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mapdef.h
Commit message (
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Author
Age
Files
Lines
*
Fixed inappropriate maps being selected for dungeon levels.
dshaligram
2007-07-08
1
-0
/
+1
*
Fixed level-compiler not warning of maps with the same name consistently.
dshaligram
2007-07-08
1
-0
/
+19
*
Extend rectangular vault support for regular vaults.
dshaligram
2007-07-07
1
-0
/
+4
*
Allow non-rectangular minivaults and branch entry vaults (use space padding).
dshaligram
2007-07-06
1
-1
/
+1
*
Fix level compiler to validate PLACE: declarations.
dshaligram
2007-07-06
1
-1
/
+2
*
Allow maps to specify item quantities with the q:N syntax in item specs.
dshaligram
2007-07-04
1
-1
/
+2
*
Moved hellmouths back to hells.des after discussions with David.
dshaligram
2007-07-01
1
-0
/
+2
*
Added NSUBST.
dshaligram
2007-07-01
1
-0
/
+26
*
[1742338] Fixed Hell portals not being revealed correctly when the horn is
dshaligram
2007-06-30
1
-7
/
+38
*
Updated level-design.txt with a basic overview of the Lua possibilities.
dshaligram
2007-06-28
1
-2
/
+2
*
Added glyphs_connected and friends for maps to test connectedness of points
dshaligram
2007-06-27
1
-0
/
+36
*
Added support for a validation hook for maps to check if they're A-Ok.
dshaligram
2007-06-26
1
-2
/
+16
*
.des files can use a global Lua prelude (before maps are defined) that runs
dshaligram
2007-06-25
1
-3
/
+0
*
Hackily rewrite Lua chunk errors to reflect line numbers from the original
dshaligram
2007-06-24
1
-2
/
+1
*
Implemented .des file caching (speeds startup a fair bit): .des files are
dshaligram
2007-06-24
1
-1
/
+20
*
Step 1 of .des file Lua-isation. The dungeon compiler converts .des files to
dshaligram
2007-06-23
1
-12
/
+65
*
Added new orc entries and vaults (Lemuel).
dshaligram
2007-05-28
1
-4
/
+11
*
Updated level-design.txt.
dshaligram
2007-05-10
1
-1
/
+5
*
Added Lemuel's mines minivaults.
dshaligram
2007-05-09
1
-4
/
+33
*
Better handling for mimics in .des files, fixed guardian naga minivault.
dshaligram
2007-04-29
1
-0
/
+1
*
Made item_def::base_type into object_class_type, instead of unsigned char.
haranp
2007-04-26
1
-1
/
+2
*
Shield blocks are much harder vs invisible attackers.
dshaligram
2007-04-15
1
-43
/
+0
*
Allow "any trap" and "any shop" (alternatives to "random trap" and "random
dshaligram
2007-04-10
1
-4
/
+5
*
Updated levels (David).
dshaligram
2007-03-28
1
-0
/
+6
*
Allow SHUFFLE: and SUBST: to be mixed freely; they will be applied in order of
dshaligram
2007-03-27
1
-6
/
+40
*
More branch entry vaults (Erik).
dshaligram
2007-03-23
1
-2
/
+4
*
Added KFEAT:, KITEM: and KMONS: map directives to allow placing specific
dshaligram
2007-03-12
1
-4
/
+72
*
SYMBOL: is now obsolete in maps, replaced by SUBST:
dshaligram
2007-02-20
1
-13
/
+36
*
Updated entry vaults (David).
dshaligram
2007-02-19
1
-2
/
+6
*
Updated .des files (David).
dshaligram
2007-02-13
1
-7
/
+2
*
Add support for block shuffling in maps (proposed by David).
dshaligram
2007-02-05
1
-0
/
+1
*
Allow maps to use SHUFFLE: directive to shuffle symbols in the map definition
dshaligram
2007-01-29
1
-3
/
+12
*
Allow vaults to ask for a monster to be generated awake (generate_awake tag).
dshaligram
2007-01-29
1
-13
/
+16
*
New entry vaults and regular vaults (Lemuel). The regular vaults are probably
dshaligram
2007-01-18
1
-21
/
+77
*
Fixed bug where Pandemonium demonlords did not get their rightful runes
dshaligram
2006-12-08
1
-1
/
+42
*
*Breaks save compatibility* - changed monster flags to long, added "god" fiel...
dshaligram
2006-12-07
1
-1
/
+15
*
Merged stone_soup r15:451 into trunk.
dshaligram
2006-11-22
1
-0
/
+167