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* New key=value logfile format as proposed by Shawn Moore. This is more verbosedshaligram2007-03-081-1/+0
* Rename init_new_level to something more descriptive.dshaligram2007-02-091-1/+1
* Dungeon builder now guarantees a path between { and one of )]}> on D:1, exceptdshaligram2007-02-051-0/+1
* Random altars in the Abyss are now to Lucy 50% of the time.haranp2007-01-231-0/+4
* Added level_map_title option per 1598159.haranp2007-01-161-0/+2
* Autoprayer should not activate in damaging clouds.dshaligram2007-01-041-0/+3
* Fixed Abyss banishment crash.dshaligram2007-01-021-1/+1
* Fix monster-comes-into-view messages when the monster was already in view todshaligram2007-01-021-1/+1
* 's'earching will now check in a radius up to 5 around you,haranp2006-12-221-1/+1
* Refactored out branches into branch.h and branch.cc.haranp2006-12-201-0/+3
* Fixed stash-tracker bugs introduced by the Pan change.dshaligram2006-12-121-1/+1
* Tweaked stash-tracker so that greedy explore works in Pandemonium.dshaligram2006-12-121-0/+1
* *Breaks save compatibility* - changed monster flags to long, added "god" fiel...dshaligram2006-12-071-0/+3
* [1603670] Altars and portals can now be found by the stash search.dshaligram2006-12-041-0/+1
* New overview screen (the 'O' screen.)haranp2006-11-261-0/+1
* [1601595] Lava smokes, swamp shallow water tends to mist.dshaligram2006-11-241-7/+6
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-1/+45
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+135