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* Overlay tiles in menu with tiles for being equipped/cursed/melded, thej-p-e-g2009-03-141-2/+24
* Generalize the menu toggle from InvMenu to Menu and use it to properlyj-p-e-g2009-03-111-7/+16
* Comment fix.dolorous2009-03-111-2/+2
* Greatly improve 'V' command:j-p-e-g2009-03-101-27/+39
* * Add tile for Nergalle, who's actually not all that ugly but apparently j-p-e-g2009-03-091-5/+4
* Tiles:j-p-e-g2009-03-081-1/+11
* Fix Triple Draw not updating num_marked on a deck. Fixes [2516231].haranp2009-02-041-1/+1
* Don't pass number of columns to print_formatted_paragraph(), since it alwaysharanp2009-02-041-2/+5
* Adding REVISION() macro to all source files.ennewalker2009-01-041-1/+4
* Allow tiles in 'V' menu, at least for items - the menu structure can'tj-p-e-g2009-01-031-4/+7
* drop_filter can now match against the same keywords as menu_colour, minus thezelgadis2008-12-311-1/+1
* [2462140] Reverting previous check in to add more lines to the help menus. T...ennewalker2008-12-241-8/+9
* Increasing the amount of text on screen for tiles help menus by separating ou...ennewalker2008-12-241-2/+5
* Partial improvements to graphical menus to make them more readable.ennewalker2008-12-231-0/+9
* * Add icons for weapon brands, mostly borrowing from potions/wands andj-p-e-g2008-11-281-3/+2
* More graphical menu improvements. Inventory menus now have columns. Long en...ennewalker2008-10-251-0/+7
* Support for inline graphics and mouse input on menus.ennewalker2008-10-161-19/+78
* [1982129] Wizard commands can now be used from the wizard help screen.ennewalker2008-09-271-0/+1
* Adding back in a menu keymap context so (for example) numpad telnet users can...ennewalker2008-09-061-1/+1
* Apply Yelve Yakut's patch (2020369) to list monsters and items in view.j-p-e-g2008-08-021-2/+2
* FR 2026227: Make $ list current gold.j-p-e-g2008-08-011-1/+1
* Large tiles-related changes. Platform-specific rendering removed and replace...ennewalker2008-07-151-12/+0
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-65/+75
* [1909218] Fixing issue where keymaps were affecting menu choices done by keyb...ennewalker2008-06-121-1/+1
* Bug/FR 1947001: For damaging cards add "You draw card xy" to the prompt,j-p-e-g2008-06-031-2/+2
* [1940326] Fixing bug where the mouse couldn't be used to select items on the ...ennewalker2008-04-231-0/+1
* Allow specific colouring of pickup menu (as opposed to generalj-p-e-g2008-04-171-2/+3
* Disallow the Staff of Wucad Mu as a Trog gift.j-p-e-g2008-04-161-4/+12
* Another code cleanup.j-p-e-g2008-04-151-36/+41
* For David. Menu's draw_title_suffix can now accept a formatted_stringpauldubois2008-04-071-0/+37
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-0/+1
* Apply Paul's patch 1895083: linebreak_string2 cleanupj-p-e-g2008-02-271-14/+21
* Finally implemented by applying Paul Du Bois' latest patch. :)j-p-e-g2008-02-181-4/+19
* Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy().dshaligram2008-01-251-13/+13
* Fixed mutation menu miscolouring mutations. dshaligram2008-01-251-6/+22
* [1801838] Use a menu to show mutation list so long lists don't scroll off the...dshaligram2008-01-251-54/+77
* [1869912] ^F in drop menu is now case-insensitive, regex input is lightgrey i...dshaligram2008-01-251-2/+2
* Add mouseclick handling for menus in tiles:j-p-e-g2008-01-241-0/+6
* Tiles!ennewalker2008-01-051-2/+30
* Added an MF_SHOW_PAGENUMBERS flag to Menu, which will show "(page X of Y)"haranp2007-12-111-0/+12
* Menus are now tagged. Menu colours now only apply to a menu with a matchingharanp2007-10-191-7/+13
* [1808372] Clip menu item labels at terminal width.dshaligram2007-10-071-1/+6
* Highlighting species in aptitudes list, and added the j-p-e-g2007-09-191-0/+32
* A handful of new game options:zelgadis2007-09-171-3/+5
* In the item selection menu, pressing "." will toggle the next item in thezelgadis2007-09-161-1/+29
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+1
* Type-safety on mpr() and friends channel argument.haranp2007-08-041-1/+2
* Reworked Bazaars as a special case of portal vaults. The level-type is nowdshaligram2007-07-271-2/+2
* Changed Nemelex description (David.)haranp2007-07-261-0/+7
* Coloured power display. This is, for now, a rather extreme hack.haranp2007-07-031-1/+4