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* Reset map knowledge colour in clear_map.Robert Vollmert2009-12-051-1/+3
| | | | Fixes #120 (clear map removing walls).
* Fix wizard mode magic mapping.Robert Vollmert2009-12-011-5/+7
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* Unify colour handling in env.show and env.map_knowledge.Robert Vollmert2009-12-011-2/+11
| | | | | | | | | Colour is now always precomputed, and only possibly overridden by travel information on display. It's quite unclear that storing the colour in env.show and env.map_knowledge is the right thing to do, but at least it's handled consistently now.
* map_cell item accessor.Robert Vollmert2009-11-241-0/+5
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* Fix clear map revealing changed terrain information.Robert Vollmert2009-11-201-14/+3
| | | | Fixes BR 2862579.
* map_cell::feat() -- easy remembered feat access.Robert Vollmert2009-11-201-0/+5
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* Remove 'set_map_knowledge_glyph'.Robert Vollmert2009-11-161-15/+0
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* Use object colour instead of map_cell colour in colour_code_map.Robert Vollmert2009-11-161-1/+1
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* Remove unused set_map_knowledge_col.Robert Vollmert2009-11-161-5/+0
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* Add get_feat_symbol.Robert Vollmert2009-11-151-7/+1
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* Fix missing include (Napkin).Jude Brown2009-11-151-0/+1
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* Untangle map memory and get_symbol.Robert Vollmert2009-11-141-2/+9
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* Remove a few obsolete includes.Robert Vollmert2009-11-101-2/+0
| | | | Also add a few previously indirect includes.
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
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* FIXME comment.Robert Vollmert2009-11-081-1/+1
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* Remove unneeded colour argument from a variant of get_symbol.Robert Vollmert2009-11-081-1/+1
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* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-0/+313
map_cell no longer has the field "properties", which has been replaced by the unsigned long array env.pgrid. env.map has been renamed to env.map_knowledge. It should really be moved into player.