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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-31 01:07:33 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-31 01:07:33 +0000
commit51cf2e590f33e894236ab640f2ffa58aff3a92ec (patch)
treea4867edae9afa6041faf53de9fe32ccfc066fd1e /crawl-ref/source/menu.cc
parentc6f2e85b44fe574cff0a59607fe1b5a366954b62 (diff)
downloadcrawl-ref-51cf2e590f33e894236ab640f2ffa58aff3a92ec.tar.gz
crawl-ref-51cf2e590f33e894236ab640f2ffa58aff3a92ec.zip
drop_filter can now match against the same keywords as menu_colour, minus the
identification status and chunk/corpse information. drop_filter now defaults to useless_item You can prevent an init file variable from being changed by turning it into a constant. Clear variables and aliases when resetting the game options. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8043 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/menu.cc')
-rw-r--r--crawl-ref/source/menu.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/menu.cc b/crawl-ref/source/menu.cc
index 74507803e2..6daa92f940 100644
--- a/crawl-ref/source/menu.cc
+++ b/crawl-ref/source/menu.cc
@@ -675,7 +675,7 @@ bool Menu::is_selectable(int item) const
if (select_filter.empty())
return (true);
- std::string text = items[item]->get_text();
+ std::string text = items[item]->get_filter_text();
for (int i = 0, count = select_filter.size(); i < count; ++i)
{
if (select_filter[i].matches(text))