summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/menu.cc
Commit message (Expand)AuthorAgeFilesLines
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-1/+1
* Remove mons_friendly_real and mons_wont_attack_real.Vsevolod Kozlov2009-11-061-1/+1
* Fix mingw compilationCharles Otto2009-11-041-0/+1
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-6/+5
* win32: eliminate need for WIN32TILES/WIN32CONSOLE macrosSteven Noonan2009-10-191-1/+1
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Unify check for unknown staircases in is_unknown_staircase.Robert Vollmert2009-10-171-1/+1
* More renaming and reorganization of feature checks.Robert Vollmert2009-10-171-1/+2
* project-wide: implement use of platform.h detection macrosSteven Noonan2009-10-101-1/+1
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-1/+0
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Reimplementing playing with dolls ('-' command). Keys are mostly the same as...ennewalker2009-08-181-0/+17
* Apply patch 2825337 by zebez: move trapping net tile to player.png toj-p-e-g2009-07-221-1/+1
* Detected secret doors are now treated as a distinct new door type, soj-p-e-g2009-07-111-4/+0
* Tiles: Save per-character equipment setting and use it in the characterj-p-e-g2009-07-071-0/+7
* * Fix centaur/naga tiles not being displayed correctly in the characterj-p-e-g2009-07-031-19/+3
* Add player icons (default species/job tile) to the selection menu for j-p-e-g2009-07-011-7/+91
* Apply my recent commits to trunk.j-p-e-g2009-06-151-0/+2
* Apply r9904 to trunk.j-p-e-g2009-06-061-12/+12
* Reduce screen-flicker and clearing of the message window when re-doing thezelgadis2009-05-281-1/+17
* Add an option that controls whether the tiles build displays tiles inj-p-e-g2009-05-231-0/+6
* * Add Shock/Lightning Bolt to list of spells that don't abort for 'z' ifj-p-e-g2009-05-201-6/+5
* Enable menu colour for the 'V' item sub-menu.j-p-e-g2009-04-191-2/+3
* * Fix compilation.j-p-e-g2009-04-121-1/+1
* * Fix 2744875 (mutation screen assert).j-p-e-g2009-04-111-3/+4
* Make the toggle actually update the title for V and a.j-p-e-g2009-04-051-8/+21
* * Allow fleeing monster to push past higher ranked monsters of the samej-p-e-g2009-04-031-5/+30
* [2722438] Fixing crash when viewing shop contents. shop_item* was being blin...ennewalker2009-03-311-1/+12
* * Use menu colours (rather than message colours) for item announcementsj-p-e-g2009-03-251-12/+11
* * Allow viewing of card descriptions from Triple Draw and Stack Deck.j-p-e-g2009-03-231-2/+4
* * Fix 2687930: Shorten the spell menu more, and don't call update_title() j-p-e-g2009-03-161-4/+5
* * Tweak shop command help for Tiles.j-p-e-g2009-03-151-4/+0
* * Fix tiles 'V' crashing for mimics and dancing weapons.j-p-e-g2009-03-141-1/+53
* Overlay tiles in menu with tiles for being equipped/cursed/melded, thej-p-e-g2009-03-141-2/+24
* Generalize the menu toggle from InvMenu to Menu and use it to properlyj-p-e-g2009-03-111-7/+16
* Comment fix.dolorous2009-03-111-2/+2
* Greatly improve 'V' command:j-p-e-g2009-03-101-27/+39
* * Add tile for Nergalle, who's actually not all that ugly but apparently j-p-e-g2009-03-091-5/+4
* Tiles:j-p-e-g2009-03-081-1/+11
* Fix Triple Draw not updating num_marked on a deck. Fixes [2516231].haranp2009-02-041-1/+1
* Don't pass number of columns to print_formatted_paragraph(), since it alwaysharanp2009-02-041-2/+5
* Adding REVISION() macro to all source files.ennewalker2009-01-041-1/+4
* Allow tiles in 'V' menu, at least for items - the menu structure can'tj-p-e-g2009-01-031-4/+7
* drop_filter can now match against the same keywords as menu_colour, minus thezelgadis2008-12-311-1/+1
* [2462140] Reverting previous check in to add more lines to the help menus. T...ennewalker2008-12-241-8/+9
* Increasing the amount of text on screen for tiles help menus by separating ou...ennewalker2008-12-241-2/+5
* Partial improvements to graphical menus to make them more readable.ennewalker2008-12-231-0/+9
* * Add icons for weapon brands, mostly borrowing from potions/wands andj-p-e-g2008-11-281-3/+2
* More graphical menu improvements. Inventory menus now have columns. Long en...ennewalker2008-10-251-0/+7