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* Give Lugonu Banishment and Corruption. I've left the old Bend Space in, becausedshaligram2007-08-111-53/+10
* Another case of unfound coord_def. Thanks, Darshan!j-p-e-g2007-08-021-1/+2
* Fixed feature timeout not working right for bazaars.dshaligram2007-07-301-5/+4
* Handle dungeon event listeners correctly when shifting terrain.dshaligram2007-07-291-1/+2
* &L can place encompass levels, and is more aggressive about overwritingdshaligram2007-07-291-27/+89
* Reworked Bazaars as a special case of portal vaults. The level-type is nowdshaligram2007-07-271-14/+17
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-12/+24
* [1756807] Rock stairs officially renamed to escape hatches.dshaligram2007-07-231-5/+27
* Updated level-design.txt with a mention of markers.dshaligram2007-07-211-1/+1
* Updated level-design.txt.dshaligram2007-07-211-49/+258
* Updated travel to allow it to use rock stairs.dshaligram2007-07-201-3/+3
* [1754412] New rock stair behaviour: rock stairs take you to the nearest dshaligram2007-07-181-0/+16
* General code cleanups and goto removal.haranp2007-07-131-37/+32
* Monster enchantment overhaul:dshaligram2007-07-101-0/+18
* Implemented Spade and Trowel (except for vault generation.)haranp2007-07-091-0/+23
* Transformation cleanup.haranp2007-07-091-16/+3
* Give merfolk in water and flying kenku evasion bonuses.dshaligram2007-07-091-0/+1
* Removed all uses of str_monam() outside of mon-util.cc; str_monam() isharanp2007-07-071-1/+1
* Minor cleanups (especially of Xom code.)haranp2007-07-031-1/+1
* Steam clouds now do damage proportional to their density (experimental).dshaligram2007-06-291-2/+12
* Added support for a validation hook for maps to check if they're A-Ok.dshaligram2007-06-261-5/+5
* Patch for Nate's bug 1739422. DNGN_UNDISCOVERED_TRAPs were aroundharanp2007-06-251-2/+10
* Lots of things which used to be members (invis, conf, confusing_touch, etc.)haranp2007-06-231-9/+9
* More minor cleanups.haranp2007-06-201-77/+83
* [1738010] Stash-tracker now also tracks traps and other dungeon features.dshaligram2007-06-171-15/+21
* Cleaned up abilities screen information for tutorial.j-p-e-g2007-06-151-1/+1
* Fixed off-by-one error in Vestibule depth calculation.dshaligram2007-06-111-1/+1
* Banishment while standing on a dungeon feature was destroying the feature,dshaligram2007-06-061-4/+1
* Fixed libw32c.cc to work with the new viewport changes.dshaligram2007-06-041-1/+1
* [1729180] Fixed message sequence when player scrambles out of deep water intodshaligram2007-06-021-5/+10
* Preliminary integration of Zooko's Xom patch (untested).dshaligram2007-05-281-78/+122
* monam(), moname() and ptr_monam() are gone.haranp2007-05-191-2/+2
* Provide sample message_colour lines in init.txt to suppress extra messages fordshaligram2007-05-111-15/+2
* Added Lemuel's mines minivaults.dshaligram2007-05-091-2/+2
* Interlevel travel tweaks:dshaligram2007-05-091-4/+4
* Type safety, cast cleanups, etc.haranp2007-05-011-2/+4
* Some code review and cleanup.haranp2007-04-281-7/+11
* Rewrite of item_def::name() (the old itemname()). Much, much cleaner now.haranp2007-04-271-2/+2
* Made item_def::base_type into object_class_type, instead of unsigned char.haranp2007-04-261-3/+5
* Minor cleanups.haranp2007-04-241-9/+4
* Made trap ammo dependent on T&D.haranp2007-04-231-5/+3
* Cleaned up a lot of code which was using info[] to use mprf() directlyharanp2007-04-231-8/+3
* Moved items() into a separate makeitem file.haranp2007-04-211-0/+1
* Fixed bad grammar on shield block messages in melee.dshaligram2007-04-131-21/+11
* Allow "any trap" and "any shop" (alternatives to "random trap" and "randomdshaligram2007-04-101-2/+2
* Added ice statues.dshaligram2007-04-091-0/+7
* Moth of wrath angering attack was lost in 0.2, reintroduced.dshaligram2007-04-071-23/+3
* Fixed bogus Abyss escape messages (milestones).dshaligram2007-03-281-0/+13
* Fixed compile breaking on Windows.dshaligram2007-03-251-1/+1
* Applied whereis patch from crawl.akrasiac.org (tracks where the player is indshaligram2007-03-251-0/+4