| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Remove my debugging statements. | j-p-e-g | 2008-11-08 | 1 | -2/+0 |
* | Change floor_property (blood, sanctuary) to flags, and add two new | j-p-e-g | 2008-11-07 | 1 | -2/+10 |
* | Remove pre-Stone Soup change history from source files, and push it all | j-p-e-g | 2008-09-14 | 1 | -6/+0 |
* | Add a function x_chance_in_y(x,y) to replace the various | j-p-e-g | 2008-07-06 | 1 | -3/+3 |
* | Misc. minor cleanups. (Yes, a huge amount of them but still...) | j-p-e-g | 2008-06-26 | 1 | -1/+3 |
* | [1982933] [1790502] Fixing issue with vaults being generated on lava. | ennewalker | 2008-06-07 | 1 | -2/+1 |
* | Added "error" channel for runtime errors, and changed error messages that | zelgadis | 2008-05-27 | 1 | -4/+4 |
* | Add a "patrolling" flag to monster creation in mapdef and dungeon.cc, | j-p-e-g | 2008-05-26 | 1 | -9/+9 |
* | FR 1822931: Vaults can now include tags of the form "layout_foo" to | zelgadis | 2008-05-26 | 1 | -0/+13 |
* | Outsourced the cross and the large octagon room to the (new) layout.des file.... | ennewalker | 2008-05-17 | 1 | -0/+2 |
* | Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures. | j-p-e-g | 2008-04-14 | 1 | -28/+30 |
* | The level-builder now enforces the constraint that every contiguous region on... | dshaligram | 2008-04-10 | 1 | -1/+1 |
* | This was originally going to be a small refactor of stash.cc before | pauldubois | 2008-03-23 | 1 | -26/+35 |
* | Another batch of msvc compile fixes. | pauldubois | 2008-03-10 | 1 | -0/+2 |
* | Sort maps by weight in mapgen.log output (random map listing). | dshaligram | 2007-10-29 | 1 | -1/+9 |
* | Removed obsolete "levels" option. des files to load should be specified in lo... | dshaligram | 2007-10-29 | 1 | -9/+0 |
* | Tweaked -mapstat to show random maps available by depth. Added a floating dum... | dshaligram | 2007-10-29 | 1 | -1/+76 |
* | dgn_place_map takes a coord_def to specify the centre of the map for minivaul... | dshaligram | 2007-10-25 | 1 | -22/+36 |
* | Split off portions of externs.h and enum.h into other files. The | zelgadis | 2007-09-15 | 1 | -0/+2 |
* | Implemented patch 1773718 (improved wizard commands) and | j-p-e-g | 2007-09-02 | 1 | -0/+11 |
* | &L can place encompass levels, and is more aggressive about overwriting | dshaligram | 2007-07-29 | 1 | -3/+2 |
* | Added wizmode &L command to place a map on the current level by name. This | dshaligram | 2007-07-28 | 1 | -12/+30 |
* | Bazaar vaults were being placed in the main dungeon, fixed. | dshaligram | 2007-07-23 | 1 | -0/+1 |
* | Added elf arrival vaults (Eino). | dshaligram | 2007-07-19 | 1 | -3/+25 |
* | Allow full-level (encompass) vaults to be placed outside the main dungeon. | dshaligram | 2007-07-11 | 1 | -12/+15 |
* | More debug stats for maps. | dshaligram | 2007-07-09 | 1 | -0/+5 |
* | Tweak map stat output, fixed a couple of bugs. | dshaligram | 2007-07-08 | 1 | -8/+1 |
* | Added debugging code to generate multiple dungeons (all branches and levels) | dshaligram | 2007-07-08 | 1 | -1/+14 |
* | Fixed inappropriate maps being selected for dungeon levels. | dshaligram | 2007-07-08 | 1 | -3/+5 |
* | Fixed level-compiler not warning of maps with the same name consistently. | dshaligram | 2007-07-08 | 1 | -2/+7 |
* | Vault collision checks were still assuming rectangles, fixed. | dshaligram | 2007-07-08 | 1 | -25/+11 |
* | Extend rectangular vault support for regular vaults. | dshaligram | 2007-07-07 | 1 | -1/+1 |
* | Allow non-rectangular minivaults and branch entry vaults (use space padding). | dshaligram | 2007-07-06 | 1 | -5/+13 |
* | Fix level compiler to validate PLACE: declarations. | dshaligram | 2007-07-06 | 1 | -5/+5 |
* | [1742338] Fixed Hell portals not being revealed correctly when the horn is | dshaligram | 2007-06-30 | 1 | -3/+10 |
* | Moved the list of required .des files into loadmaps.lua. | dshaligram | 2007-06-29 | 1 | -8/+8 |
* | Updated level-design.txt with a basic overview of the Lua possibilities. | dshaligram | 2007-06-28 | 1 | -2/+7 |
* | Added glyphs_connected and friends for maps to test connectedness of points | dshaligram | 2007-06-27 | 1 | -0/+1 |
* | The dungeon builder now caches compiled Lua chunks instead of Lua source in the | dshaligram | 2007-06-27 | 1 | -5/+3 |
* | Added support for a validation hook for maps to check if they're A-Ok. | dshaligram | 2007-06-26 | 1 | -11/+26 |
* | .des files can use a global Lua prelude (before maps are defined) that runs | dshaligram | 2007-06-25 | 1 | -10/+36 |
* | Fixed compile for Windows. | dshaligram | 2007-06-24 | 1 | -0/+1 |
* | Implemented .des file caching (speeds startup a fair bit): .des files are | dshaligram | 2007-06-24 | 1 | -4/+189 |
* | Step 1 of .des file Lua-isation. The dungeon compiler converts .des files to | dshaligram | 2007-06-23 | 1 | -4/+9 |
* | Allow minivaults tagged "lab" to be used for labyrinth exits. | dshaligram | 2007-06-21 | 1 | -0/+3 |
* | [1738010] Stash-tracker now also tracks traps and other dungeon features. | dshaligram | 2007-06-17 | 1 | -1/+1 |
* | Added Lemuel's mines minivaults. | dshaligram | 2007-05-09 | 1 | -7/+7 |
* | Moved entry vaults and branch entries into their own .des files. | dshaligram | 2007-05-07 | 1 | -0/+2 |
* | Branch entry vaults now respect DEPTH: declarations so you can put tough bran... | dshaligram | 2007-04-25 | 1 | -2/+6 |
* | Allow "any trap" and "any shop" (alternatives to "random trap" and "random | dshaligram | 2007-04-10 | 1 | -15/+0 |