |
* | luadgn.cc: add 'dbg_test_explore' Lua binding | Steven Noonan | 2009-10-13 | 1 | -0/+7 |
* | unit tests: fix crash when running unit tests under a tiles build | Steven Noonan | 2009-10-13 | 1 | -0/+5 |
* | project-wide: fix msvc compile breakage | Steven Noonan | 2009-10-12 | 1 | -6/+6 |
* | Split and correct grid_see_grid. | Robert Vollmert | 2009-10-08 | 1 | -4/+3 |
* | Split LOS code from view.cc. | Robert Vollmert | 2009-10-08 | 1 | -0/+1 |
* | Add test for symmetry of grid_see_grid. | Robert Vollmert | 2009-10-06 | 1 | -0/+9 |
* | Drop obsolete CVS last-committed headers ($Author$). | Adam Borowski | 2009-10-06 | 1 | -2/+0 |
* | Set up a basic testing framework for LOS. ./crawl -test with a full debug bui... | Darshan Shaligram | 2009-09-24 | 1 | -3/+86 |
* | Fix Shoal:5 not being generated. | dshaligram | 2009-08-22 | 1 | -1/+2 |
* | C code for Chapayev's and Eino's request for a wall mounted "switch": if the | zelgadis | 2009-08-19 | 1 | -0/+1 |
* | Apply caotto's plant god patch, for now named "Feawn". | j-p-e-g | 2009-07-20 | 1 | -4/+4 |
* | Add the Slime god as per n78291's (Shayne?) patch. Thanks! :D | j-p-e-g | 2009-07-18 | 1 | -1/+1 |
* | Reduce the chance for the new alternative water tiles as they make them | j-p-e-g | 2009-07-16 | 1 | -2/+2 |
* | Add milestones for progress in ziggurats (##crawl, dpeg). | dshaligram | 2009-07-13 | 1 | -0/+11 |
* | Detected secret doors are now treated as a distinct new door type, so | j-p-e-g | 2009-07-11 | 1 | -4/+5 |
* | More mgrd elimination and moving to coord_def(). | haranp | 2009-02-14 | 1 | -1/+1 |
* | Include the Lua stack trace and currently acting monsters in the crash report. | zelgadis | 2009-01-22 | 1 | -5/+3 |
* | Adding FTILE/RTILE vault commands for setting per-glyph floor and rock tiles.... | ennewalker | 2009-01-20 | 1 | -8/+32 |
* | Adding REVISION() macro to all source files. | ennewalker | 2009-01-04 | 1 | -0/+1 |
* | [2468791] Reduce distinction between minivaults and floating vaults. All vaul... | dshaligram | 2009-01-03 | 1 | -18/+17 |
* | Apply a patch by castamir to fix a multitude of typos. | j-p-e-g | 2008-12-28 | 1 | -1/+1 |
* | Let portal vaults (and places like Vault:8 and Slime:6) change the short and | zelgadis | 2008-12-27 | 1 | -0/+35 |
* | Let e.set_random_mon_list() work, as well as dgn.set_random_mon_list() | zelgadis | 2008-12-25 | 1 | -7/+45 |
* | dgn.set_random_mon_list() shouldn't complain about it being used outside of | zelgadis | 2008-12-16 | 1 | -1/+6 |
* | Breaks savefile compatibility. | zelgadis | 2008-12-13 | 1 | -0/+104 |
* | Actually replace sold out shops with the new feature DNGN_ABANDONED_SHOP. | j-p-e-g | 2008-12-07 | 1 | -1/+2 |
* | [2054793] Partial implementation of the request to have COLOUR tags affect ti... | ennewalker | 2008-12-01 | 1 | -3/+153 |
* | Fix broken timed portals (pointless). | dshaligram | 2008-11-29 | 1 | -2/+2 |
* | Fixed slow ziggurat level build, fixed ziggurat dismissals of simulacra resul... | dshaligram | 2008-11-28 | 1 | -28/+129 |
* | Added functions print_dlua_stack() and print_clua_stack(), which can | zelgadis | 2008-11-27 | 1 | -0/+28 |
* | Attempt to place ziggurat loot vault inside the ziggurat. If the vault doesn'... | dshaligram | 2008-11-26 | 1 | -2/+38 |
* | Start of moving special room definitions (monster lairs and monster pits) | zelgadis | 2008-11-26 | 1 | -0/+20 |
* | Place external loot chamber for ziggurat levels with jellies. | dshaligram | 2008-11-25 | 1 | -0/+117 |
* | Added you.level_type_name_abbrev, which on portal levels is stored in | zelgadis | 2008-11-25 | 1 | -0/+22 |
* | Fix compile warnings (Napkin). | dshaligram | 2008-11-25 | 1 | -1/+1 |
* | Ditch baroque dgnevent veto mechanism in favour of marker-property-based veto... | dshaligram | 2008-11-25 | 1 | -3/+0 |
* | Ziggurat portals charge gold for entry. | dshaligram | 2008-11-25 | 1 | -1/+4 |
* | The "Place:" for ziggurats now displays as "Ziggurat:1"/"Ziggurat:2"/etc | zelgadis | 2008-11-25 | 1 | -0/+20 |
* | Allow ziggurats placed in Pandemonium to return to the same Pan level when th... | dshaligram | 2008-11-25 | 1 | -0/+8 |
* | Don't call viewwindow when generating ziggurat to avoid mapping glitches. | dshaligram | 2008-11-24 | 1 | -7/+13 |
* | Add pillars to ziggurat, more utility functions for Lua to handle maps. | dshaligram | 2008-11-24 | 1 | -7/+98 |