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* Backport Darshan's vault placement fixes into 0.5.j-p-e-g2009-07-141-1/+1
* Remove one more reference to the POISONED_II missile brand.dolorous2009-05-231-1/+0
* Add spacing fixes.dolorous2009-04-301-1/+1
* Properly use default parameters when displaying comma-separated lists.dolorous2009-02-121-1/+1
* Commit patch by castamir:j-p-e-g2009-01-221-2/+31
* Adding FTILE/RTILE vault commands for setting per-glyph floor and rock tiles....ennewalker2009-01-201-41/+178
* Let the shield ego "reflection" be used in item specs.zelgadis2009-01-131-0/+1
* Fix the strings for the weapon egos "dragon slaying" and "venom" being smushedzelgadis2009-01-101-6/+6
* Adding REVISION() macro to all source files.ennewalker2009-01-041-1/+3
* [2468791] Reduce distinction between minivaults and floating vaults. All vaul...dshaligram2009-01-031-1/+8
* Fix .des files not using the right brands (sorear).dshaligram2009-01-021-1/+2
* Add arena mode, activated on the command-line by 'crawl -arena "monster v mon...dshaligram2008-12-311-2/+19
* Let e.set_random_mon_list() work, as well as dgn.set_random_mon_list()zelgadis2008-12-251-3/+4
* Breaks savefile compatibility.zelgadis2008-12-131-0/+13
* Allow hydras to be specified by strings like "two-headed hydra" as wellzelgadis2008-12-111-3/+27
* Fixed ziggurat entry vaults appearing too early.dshaligram2008-12-071-1/+6
* Breaks savefile compatibility.zelgadis2008-12-071-2/+16
* [2054793] Partial implementation of the request to have COLOUR tags affect ti...ennewalker2008-12-011-1/+3
* Fix broken timed portals (pointless).dshaligram2008-11-291-0/+1
* Make .des file depth-parse stricter, fixed default-depth for minitomb.dshaligram2008-11-291-3/+13
* Start of moving special room definitions (monster lairs and monster pits)zelgadis2008-11-261-4/+10
* Place external loot chamber for ziggurat levels with jellies.dshaligram2008-11-251-4/+49
* Enable vault generation for non-LEVEL_DUNGEON levels, make ziggurat eligible ...dshaligram2008-11-251-9/+14
* Removed redundant buffer used to go from map_def to env.grid and all the tedi...dshaligram2008-11-231-0/+5
* Clean up legacy cruft involved in placing vaults.dshaligram2008-11-231-23/+29
* More steps toward ziggurats.dshaligram2008-11-231-0/+1
* Allow place:X in MONS specifications to place random monsters suitable for pl...dshaligram2008-11-231-2/+39
* Allow .des files to place manuals with names as "manual of Fighting" or "rand...dshaligram2008-11-231-0/+11
* Fixed nsubst restricting counts to single digits (dpeg).dshaligram2008-11-231-4/+7
* Spadework for ziggurats and other multilevel portal vaults.dshaligram2008-11-201-1/+3
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number u...dshaligram2008-11-191-3/+30
* Lua marker code is now converted into an anonymous function in the same scope...dshaligram2008-11-181-10/+23
* Fixed KMONS not accepting comma-separated list of alternative monsters.dshaligram2008-10-201-1/+8
* Expand mons_itemuse() to work at the individual monster level, as well.dolorous2008-10-061-1/+1
* Remove unneeded blank line.dolorous2008-10-021-1/+0
* [2046134] Fixing segfault when random dracos are specified with 'nothing' as ...ennewalker2008-08-171-4/+11
* [2029854] Fixed map parser rejecting level:-2 and level:-3 for items.dshaligram2008-07-281-1/+1
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-7/+5
* [2004464] Fixing Slime:6 issues where '|' was not creating any loot. This wa...ennewalker2008-07-011-0/+8
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-1/+1
* Clean up summoning of random demons and random holy beings again.dolorous2008-06-071-2/+1
* Fix 1937489: Remove map markers overwritten by lakes or rivers, as wasj-p-e-g2008-06-011-8/+8
* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-271-2/+2
* Add a "patrolling" flag to monster creation in mapdef and dungeon.cc, j-p-e-g2008-05-261-45/+46
* Adding _plan_1() (the donut room) into layout.des. Vaults can now have zero ...ennewalker2008-05-171-3/+0
* Cleaned up monster generation functions, separate monster zombie type from mo...dshaligram2008-05-051-8/+9
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-3/+3
* This was originally going to be a small refactor of stash.cc beforepauldubois2008-03-231-40/+47
* Add minor whitespace fixes.dolorous2008-03-151-2/+2
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-0/+1