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mapdef.h
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Author
Age
Files
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*
Commit patch by castamir:
j-p-e-g
2009-01-22
1
-2
/
+4
*
Adding FTILE/RTILE vault commands for setting per-glyph floor and rock tiles....
ennewalker
2009-01-20
1
-6
/
+66
*
Add arena mode, activated on the command-line by 'crawl -arena "monster v mon...
dshaligram
2008-12-31
1
-3
/
+6
*
Let e.set_random_mon_list() work, as well as dgn.set_random_mon_list()
zelgadis
2008-12-25
1
-0
/
+2
*
Breaks savefile compatibility.
zelgadis
2008-12-13
1
-1
/
+3
*
[2054793] Partial implementation of the request to have COLOUR tags affect ti...
ennewalker
2008-12-01
1
-0
/
+1
*
Fix all manuals generated by vaults becoming manuals of Fighting (dpeg).
dshaligram
2008-11-28
1
-1
/
+1
*
Start of moving special room definitions (monster lairs and monster pits)
zelgadis
2008-11-26
1
-0
/
+2
*
Place external loot chamber for ziggurat levels with jellies.
dshaligram
2008-11-25
1
-0
/
+3
*
Enable vault generation for non-LEVEL_DUNGEON levels, make ziggurat eligible ...
dshaligram
2008-11-25
1
-0
/
+1
*
Removed redundant buffer used to go from map_def to env.grid and all the tedi...
dshaligram
2008-11-23
1
-0
/
+1
*
Clean up legacy cruft involved in placing vaults.
dshaligram
2008-11-23
1
-0
/
+1
*
More steps toward ziggurats.
dshaligram
2008-11-23
1
-1
/
+2
*
Allow place:X in MONS specifications to place random monsters suitable for pl...
dshaligram
2008-11-23
1
-3
/
+5
*
Allow .des files to place manuals with names as "manual of Fighting" or "rand...
dshaligram
2008-11-23
1
-2
/
+3
*
Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number u...
dshaligram
2008-11-19
1
-0
/
+6
*
Lua marker code is now converted into an anonymous function in the same scope...
dshaligram
2008-11-18
1
-2
/
+22
*
Add a "patrolling" flag to monster creation in mapdef and dungeon.cc,
j-p-e-g
2008-05-26
1
-35
/
+37
*
Cleaned up monster generation functions, separate monster zombie type from mo...
dshaligram
2008-05-05
1
-6
/
+8
*
This was originally going to be a small refactor of stash.cc before
pauldubois
2008-03-23
1
-8
/
+8
*
Batch of tiny changes for MSVC compiles.
pauldubois
2008-03-10
1
-4
/
+7
*
[Bug 1907221] Add "Modified for Crawl Reference" statement and author to a
j-p-e-g
2008-03-08
1
-0
/
+3
*
New Zot levels, courtesy Lemuel (David).
dshaligram
2008-01-12
1
-2
/
+3
*
mapdef/vault items can now have their race type and ego explicitly set.
zelgadis
2007-12-13
1
-62
/
+66
*
Fixed LFLAGS not working right when conditionalised (bobbens).
dshaligram
2007-11-02
1
-0
/
+26
*
dgn_place_map takes a coord_def to specify the centre of the map for minivaul...
dshaligram
2007-10-25
1
-0
/
+2
*
Allow overriding monster colours in map specs using col:<newcolour>.
dshaligram
2007-10-07
1
-1
/
+2
*
Moved all of the bazaar specific logic/code to dat/bazaar (or turned the
zelgadis
2007-10-04
1
-0
/
+2
*
Bumped piety cost for brothers-in-arms and greater healing.
dshaligram
2007-09-27
1
-6
/
+36
*
This change moves the logic for when a level or branch prohibits
zelgadis
2007-09-19
1
-2
/
+20
*
Split off portions of externs.h and enum.h into other files. The
zelgadis
2007-09-15
1
-0
/
+23
*
Reworked Bazaars as a special case of portal vaults. The level-type is now
dshaligram
2007-07-27
1
-0
/
+2
*
Replaced timed markers with Lua markers. Breaks save compatibility.
dshaligram
2007-07-26
1
-0
/
+2
*
Updated level-design.txt.
dshaligram
2007-07-21
1
-4
/
+4
*
Fixed inappropriate maps being selected for dungeon levels.
dshaligram
2007-07-08
1
-0
/
+1
*
Fixed level-compiler not warning of maps with the same name consistently.
dshaligram
2007-07-08
1
-0
/
+19
*
Extend rectangular vault support for regular vaults.
dshaligram
2007-07-07
1
-0
/
+4
*
Allow non-rectangular minivaults and branch entry vaults (use space padding).
dshaligram
2007-07-06
1
-1
/
+1
*
Fix level compiler to validate PLACE: declarations.
dshaligram
2007-07-06
1
-1
/
+2
*
Allow maps to specify item quantities with the q:N syntax in item specs.
dshaligram
2007-07-04
1
-1
/
+2
*
Moved hellmouths back to hells.des after discussions with David.
dshaligram
2007-07-01
1
-0
/
+2
*
Added NSUBST.
dshaligram
2007-07-01
1
-0
/
+26
*
[1742338] Fixed Hell portals not being revealed correctly when the horn is
dshaligram
2007-06-30
1
-7
/
+38
*
Updated level-design.txt with a basic overview of the Lua possibilities.
dshaligram
2007-06-28
1
-2
/
+2
*
Added glyphs_connected and friends for maps to test connectedness of points
dshaligram
2007-06-27
1
-0
/
+36
*
Added support for a validation hook for maps to check if they're A-Ok.
dshaligram
2007-06-26
1
-2
/
+16
*
.des files can use a global Lua prelude (before maps are defined) that runs
dshaligram
2007-06-25
1
-3
/
+0
*
Hackily rewrite Lua chunk errors to reflect line numbers from the original
dshaligram
2007-06-24
1
-2
/
+1
*
Implemented .des file caching (speeds startup a fair bit): .des files are
dshaligram
2007-06-24
1
-1
/
+20
*
Step 1 of .des file Lua-isation. The dungeon compiler converts .des files to
dshaligram
2007-06-23
1
-12
/
+65
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