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* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+3
* Allow assignment to multiple glyphs at once.Enne Walker2009-10-291-31/+103
* (MONS_PROGRAM_BUG || -1) --> MONS_NO_MONSTERMatthew Cline2009-10-271-1/+1
* Make FPROP_FORCE_EXCLUDE set an actual travel exclusion.Jude Brown2009-10-241-3/+5
* KPROP: assign feature properties in Lua vaults: FPROP_BLOODY, etc.Jude Brown2009-10-211-0/+75
* Create l_defs.h and move stuff there.Robert Vollmert2009-10-211-0/+1
* cosmetic: strip trailing whitespaceSteven Noonan2009-10-201-1/+1
* Naming monsters via MONS: rat name:Yves (Jude & Vsevolod).David Ploog2009-10-191-0/+7
* Lua map improvements.Enne Walker2009-10-181-266/+145
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Merge branch 'master' into treesAdam Borowski2009-10-121-1/+0
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| * Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-1/+0
* | Trees -- a new wall type, can be seen through (2nd square blocks LOS).Adam Borowski2009-10-091-1/+1
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* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Allow vaults to request use of the acquirement code with "acquire <item_class...dshaligram2009-09-211-0/+26
* Fix Shoal:5 not being generated.dshaligram2009-08-221-0/+14
* A KFEAT specified trap can start out known to the player by adding "known"zelgadis2009-08-191-1/+3
* Fix being unable to create hydra undead with requested number of heads (Eino).dshaligram2009-08-131-11/+17
* Fix bug that prevented the random placement of minivaults (syllogism)dshaligram2009-07-141-1/+1
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-5/+6
* Remove one more reference to the POISONED_II missile brand.dolorous2009-05-231-1/+0
* Add spacing fixes.dolorous2009-04-301-1/+1
* Properly use default parameters when displaying comma-separated lists.dolorous2009-02-121-1/+1
* Commit patch by castamir:j-p-e-g2009-01-221-2/+31
* Adding FTILE/RTILE vault commands for setting per-glyph floor and rock tiles....ennewalker2009-01-201-41/+178
* Let the shield ego "reflection" be used in item specs.zelgadis2009-01-131-0/+1
* Fix the strings for the weapon egos "dragon slaying" and "venom" being smushedzelgadis2009-01-101-6/+6
* Adding REVISION() macro to all source files.ennewalker2009-01-041-1/+3
* [2468791] Reduce distinction between minivaults and floating vaults. All vaul...dshaligram2009-01-031-1/+8
* Fix .des files not using the right brands (sorear).dshaligram2009-01-021-1/+2
* Add arena mode, activated on the command-line by 'crawl -arena "monster v mon...dshaligram2008-12-311-2/+19
* Let e.set_random_mon_list() work, as well as dgn.set_random_mon_list()zelgadis2008-12-251-3/+4
* Breaks savefile compatibility.zelgadis2008-12-131-0/+13
* Allow hydras to be specified by strings like "two-headed hydra" as wellzelgadis2008-12-111-3/+27
* Fixed ziggurat entry vaults appearing too early.dshaligram2008-12-071-1/+6
* Breaks savefile compatibility.zelgadis2008-12-071-2/+16
* [2054793] Partial implementation of the request to have COLOUR tags affect ti...ennewalker2008-12-011-1/+3
* Fix broken timed portals (pointless).dshaligram2008-11-291-0/+1
* Make .des file depth-parse stricter, fixed default-depth for minitomb.dshaligram2008-11-291-3/+13
* Start of moving special room definitions (monster lairs and monster pits)zelgadis2008-11-261-4/+10
* Place external loot chamber for ziggurat levels with jellies.dshaligram2008-11-251-4/+49
* Enable vault generation for non-LEVEL_DUNGEON levels, make ziggurat eligible ...dshaligram2008-11-251-9/+14
* Removed redundant buffer used to go from map_def to env.grid and all the tedi...dshaligram2008-11-231-0/+5
* Clean up legacy cruft involved in placing vaults.dshaligram2008-11-231-23/+29
* More steps toward ziggurats.dshaligram2008-11-231-0/+1
* Allow place:X in MONS specifications to place random monsters suitable for pl...dshaligram2008-11-231-2/+39
* Allow .des files to place manuals with names as "manual of Fighting" or "rand...dshaligram2008-11-231-0/+11
* Fixed nsubst restricting counts to single digits (dpeg).dshaligram2008-11-231-4/+7
* Spadework for ziggurats and other multilevel portal vaults.dshaligram2008-11-201-1/+3
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number u...dshaligram2008-11-191-3/+30