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path: root/crawl-ref/source/mapmark.h
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* Flatten header dependencies a bit.Robert Vollmert2009-11-171-1/+0
* lmark.synchronized_markers(): apply one marker's effects to multiple points s...Darshan Shaligram2009-10-311-2/+11
* Let markers change the description of any featureMatthew Cline2009-10-251-5/+0
* Split dgn_lib out of luadgn.cc; rename luadgn to dlua.Robert Vollmert2009-10-191-1/+1
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-3/+0
* On a crash, do consistency checking on the level's markers, dump the level'szelgadis2009-01-281-0/+2
* The entry gates to portal vaults can now set their long feature description viazelgadis2008-12-281-0/+2
* Attempt to place ziggurat loot vault inside the ziggurat. If the vault doesn'...dshaligram2008-11-261-0/+2
* Place external loot chamber for ziggurat levels with jellies.dshaligram2008-11-251-0/+1
* Ditch baroque dgnevent veto mechanism in favour of marker-property-based veto...dshaligram2008-11-251-0/+2
* Ziggurat portals charge gold for entry.dshaligram2008-11-251-1/+1
* Lua marker code is now converted into an anonymous function in the same scope...dshaligram2008-11-181-0/+1
* Added lua_datum to wrap the common task of retaining references to Lua object...dshaligram2008-11-181-0/+3
* Add more whitespace fixes.dolorous2008-06-231-8/+8
* Cleanup/refactoring of tags.cc. No functional changes. I've beenpauldubois2008-03-171-17/+18
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-0/+9
* Lua map markers can now be generated in C code fromzelgadis2007-11-121-1/+2
* If wizard mode is on when going through a portal to a bazaar, Crawl willzelgadis2007-09-191-0/+22
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+2
* Fixed crash when using travel to waypoint or Lugonu's Corruption on a leveldshaligram2007-08-181-2/+2
* Fixed map marker crashes.dshaligram2007-08-171-25/+5
* Give Lugonu Banishment and Corruption. I've left the old Bend Space in, becausedshaligram2007-08-111-2/+20
* Labyrinth entry points are now a guaranteed minimum distance away from thedshaligram2007-08-011-0/+1
* &L can place encompass levels, and is more aggressive about overwritingdshaligram2007-07-291-0/+1
* Reworked Bazaars as a special case of portal vaults. The level-type is nowdshaligram2007-07-271-6/+14
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-22/+26
* Updated level-design.txt.dshaligram2007-07-211-0/+101