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* Add support for block shuffling in maps (proposed by David).dshaligram2007-02-051-3/+41
* Allow maps to use SHUFFLE: directive to shuffle symbols in the map definitiondshaligram2007-01-291-1/+73
* Allow vaults to ask for a monster to be generated awake (generate_awake tag).dshaligram2007-01-291-11/+12
* Fix compile failing on Windows MinGW.dshaligram2007-01-251-1/+4
* Allow "nothing" to be used in MONS: declarations.dshaligram2007-01-181-0/+6
* New entry vaults and regular vaults (Lemuel). The regular vaults are probablydshaligram2007-01-181-15/+122
* Fixed map items being carried forward to all subsequent maps (Erik).dshaligram2007-01-051-0/+1
* Allow spaces, dashes and periods in character names.dshaligram2006-12-101-1/+1
* Allow alternating items with "nothing" to control generation chance. Example:dshaligram2006-12-091-0/+6
* Fixed bug where Pandemonium demonlords did not get their rightful runesdshaligram2006-12-081-11/+201
* Fix Windows compile issues.dshaligram2006-12-081-1/+1
* *Breaks save compatibility* - changed monster flags to long, added "god" fiel...dshaligram2006-12-071-12/+196
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-0/+412